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Invisable walls [message #243176] Sat, 03 February 2007 18:20 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
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how do u make invisable walls

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Re: Invisable walls [message #243178 is a reply to message #243176] Sat, 03 February 2007 18:25 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
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Commander
If your talking from Gmax point of view you just go into the W3d tools, which is the icon that has the hammer on it, then enable hide, 2 sided and all the collision settings.
I am not sure what object or script you would use if it was done soley in level edit on the other hand.


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Re: Invisable walls [message #243180 is a reply to message #243176] Sat, 03 February 2007 18:40 Go to previous messageGo to next message
SeargentSarg is currently offline  SeargentSarg
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Commander
y

u want h4x

k u h4xz0r

go die

Thanks.


Re: Invisable walls [message #243184 is a reply to message #243176] Sat, 03 February 2007 18:42 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Tbh Iv'e seen a few maps with invisible walls, Maybe he was making a map with the purpose of invisible walls?

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Invisable walls [message #243189 is a reply to message #243180] Sat, 03 February 2007 18:48 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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SeargentSarg wrote on Sun, 04 February 2007 09:40

y

u want h4x

k u h4xz0r

go die

Thanks.


You shouldn't criticize without knowing what he wants to do.


nopol10=Nopol=nopol(GSA)

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Re: Invisable walls [message #243190 is a reply to message #243176] Sat, 03 February 2007 18:50 Go to previous messageGo to next message
SeargentSarg is currently offline  SeargentSarg
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Commander
Well, seeing it as how invisible walls are commonly known as "cheats" or "hacks" I would say he is looking for them.. Well, atleast in my own opinion.

Re: Invisable walls [message #243194 is a reply to message #243176] Sat, 03 February 2007 19:01 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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invsiable walls for flying vecs

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Invisable walls [message #243197 is a reply to message #243176] Sat, 03 February 2007 19:05 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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lmao think im making hacks

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Re: Invisable walls [message #243198 is a reply to message #243197] Sat, 03 February 2007 19:12 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Remember the edit button.

nopol10=Nopol=nopol(GSA)

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Re: Invisable walls [message #243225 is a reply to message #243176] Sat, 03 February 2007 22:50 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Create your object, go into w3d settings and select "hide" and "physical" if you want it to block both characters and vehicles, if you want it to only block vehicles un-check physical and check "vehicle"

Make sure the front side of the face, is facing towards the direction that vehicles will hit it, otherwise, they will get stuck in it.
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[Updated on: Sat, 03 February 2007 22:51]

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Re: Invisable walls [message #243244 is a reply to message #243189] Sun, 04 February 2007 00:43 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
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General (3 Stars)
kk ty

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