Re: scripts.dll 3.1.1 is out [message #239214 is a reply to message #239029] |
Mon, 15 January 2007 03:29 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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Jerad Gray wrote on Sun, 14 January 2007 10:23 |
nopol10 wrote on Sat, 13 January 2007 19:12 | I get the same exploding models bug again, but note that this version comes with a glowy bar on top...
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You didn't tell what type of graphics card you have. Does it happen to all infantry, or just the GDI soldier?
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Forgot to add that the exploding thingy happened to all vehicles and weapons. It's not the infantry that is actually exploded. Sometimes the terrain is totally missing on other maps.
nopol10=Nopol=nopol(GSA)
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Re: scripts.dll 3.1.1 is out [message #239232 is a reply to message #239100] |
Mon, 15 January 2007 06:22 |
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TSS888
Messages: 57 Registered: July 2006
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jonwil wrote on Sun, 14 January 2007 04:35 | ok, looks like there is another single player crash other than the one I fixed
TSS888, what were you doing when your crash (that happened with 3.1.2) occured?
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It happened right after the cinematic after the 1st mission (The Scorpion Hunters). The cinematic was the one where Havoc liberated a hovercraft from the ship. Right after the cinematic, before the loading screen, it crashes. I could not find any crashdump.txt (I deleted it before playing single player mode).
jonwil wrote on Sun, 14 January 2007 21:39 |
Some of the graphics problems are related to changes made by microsoft between Direct3D8 and Direct3D9. (for example the bullet hole glitching is caused because D3DRS_ZBIAS went away in Direct3D9 and the replacement D3DRS_DEPTHBIAS works a little differently)
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Is there a possible fix to that?
[Updated on: Mon, 15 January 2007 06:29] Report message to a moderator
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Re: scripts.dll 3.1.1 is out [message #239235 is a reply to message #237725] |
Mon, 15 January 2007 06:32 |
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Ok, thanks TSS888, I will have to find my renegade cinematics CD and try it out and see if I can reproduce it in the debugger.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239263 is a reply to message #237725] |
Mon, 15 January 2007 11:29 |
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Yes, I downloaded that package and can reproduce the specific issue with that blast door.
I am investigating what causes it and will hopefully know more soon.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239319 is a reply to message #237725] |
Mon, 15 January 2007 21:27 |
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Ok just to follow up. I havent been able to track down the cause of this particular single player crash. Did it happen in versions prior to 3.0? Which version was the first version to have this crash?
Also, does it happen if you make a savedgame near the end of mission 1 and then reload that savedgame and finish the mission?
Does it happen if you dont have the cinematics disk in the drive (and therefore the cinematic doesnt play?)
Also, the lens flare issue is being investigated and hopefully will be fixed in scripts.dll 3.1.3.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239330 is a reply to message #239319] |
Mon, 15 January 2007 23:42 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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Well, first of all I run The First Decade, so I can't say weather or not it works with out the disk.
And also I didn't try it in past versions, I just heard this happening a lot, and decided to try it out for myself, and as it turned out I had the problem too.
About the save, do you mean to save the game just at the end of the first mission? And then load it later?
Cause that is the only time that I can save. Cause after the mission, it shows the stats then the movie, then it shows my desktop.
If that is the case as to were you want me to try and load a save from, I will do it tomorrow.
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Re: scripts.dll 3.1.1 is out [message #239382 is a reply to message #237725] |
Tue, 16 January 2007 05:31 |
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Nopol10, I do not have an answer for your graphics problem. Especially since so far you are the only one who can reproduce the issue.
As for the single player crash, figuring out which version it first started happening in is important.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239444 is a reply to message #239443] |
Tue, 16 January 2007 12:36 |
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Jerad2142
Messages: 3811 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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nopol10 wrote on Mon, 15 January 2007 03:29 |
Jerad Gray wrote on Sun, 14 January 2007 10:23 |
nopol10 wrote on Sat, 13 January 2007 19:12 | I get the same exploding models bug again, but note that this version comes with a glowy bar on top...
