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Re: Roleplay 2 Coming Soon (Update Pics) [message #241298 is a reply to message #241296] Thu, 25 January 2007 20:50 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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SpyGuy246 wrote on Thu, 25 January 2007 21:37

That first picture reminds me of the big glass building downtown...

And the dune buggies look kick-ass.


They're just the beta Renegade ones, square engine and all. Well, except with bigger shocks.
Re: Roleplay 2 Coming Soon (Update Pics) [message #241304 is a reply to message #240306] Thu, 25 January 2007 22:55 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
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Shh, don't ruin my innocent wonder Big Grin

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241310 is a reply to message #240306] Thu, 25 January 2007 23:55 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Forums are back now. In case you were wondering...

http://www.rp2.clicdev.com

[Updated on: Thu, 25 January 2007 23:55]

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241457 is a reply to message #240306] Fri, 26 January 2007 21:19 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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love the pre-beta release topic. lol
just want to know if that brain gun will turn people into chistmas trees in beta 3, or stay as a close-range shotgun with no sound.
edit: are you working on any sounds yet?


WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Fri, 26 January 2007 21:20]

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241461 is a reply to message #240306] Fri, 26 January 2007 22:15 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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What? The "Brain Gun" is just the melee powerup. It's not used in the upcoming map, as all infantry start with melee. As for sounds, yes. The ferarri sounds are back in Prebeta3.
Prebeta3 was a bit of a fuckup, as everything was in a mess from Napalmic leaving. It was still better than beta2 though.

[Updated on: Fri, 26 January 2007 22:25]

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241476 is a reply to message #240306] Fri, 26 January 2007 23:47 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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in one of your pics you were talking about not having a basketball. i noticed some scripts under mo8_basketball...
dunno how they work


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Roleplay 2 Coming Soon (Update Pics) [message #241557 is a reply to message #240306] Sat, 27 January 2007 14:52 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Probably a script for the prisoners to be playing in the basketball court.
Re: Roleplay 2 Coming Soon (Update Pics) [message #241594 is a reply to message #240306] Sat, 27 January 2007 16:14 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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if you are going to put ai on your map, why not a few basketballers.

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Roleplay 2 Coming Soon (Update Pics) [message #241634 is a reply to message #241594] Sat, 27 January 2007 18:22 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Basketballers...

Will there be PTs in the new beta or will you have to find vehicles for yourself?


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Roleplay 2 Coming Soon (Update Pics) [message #241644 is a reply to message #240306] Sat, 27 January 2007 19:22 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Well, there will be no AI in the map, as it can mess up some server bots, and lags some people. Vehicles can be purchased all around the map at designated zones, but I left the Warfactory and airstrip in, for people to do c130. The vehicle factories can only buy delorians, though.
Re: Roleplay 2 Coming Soon (Update Pics) [message #241649 is a reply to message #241644] Sat, 27 January 2007 19:28 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Canadacdn wrote on Sat, 27 January 2007 19:22

Well, there will be no AI in the map, as it can mess up some server bots, and lags some people. Vehicles can be purchased all around the map at designated zones, but I left the Warfactory and airstrip in, for people to do c130. The vehicle factories can only buy delorians, though.


They can travel back in time right, because if they can't then they are pointless.

Also If you guys are using a multi-scripts loader, and need some scripts for you mod, I can make them.


[Updated on: Sat, 27 January 2007 19:30]

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241653 is a reply to message #241649] Sat, 27 January 2007 19:34 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Jerad Gray wrote on Sat, 27 January 2007 21:28


They can travel back in time right, because if they can't then they are pointless.


Sorry, they're just like, you know...the Rp2 Vehicle. There are Back to The Future references hidden in the map, though. Can you find them?
Re: Roleplay 2 Coming Soon (Update Pics) [message #241669 is a reply to message #240306] Sat, 27 January 2007 20:06 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
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Still in my opinion bots dont lag unless you abuse them, like putting tons in each place. I still think it needs bots, but i am not the one doing level edit so i don't have full say on what he does lol.

