Home » Renegade Discussions » Mod Forum » Help! VIS won't work.
Help! VIS won't work. [message #23925] |
Fri, 06 June 2003 19:32 |
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Captkurt
Messages: 488 Registered: February 2003
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Commander |
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I don’t think it's in my tutorial because it would be in the more advance part and that tutorial is for the newer or just a referral for the novice, but if you did your vis correctly while in RenX, then while your in Level Edit, you do you're walk through and at the places that your stuff disappears, you would add a manual vis point, by pressing the alt+tild keys, this will put a little camera afloat just behind where your standing and also all of a sudden your stuff will at once, come back and be visible.
There are tutorials out there on how to do this, and I may put one out myself also, but for now, you'll have to just do some searching, till you get it, this I can’t just whip out, sorry.. but maybe I can, Basically, in a nut shell, while in RenX, just make a copy of the each piece that you would be able to walk too, like your plane for instance, just make a copy of it, name it vis^Ground, or what ever it is named that you copied it from, the little ^ just means it's out side, you could just name it vis_Ground also. the imporant thing here is the vis.... part of the name., and then on the left hand side go to the little hammer thingy, Utilities, then W3D Tools and select “Hide” and vis “ for those properties. Then when you go to Level Edit you’ll be able to add the camera thingy as I’ve already described. Hope this helps as a quick tutorial. Lol, if not let me know.
Now because I did try and rush this out and get it too you, it may have some errors, that I over loolked as well, but I think I got it all.
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