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OT: Try the game I made? [message #241266] Thu, 25 January 2007 17:31 Go to next message
ADM is currently offline  ADM
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I know you lot enjoy a good old game when bored so I thought you wouldn't mind bug testing the latest game I've developed. It's called Techno Blocks, and it's a strategic/logic game with a twist. Programmed it in C# and it runs on DirectX 9.0c December 2006 Edition.

Download link: http://www.adm-studios.com/download/TechnoBlocksTrial.zip

The website is: http://www.adm-studios.com/

If you find any bugs, tell me however you like, and I hope you enjoy the game!

Thanks guys! Smile

[Updated on: Thu, 25 January 2007 17:33]

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Re: OT: Try the game I made? [message #241270 is a reply to message #241266] Thu, 25 January 2007 17:44 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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Downloading.

David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: OT: Try the game I made? [message #241285 is a reply to message #241266] Thu, 25 January 2007 19:12 Go to previous messageGo to next message
AmunRa is currently offline  AmunRa
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*downloads*
Re: OT: Try the game I made? [message #241405 is a reply to message #241266] Fri, 26 January 2007 14:43 Go to previous messageGo to next message
Dan
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Nicely made. How long did it take you to create this game? Did you create all the assets yourself too? Good job!
Re: OT: Try the game I made? [message #241413 is a reply to message #241266] Fri, 26 January 2007 15:33 Go to previous messageGo to next message
ADM is currently offline  ADM
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Thanks alot, yep I made everything. Smile
Re: OT: Try the game I made? [message #241416 is a reply to message #241266] Fri, 26 January 2007 15:50 Go to previous messageGo to next message
jnz is currently offline  jnz
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if the user doesn't have direct X it throws an error. when you run it.
Re: OT: Try the game I made? [message #241421 is a reply to message #241266] Fri, 26 January 2007 16:18 Go to previous messageGo to next message
exnyte is currently offline  exnyte
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I have played it... looks pretty good. Couple things I have found though.

1) When you click the exit button during a "Match Logic Puzzle", it takes you back to the "Link Logic Stage Menu". And when you click the exit button in a "Link Logic Puzzle", it takes you back to the "Match Logic Stage Menu".

2) Are you sure that the 3rd stage of Link Logic has a solution? I've tried every way I could think of and no matter what I've tried, you must cross paths to link them all. Just curious if it's been tested before? Has anyone else been able to complete the 3rd stage Link Logic puzzle?

Anyways, it's a fun little game, I'm sure the non-trial version puzzles would be much more challenging. And the graphics look very nice, and crisp also. All in all, well done!


Re: OT: Try the game I made? [message #241423 is a reply to message #241416] Fri, 26 January 2007 16:21 Go to previous messageGo to next message
ADM is currently offline  ADM
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gamemodding wrote on Fri, 26 January 2007 17:50

if the user doesn't have direct X it throws an error. when you run it.


That's why in the game folder there is version of DirectX the game runs with. Smile I'll have an update that auto-detects this and applies the DX if needed. Thanks majikent, I've fixed the bug and I've corrected other stuff too, Link Puzzle 3 has a solution, want me to show you? Smile
Re: OT: Try the game I made? [message #241425 is a reply to message #241266] Fri, 26 January 2007 16:36 Go to previous messageGo to next message
jnz is currently offline  jnz
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make sure you "try" "catch" everything so you can display your own error. sometimes the errors can get nasty.
Re: OT: Try the game I made? [message #241428 is a reply to message #241266] Fri, 26 January 2007 17:00 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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You should actually use try-catch blocks scarcely and only in spots you are sure could throw an error because they can be a huge performance factor.

David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: OT: Try the game I made? [message #241429 is a reply to message #241421] Fri, 26 January 2007 17:08 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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majikent wrote on Fri, 26 January 2007 23:18

2) Are you sure that the 3rd stage of Link Logic has a solution? I've tried every way I could think of and no matter what I've tried, you must cross paths to link them all. Just curious if it's been tested before? Has anyone else been able to complete the 3rd stage Link Logic puzzle?




I completed all 6 stages of all the games Smile Very good looking game, didn't spot any bugs at all, and I am sure it would be quite addictive if we had all the levels Very Happy

Took me a while to work out some of the link logic ones though.


http://steamsignature.com/card/1/76561197975867233.png
Re: OT: Try the game I made? [message #241438 is a reply to message #241266] Fri, 26 January 2007 18:15 Go to previous messageGo to next message
jnz is currently offline  jnz
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bah, lol. i just put whole functions in a try - catch block now Wink
Re: OT: Try the game I made? [message #241441 is a reply to message #241266] Fri, 26 January 2007 18:47 Go to previous messageGo to next message
Zion is currently offline  Zion
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You should never do something like that, it's ineficiant code (and adds to the processing power and file size).

I learnt that from an exeption handeling video tut on the MSDN start page (in visual studio).
Re: OT: Try the game I made? [message #241446 is a reply to message #241266] Fri, 26 January 2007 19:03 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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The only thing I can say is that its quite big file for a puzzle game Tell Me

Re: OT: Try the game I made? [message #241493 is a reply to message #241266] Sat, 27 January 2007 04:07 Go to previous messageGo to next message
ADM is currently offline  ADM
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I'll release smaller versions, just this version contains all the runtime files such as the newest DirectX 9.0c and the .NET 2.0 framework.
Re: OT: Try the game I made? [message #242265 is a reply to message #241266] Tue, 30 January 2007 11:47 Go to previous message
Oblivion165 is currently offline  Oblivion165
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Third seems impossible to me. Unless there is something special that isn't mentioned.

Edit: NVM figured it out.


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[Updated on: Tue, 30 January 2007 11:49]

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