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You didn't tell what type of graphics card you have. Does it happen to all infantry, or just the GDI soldier?
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Forgot to add that the exploding thingy happened to all vehicles and weapons. It's not the infantry that is actually exploded. Sometimes the terrain is totally missing on other maps.
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Actually I think I’ve seen something like it before, but I can’t quite think of what was causing it…
Now I remember it was on a game called Homeworld: Cataclysm. It happened on my friends ATI graphics card, in the end we got it fixed; we had to patch the game. When I get home I will read the readme file in Cataclysm and see if they specified what was causing it. If they do I will get back to you guys.
As for the missing terrain, when I installed Renguard, and had some missing terrain, on field and a few other maps. In the end I reinstalled the game and everything was fine.
Another thing that could be happing is, do if you mod Renegade, if you do, have you ever tried making you own soldiers. Will that almost looks exactly like what happens if you do not WW space wrap (I think that’s what it is called) the meshes correctly. Of course if you haven’t modded Renegade that’s not what is happening.
Regardless, it would be helpful if you would tell us what the computers graphics card is (if you simply don’t know how to, all you need to do is go into “Control Panel” double click on the “System” icon (if in classic view) click the “Hardware” tab, click “Device Manager” open “Display Adapters” and there it is. It’s as simple as that!).
Visit Jerad's deer sweat shop
[Updated on: Tue, 16 January 2007 12:37] Report message to a moderator
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Re: scripts.dll 3.1.1 is out [message #239487 is a reply to message #237725] |
Tue, 16 January 2007 17:12 |
Snuggles
Messages: 8 Registered: January 2007
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Well, I downloaded SaberHawks installer and I installed the new scripts.dll, however there is a problem. When ever I even start up ren, it crashes, there is no message, it just closes. I have not added anything else to my renegade folder and I cant find an answer, so please someone help.
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Re: scripts.dll 3.1.1 is out [message #239491 is a reply to message #237725] |
Tue, 16 January 2007 17:38 |
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Does it spit out a crashdump.txt in your renegade folder?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239498 is a reply to message #237725] |
Tue, 16 January 2007 18:49 |
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No plans for a multi scripts loader at this time.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239534 is a reply to message #237725] |
Wed, 17 January 2007 02:53 |
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ok, further regression testing is necessary to find out if 2.9.2 was what broke it or if not which version was the first broken one.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239535 is a reply to message #237725] |
Wed, 17 January 2007 02:56 |
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As for jerards problem, its because (like the bullet hole glitches), there are differences between D3D8 and D3D9 when it comes to D3DRS_ZBIAS on D3D8 and D3DRS_DEPTHBIAS on D3D9 (both are supposed to do the same thing but they do it slightly differently hence the problems.) For 3.2 we are going to look into some kind of rewrite of the relavent code or something to fix the issues for good (hopefully).
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.1.1 is out [message #239537 is a reply to message #237725] |
Wed, 17 January 2007 03:38 |
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And now we have scripts.dll 3.1.3. Get it from http://www.sourceforge.net/projects/rentools/
Changes:
Improvements to the way we manage ID3DXEffect instances (will fix the other alt-tab crash)
Some small code cleanup
A fix for the sun lens flare bug
Extra debugging stuff for shaders in a few places
Upgraded to Visual Studio 2005 Service Pack 1 and fixed a problem with the crashdump code that resulted from the upgrade
If you are using Visual Studio 2003 or Visual Studio 2005 without service pack 1 and you have problems compiling 3.1.3, let me know
But I suggest upgrading to Visual Studio 2005 SP1 in any case
Just make sure except.lib is in the same folder as all the source files and the code will do the rest
An installer is available at http://4camp.net/scripts313.exe
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Wed, 17 January 2007 03:51] Report message to a moderator
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