Stuff like custom scripts would be really helpful as alot of the stuff i do want seems impossible to get ingame because of the complexity of making them work etc. Things like mini games that actually either pay you or reward you in specific ways, like say you have basketball weapon and you fire it into a hoop it would trigger a message that you got one in, this would be good to make basketball courts with for mini games lol. As well as having stuff like purchasable health that only is used when you go in that slot and click. Or stuff like advanced slot machines with animations on cylinders that would somehow trigger upon the cylinders lining up in a specific rotation, (3 bells/3 7s etc)then having a sound play and giving you your money. As well having new water scripts to enable people to still travel into the water with a vehicle but at the same time use a boat. That alone i am pretty sure cant be done but its a hope lol. These are just concepts in my mind that would make the gameplay more enjoyable, otherwise its just a huge deathmath with cars.

There is still lots of time though so i dont really worry about these aspects.


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Re: Roleplay 2 Coming Soon (Update Pics) [message #241672 is a reply to message #240306] Sat, 27 January 2007 20:12 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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oh, and i might ask if you will fix the bug in prebeta3 of getting stuck in a commanche ontop of the hotel with a pool. it happens in air, and you can only go down to get out of it

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Roleplay 2 Coming Soon (Update Pics) [message #241705 is a reply to message #240306] Sat, 27 January 2007 23:51 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Are any of the buildings destroyable. Would look pretty cool to have a nice death animation to a skyscraper after a nuke hitting it.

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241742 is a reply to message #240306] Sun, 28 January 2007 05:47 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Why not release a server side version with bots added, so server owners can choose between bots and no bots? I enjoyed running round killing bots in one of the earlier versions, then the latest one came out and I was running round looking for bots to kill with no success Huh

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241745 is a reply to message #240306] Sun, 28 January 2007 06:12 Go to previous messageGo to next message
TD is currently offline  TD
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Yeah, should have a bots version too, there are times you just wanna go play renegade yourself vs bots when you are bored of serious online play.

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241782 is a reply to message #241745] Sun, 28 January 2007 10:22 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Or here would be the better way to do it, make it so when the host types something it spawns bots.
Like you would type "Spawn_Bots" and it would send a custom to all spawners and enable them.


[Updated on: Sun, 28 January 2007 10:28]

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241787 is a reply to message #240306] Sun, 28 January 2007 10:31 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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I GUESS I will throw in some bots, seeing as you guys all want them so bad.
Re: Roleplay 2 Coming Soon (Update Pics) [message #241789 is a reply to message #241787] Sun, 28 January 2007 10:33 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Just make them spawn under a command, we don't want the game to lag because of bots. If you put bots in don't forget to do pathfind.

If you guys don't have a computer that can do a pathfind really fast I do, I did level 10's pathfind on my new computer in about 7min and that level is 2000 by 2000.


[Updated on: Sun, 28 January 2007 10:34]

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241790 is a reply to message #240306] Sun, 28 January 2007 10:35 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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This level is about 50000 by 50000. There is no way in hell I am going to do pathfind.
Re: Roleplay 2 Coming Soon (Update Pics) [message #241791 is a reply to message #241790] Sun, 28 January 2007 10:37 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I think I could probably get that done in about 2 hours and 50 min or something like that (in the end it really matters how much open space there is).

[Updated on: Sun, 28 January 2007 10:37]

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241811 is a reply to message #240306] Sun, 28 January 2007 12:23 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Yeah, but pathfind eats almost a gb of RAM on my machine for a 7500x7500 map, a 50000x50000 map would probably need about 6 gb or more... even if you got all that with virtual memory, it would take a LOT longer as it has to keep going back to the pagefile to find its data.....

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Re: Roleplay 2 Coming Soon (Update Pics) [message #241875 is a reply to message #240306] Sun, 28 January 2007 14:38 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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I am just making some civilian bots standing around that you can shoot and run over. Simple as that.
Re: Roleplay 2 Coming Soon (Update Pics) [message #241957 is a reply to message #240306] Sun, 28 January 2007 19:12 Go to previous messageGo to previous message
Veyrdite is currently offline  Veyrdite
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simply put a script zone somewhere (marked hopefully so you cant activate them accidently or not find where to activate them) that enables all the bots. no need to have dif versions.

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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