mining behind the walls [message #242167] |
Tue, 30 January 2007 00:20 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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good tactic?
i am guessing so seeing as you have to use less mines as it deals more damge near the head, and is un-noticable
see attached
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Tue, 30 January 2007 00:20] Report message to a moderator
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Re: mining behind the walls [message #242180 is a reply to message #242169] |
Tue, 30 January 2007 01:05 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
Karma: 0
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Recruit |
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i don't know if mines can "headshot" but its nearly impossible to disarm the mine there and if you don'T see them you maybe loose your hottie while you try to visit the pp ... instead walking in the really unmined warfactory Explosives attached to the head do more damage.... thats correct... but if the blast adius can "headshot" ..... don't know
Thanks.
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Re: mining behind the walls [message #242182 is a reply to message #242167] |
Tue, 30 January 2007 01:07 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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I think the wall takes a part of the damage though, making it less lethal.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: mining behind the walls [message #242399 is a reply to message #242167] |
Tue, 30 January 2007 23:12 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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if i am correct, some maps have no projectile col on the inside of the doorway, so you can hide them in there as well.
yeah, its really easy to get them too high, seeing as placing proxies always goes to left or right.
if friendly fire was on it would do the same damage as having them on the floor as long as they dont go on the exterior of the structure. even less seeing as you place less because of the larger amount of damage caused to the head.
crouching might avoid it, but most people jump in to avoid enemy fire or defences. crouching would be really slow as well
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Tue, 30 January 2007 23:13] Report message to a moderator
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Re: mining behind the walls [message #242434 is a reply to message #242399] |
Wed, 31 January 2007 04:00 |
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Renerage
Messages: 1223 Registered: May 2005 Location: Hamilton ON, Canada
Karma: 0
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General (1 Star) |
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dthdealer wrote on Wed, 31 January 2007 01:12 | if i am correct, some maps have no projectile col on the inside of the doorway, so you can hide them in there as well.
yeah, its really easy to get them too high, seeing as placing proxies always goes to left or right.
if friendly fire was on it would do the same damage as having them on the floor as long as they dont go on the exterior of the structure. even less seeing as you place less because of the larger amount of damage caused to the head.
crouching might avoid it, but most people jump in to avoid enemy fire or defences. crouching would be really slow as well
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Situation:
Islands-
GDI crushing nod with tanks, all nod have are raves(all buildings)-
Your a tech, stealth-suited.
Your not being followed-
You sneak into the Ref-
You crouch, still no one since they are all at the nod base.
You place your times, they blow, you place your remote, they blow.
GG.
Why?
They would rush to get meds or mrls, even if the REf is down.
Raves would maul them to shreds.
My opinion only
*Puts on anti flame shield*
A pissed off noob Once said:
I DESLIKE YOU!
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