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Re: scripts.dll 3.1.1 is out [message #239624 is a reply to message #237725] Wed, 17 January 2007 14:54 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
That barracks is going to give me nightmares.
Re: scripts.dll 3.1.1 is out [message #239628 is a reply to message #237725] Wed, 17 January 2007 15:13 Go to previous messageGo to next message
saberhawk
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Seeing as people STILL don't RTFM, then why should I tell them *again* why it's doing that?

EDIT: If you don't get it, delete the damn shaders.sdb...

[Updated on: Wed, 17 January 2007 15:13]

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Re: scripts.dll 3.1.1 is out [message #239663 is a reply to message #237725] Wed, 17 January 2007 16:49 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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You know, I have yet to actually find anywhere that says which files you should and should not use... I just took a best guess when 3.0 first came out, and you later pointed out that shaders.sdb shouldn't have been used.

http://steamsignature.com/card/1/76561197975867233.png
Re: scripts.dll 3.1.1 is out [message #239666 is a reply to message #237725] Wed, 17 January 2007 17:12 Go to previous messageGo to next message
Spetz5 is currently offline  Spetz5
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I just downloaded 3.1.3 and tried it out. I am only getting one error, which i'm not sure if it's the alt-tab crash. When I minimize the game, it is still displayed in the bottom bar, however if I attempt to restore it, the game shuts down.
All texture issues, including the barracks metal and GT sandbags have been fixed for me. Only thing this needs now is anti-alasing and anistropic support Razz

Here is my crashdump for the crash I am getting.


http://i22.photobucket.com/albums/b327/Unit757/Military%20Photos/Signature.jpg
Re: scripts.dll 3.1.1 is out [message #239674 is a reply to message #239666] Wed, 17 January 2007 18:10 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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yes, It is doing the same thing for me, Minimizing and crashing on maximize.

I believe that the problem is in the updated ID3DXEffect instances.

Cause I remember a while ago when that other D3d9 thing that allowed renegade to use DX9.0c did the exact same thing to me. (I forgot what the site was called)


EDIT: I tried that Single player crash that was happening after The M01 movie, and it is still happening.

I Tried skipping the movie by pushing ESC, but it still crashed.
I even tried loading a previous save. No luck.

[Updated on: Wed, 17 January 2007 18:38]

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Re: scripts.dll 3.1.1 is out [message #239681 is a reply to message #239663] Wed, 17 January 2007 19:08 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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danpaul88 wrote on Wed, 17 January 2007 16:49

You know, I have yet to actually find anywhere that says which files you should and should not use... I just took a best guess when 3.0 first came out, and you later pointed out that shaders.sdb shouldn't have been used.

I have yet to see where it said it should, but I also took a guess and put them in the data folder.


[Updated on: Wed, 17 January 2007 19:10]

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Re: scripts.dll 3.1.1 is out [message #239683 is a reply to message #237725] Wed, 17 January 2007 19:19 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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For scripts.dll 3.1.3, the only files that are of interest to people other than those doing mods and such are:
1.scripts.dll, bhs.dll, d3d8.dll, shaders.dll. These go into the renegade folder
2.postprocess.sdb (which can be used if you want to see the bloom effect). This goes in your renegade data folder

All the rest of 3.1.3 (including shaders.sdb) is only of interest to modders.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: scripts.dll 3.1.1 is out [message #239721 is a reply to message #239444] Thu, 18 January 2007 02:38 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Jerad Gray wrote on Wed, 17 January 2007 03:36

nopol10 wrote on Mon, 15 January 2007 03:29

Jerad Gray wrote on Sun, 14 January 2007 10:23

nopol10 wrote on Sat, 13 January 2007 19:12

I get the same exploding models bug again, but note that this version comes with a glowy bar on top...


You didn't tell what type of graphics card you have. Does it happen to all infantry, or just the GDI soldier?


Forgot to add that the exploding thingy happened to all vehicles and weapons. It's not the infantry that is actually exploded. Sometimes the terrain is totally missing on other maps.


Actually I think I’ve seen something like it before, but I can’t quite think of what was causing it…

Now I remember it was on a game called Homeworld: Cataclysm. It happened on my friends ATI graphics card, in the end we got it fixed; we had to patch the game. When I get home I will read the readme file in Cataclysm and see if they specified what was causing it. If they do I will get back to you guys.

As for the missing terrain, when I installed Renguard, and had some missing terrain, on field and a few other maps. In the end I reinstalled the game and everything was fine.

Another thing that could be happing is, do if you mod Renegade, if you do, have you ever tried making you own soldiers. Will that almost looks exactly like what happens if you do not WW space wrap (I think that’s what it is called) the meshes correctly. Of course if you haven’t modded Renegade that’s not what is happening.

Regardless, it would be helpful if you would tell us what the computers graphics card is (if you simply don’t know how to, all you need to do is go into “Control Panel” double click on the “System” icon (if in classic view) click the “Hardware” tab, click “Device Manager” open “Display Adapters” and there it is. It’s as simple as that!).



I did post my graphics card in the previous page. Just to mention again, its a ATI Mobility Radeon 9200 which probably can't support bloom. What do you mean by "mod" Renegade? I make mods but not new soldiers or whatever...


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: scripts.dll 3.1.1 is out [message #239756 is a reply to message #237725] Thu, 18 January 2007 06:26 Go to previous messageGo to next message
archer427 is currently offline  archer427
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I cant even start renegade now, I get a general error before the game launches which tells me the error is in " ModName: raphook.dll
"
Re: scripts.dll 3.1.1 is out [message #239775 is a reply to message #237725] Thu, 18 January 2007 07:37 Go to previous messageGo to next message
Zion is currently offline  Zion
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I never knew of a "raphook.dll" that existed in the Renegade folder, but the word "hook" in that name doesn't sound nice.

