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Re: scripts.dll 3.1.1 is out [message #239674 is a reply to message #239666] |
Wed, 17 January 2007 18:10 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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yes, It is doing the same thing for me, Minimizing and crashing on maximize.
I believe that the problem is in the updated ID3DXEffect instances.
Cause I remember a while ago when that other D3d9 thing that allowed renegade to use DX9.0c did the exact same thing to me. (I forgot what the site was called)
EDIT: I tried that Single player crash that was happening after The M01 movie, and it is still happening.
I Tried skipping the movie by pushing ESC, but it still crashed.
I even tried loading a previous save. No luck.
[Updated on: Wed, 17 January 2007 18:38] Report message to a moderator
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Re: scripts.dll 3.1.1 is out [message #239681 is a reply to message #239663] |
Wed, 17 January 2007 19:08 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Jerad2142
Messages: 3807 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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danpaul88 wrote on Wed, 17 January 2007 16:49 | You know, I have yet to actually find anywhere that says which files you should and should not use... I just took a best guess when 3.0 first came out, and you later pointed out that shaders.sdb shouldn't have been used.
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I have yet to see where it said it should, but I also took a guess and put them in the data folder.
Visit Jerad's deer sweat shop
[Updated on: Wed, 17 January 2007 19:10] Report message to a moderator
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Re: scripts.dll 3.1.1 is out [message #239683 is a reply to message #237725] |
Wed, 17 January 2007 19:19 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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For scripts.dll 3.1.3, the only files that are of interest to people other than those doing mods and such are:
1.scripts.dll, bhs.dll, d3d8.dll, shaders.dll. These go into the renegade folder
2.postprocess.sdb (which can be used if you want to see the bloom effect). This goes in your renegade data folder
All the rest of 3.1.3 (including shaders.sdb) is only of interest to modders.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239721 is a reply to message #239444] |
Thu, 18 January 2007 02:38 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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Jerad Gray wrote on Wed, 17 January 2007 03:36 |
nopol10 wrote on Mon, 15 January 2007 03:29 |
Jerad Gray wrote on Sun, 14 January 2007 10:23 |
nopol10 wrote on Sat, 13 January 2007 19:12 | I get the same exploding models bug again, but note that this version comes with a glowy bar on top...
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You didn't tell what type of graphics card you have. Does it happen to all infantry, or just the GDI soldier?
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Forgot to add that the exploding thingy happened to all vehicles and weapons. It's not the infantry that is actually exploded. Sometimes the terrain is totally missing on other maps.
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Actually I think I’ve seen something like it before, but I can’t quite think of what was causing it…
Now I remember it was on a game called Homeworld: Cataclysm. It happened on my friends ATI graphics card, in the end we got it fixed; we had to patch the game. When I get home I will read the readme file in Cataclysm and see if they specified what was causing it. If they do I will get back to you guys.
As for the missing terrain, when I installed Renguard, and had some missing terrain, on field and a few other maps. In the end I reinstalled the game and everything was fine.
Another thing that could be happing is, do if you mod Renegade, if you do, have you ever tried making you own soldiers. Will that almost looks exactly like what happens if you do not WW space wrap (I think that’s what it is called) the meshes correctly. Of course if you haven’t modded Renegade that’s not what is happening.
Regardless, it would be helpful if you would tell us what the computers graphics card is (if you simply don’t know how to, all you need to do is go into “Control Panel” double click on the “System” icon (if in classic view) click the “Hardware” tab, click “Device Manager” open “Display Adapters” and there it is. It’s as simple as that!).
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I did post my graphics card in the previous page. Just to mention again, its a ATI Mobility Radeon 9200 which probably can't support bloom. What do you mean by "mod" Renegade? I make mods but not new soldiers or whatever...
nopol10=Nopol=nopol(GSA)
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