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Re: Pushing Renegade to the limits! [message #239932 is a reply to message #239921] |
Thu, 18 January 2007 15:48 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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luv2pb
Messages: 1488 Registered: February 2004
Karma: 0
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General (1 Star) Not everything is as it appears Untouchable |
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People put those servers up all the time. I don't think anyone has ever come close to filling it though. I don't even think that is possible to play under those conditions.
N00bstories Director Of Operations
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Re: Pushing Renegade to the limits! [message #239955 is a reply to message #239921] |
Thu, 18 January 2007 16:51 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Well, I can host a server from my box, I have unlimited bandwidth at super high speed. (Buisness Internet) If we set up a date and time, then invite everyone we know, we might be able to get something going.
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
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Renegade Forums - Official Drama Perpetuator.
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Re: Pushing Renegade to the limits! [message #239961 is a reply to message #239921] |
Thu, 18 January 2007 16:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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I remember non00bs had like 101 or something once.. I don't remember if they actually got to fill it or not.
You're gonna want plain AOW with standard maps or enough ppl prolly won't join, lol.
![http://img694.imageshack.us/img694/9055/tunamanlmao.png](http://img694.imageshack.us/img694/9055/tunamanlmao.png)
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Re: Pushing Renegade to the limits! [message #239988 is a reply to message #239921] |
Thu, 18 January 2007 18:18 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Well, then anyone with a nice A00 name, bandwidth and a box willing to host a server like this.
Maybe someone at the top of the list with an alread popular server want to open it up to 127?
As it is now, I have a server redy to go, all I need is a decent a00 name.
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
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Renegade Forums - Official Drama Perpetuator.
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Re: Pushing Renegade to the limits! [message #240003 is a reply to message #239997] |
Thu, 18 January 2007 20:31 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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Cpo64 wrote on Thu, 18 January 2007 20:50 | Doesn't it have a system where if no spawns are available you get the "game play pending" warning until one is?
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No, I do not believe this is the case. Instead, you will likely either spawn on top of someone else, or *IN* someone else. In the latter case, neither of you will then be able to move.
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![http://www.eve-online.com/download/banners/files/468x60_02.jpg](http://www.eve-online.com/download/banners/files/468x60_02.jpg)
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Re: Pushing Renegade to the limits! [message #240007 is a reply to message #239921] |
Thu, 18 January 2007 20:50 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
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General (1 Star) |
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I have tested spawns, and they do have a logic not to allow something to be created when something is already there. I can only assume this is the case with player spawns as well.
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Re: Pushing Renegade to the limits! [message #240047 is a reply to message #239921] |
Fri, 19 January 2007 04:38 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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There is enough spawns spots for everyone, you may start having problems if an entire team just dies all together, but still should be fine.
nopol10 wrote on Fri, 19 January 2007 03:43 | Not really, I've seen people spawn in each other in APB.
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Thats APB, mods fault.
[Updated on: Fri, 19 January 2007 04:39] Report message to a moderator
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Re: Pushing Renegade to the limits! [message #240103 is a reply to message #240047] |
Fri, 19 January 2007 09:26 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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IWarriors wrote on Fri, 19 January 2007 06:38 | There is enough spawns spots for everyone, you may start having problems if an entire team just dies all together, but still should be fine.
nopol10 wrote on Fri, 19 January 2007 03:43 | Not really, I've seen people spawn in each other in APB.
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Thats APB, mods fault. ![Razz](images/smiley_icons/icon_razz.gif)
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Would edit my post but the edit button is missing...
Anyways, I opened Level Editor today and looked at Field there are 29 spawn points all together for GDI and 20 spawn points for Nod.
If a server is 100+ 50 players per side, shouldnt be too hard.
Could always add more spawns in LE, doesnt take long to do.
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