Maybe if you take your cheats/hooks/bypasses off it'll work?
Re: scripts.dll 3.1.1 is out [message #239790 is a reply to message #239775] Thu, 18 January 2007 07:55 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Just as a warning, never put maps in the Renegade folder, it mistakes them for .dlls and pops up an error message.

Re: scripts.dll 3.1.1 is out [message #239856 is a reply to message #239681] Thu, 18 January 2007 11:16 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Jerad Gray wrote on Thu, 18 January 2007 02:08

danpaul88 wrote on Wed, 17 January 2007 16:49

You know, I have yet to actually find anywhere that says which files you should and should not use... I just took a best guess when 3.0 first came out, and you later pointed out that shaders.sdb shouldn't have been used.

I have yet to see where it said it should, but I also took a guess and put them in the data folder.



I was referring to saberhawks post when he was on about people reading the manual (RTFM), I was just pointing out that its not IN the manual (readme.txt), so we cant read it Razz


http://steamsignature.com/card/1/76561197975867233.png
Re: scripts.dll 3.1.1 is out [message #239888 is a reply to message #239856] Thu, 18 January 2007 13:33 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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danpaul88 wrote on Thu, 18 January 2007 11:16

Jerad Gray wrote on Thu, 18 January 2007 02:08

danpaul88 wrote on Wed, 17 January 2007 16:49

You know, I have yet to actually find anywhere that says which files you should and should not use... I just took a best guess when 3.0 first came out, and you later pointed out that shaders.sdb shouldn't have been used.

I have yet to see where it said it should, but I also took a guess and put them in the data folder.



I was referring to saberhawks post when he was on about people reading the manual (RTFM), I was just pointing out that its not IN the manual (readme.txt), so we cant read it Razz


You are defiantly correct in that case.


Re: scripts.dll 3.1.1 is out [message #239907 is a reply to message #239888] Thu, 18 January 2007 14:32 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Well I would read a manual... if it had one. I use the installer and hope that it installs properly -_-

Not once does it say that it extracted a manual, or "Would you like to view the manual?"

But I fixed my problem so I don't need it anymore.
Re: scripts.dll 3.1.1 is out [message #239915 is a reply to message #239907] Thu, 18 January 2007 14:58 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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I don't think we were talking about the installer.

Re: scripts.dll 3.1.1 is out [message #239937 is a reply to message #237725] Thu, 18 January 2007 15:55 Go to previous messageGo to next message
PaRaDoX is currently offline  PaRaDoX
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Alt tab error


http://renegadehelp.kinstry.co.uk/paradox/xfire.gif
Moee wrote on Wed, 31 May 2006 00:10

U 2 bumb as a pot

Re: scripts.dll 3.1.1 is out [message #239957 is a reply to message #239937] Thu, 18 January 2007 16:54 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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PaRaDoX wrote on Thu, 18 January 2007 15:55

Alt tab error




Re: scripts.dll 3.1.1 is out [message #239958 is a reply to message #239937] Thu, 18 January 2007 16:54 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Minimize using windows key and click on Renegade on task bar crash:


Re: scripts.dll 3.1.1 is out [message #239960 is a reply to message #239958] Thu, 18 January 2007 16:57 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Crash that happens after you have exited Renegade using the "Quit" button on the main screen.

Re: scripts.dll 3.1.1 is out [message #239966 is a reply to message #237725] Thu, 18 January 2007 17:04 Go to previous messageGo to next message
Zion is currently offline  Zion
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you know, there's an edit button for a reason.

And don't give me that "the 30 minutes was up" shite, you posted 4 minutes after. This isn't the only time you've done this.
Re: scripts.dll 3.1.1 is out [message #239972 is a reply to message #239966] Thu, 18 January 2007 17:13 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Merovingian wrote on Thu, 18 January 2007 17:04

you know, there's an edit button for a reason.

And don't give me that "the 30 minutes was up" shite, you posted 4 minutes after. This isn't the only time you've done this.


Both Crash dumps were the same name, you try sorting them out.
Looks like you need some spelling work to.


[Updated on: Thu, 18 January 2007 17:16]

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Re: scripts.dll 3.1.1 is out [message #239985 is a reply to message #239972] Thu, 18 January 2007 18:09 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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And here is one more, slightly different crash that happens after you finish playing a level and after you have exited Renegade using the "Quit" button on the main screen.

Re: scripts.dll 3.1.1 is out [message #239993 is a reply to message #237725] Thu, 18 January 2007 19:30 Go to previous messageGo to next message
Aprime
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Colonel

Learn how to fucking read.

FUCK
Re: scripts.dll 3.1.1 is out [message #240008 is a reply to message #239993] Thu, 18 January 2007 20:51 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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All three of those crashdump files are different.
Comrade wrote on Thu, 18 January 2007 19:30

Learn how to fucking read.

What are you talking about now?


[Updated on: Thu, 18 January 2007 20:53]

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Re: scripts.dll 3.1.1 is out [message #240027 is a reply to message #239856] Fri, 19 January 2007 00:38 Go to previous messageGo to previous message
saberhawk
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danpaul88 wrote on Thu, 18 January 2007 19:16


I was referring to saberhawks post when he was on about people reading the manual (RTFM), I was just pointing out that its not IN the manual (readme.txt), so we cant read it Razz


It's inside bhs.txt along with the rest of the shader docs.
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