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Help! VIS won't work. [message #23610] Wed, 04 June 2003 13:01 Go to next message
Sanada78 is currently offline  Sanada78
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I have now finished everything in my map and now I'm ready too apply VIS. I followed a tutorial that says first you must discard the VIS data which I did. I then went onto the next step "Build Dynamic Culling System". When I click on this, it does Floodfilling World then crashes on Compressing Sectors with a debug error. I've tried doing this without my map loaded and still the error appears.
Help! VIS won't work. [message #23613] Wed, 04 June 2003 13:28 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Yeah it crashes on me all the time. I think there is a way around it though because when i did them in a certain order it didn't crash. I'm not sure what happens though.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Help! VIS won't work. [message #23627] Wed, 04 June 2003 15:40 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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Read the vis/pathfinding information in my commando tutorial. It details the steps to take for both pathfinding and vis in the order that Westwood had recommended in one of the pages in the howto folder in the Renegade mod tools folder. Maybe that will help.

http://cnc.unleashed.ws/?content=renegade/jrp_commtut

Also, General Havoc, have you recieved the mail from me about Renhelp?
Help! VIS won't work. [message #23698] Thu, 05 June 2003 01:21 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Well I tried what the tutorial said and I didn't fix the problem. I think this might be a program error... I'm not sure. Do you think re-installing the software will help? Confused

If I can't apply VIS then my map is going too run slow on some peoples comps.
Help! VIS won't work. [message #23725] Thu, 05 June 2003 08:03 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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At least you got passed the generating sectors didnt you? My comp cant make 2 gigs of VM for some reason Crying or Very Sad

-Crategod
Help! VIS won't work. [message #23740] Thu, 05 June 2003 09:32 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Here's a screenshot of the exact problem I have. Is there anyway I can stop this from happening?

http://www.n00bstories.com/image.fetch.php?id=1242946171
Help! VIS won't work. [message #23743] Thu, 05 June 2003 10:05 Go to previous messageGo to next message
Captkurt
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You need to press the "click here" and read what it says, so you and or us can see the msg.s.

[Updated on: Thu, 05 June 2003 16:24]

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Help! VIS won't work. [message #23745] Thu, 05 June 2003 10:58 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Well here's what it says.

http://www.n00bstories.com/image.fetch.php?id=1284864455
Help! VIS won't work. [message #23768] Thu, 05 June 2003 13:22 Go to previous messageGo to next message
Captkurt
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Sanada, you need to click on another clicker, to get to where it tell's you what the prob. is, if it even does, but for sure it's not here. so please? let's do this one more time and I will try to help you, but you need to keep going till you see what it says the prob. is. then if you don't get / understand it. then come back to the thread, and post again. hope this helps you.

[Updated on: Thu, 05 June 2003 16:25]

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Help! VIS won't work. [message #23801] Thu, 05 June 2003 15:37 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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All it shows is a list of information that is hundreds of lines long and can't be copied ans pasted on here. the window only shows a small bit of it.

http://www.n00bstories.com/image.fetch.php?id=1197255384
Help! VIS won't work. [message #23808] Thu, 05 June 2003 16:22 Go to previous messageGo to next message
Captkurt
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Hay, Sanada, check into what the file is it refers too, try deleting it and see if your prob. goes away. or move it to a new folder if you don't want to erase it.

[Updated on: Fri, 06 June 2003 18:04]

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Help! VIS won't work. [message #23812] Thu, 05 June 2003 16:50 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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I deleted it but it didn't fix it. Sad Guess it's just some gay configuration option on my computer that's causing it. Thanks anyway.
Help! VIS won't work. [message #23813] Thu, 05 June 2003 16:56 Go to previous messageGo to next message
Captkurt
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did you say you rebooted, after you deleted it?
Help! VIS won't work. [message #23847] Fri, 06 June 2003 01:11 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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No I didn't reboot once I deleted it. I did try that as well but still the problem persists.
Help! VIS won't work. [message #23849] Fri, 06 June 2003 03:34 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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I've just found out something else, I installed Ren with all the tools onto a different computer. I then used a basic mesh to apply VIS too. I did what you do too apply VIS and guess what, the same error appeared. This second computer I’m using has a completely different configuration too my computer (Geforce 2 MX, Windows 2000). That must mean there is a fault in the program it's self or I have downloaded a faulty file. I'll download the Renegade Tools again and install it again too see if the problem fixes.

If this won't fix it then I can't possible apply VIS too any of my maps.
Help! VIS won't work. [message #23851] Fri, 06 June 2003 04:46 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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As I said earlier, it is a global proble, it effects everyone and is not hardware related. There is a way around it because other people have got it to work, including me. I'm not sure what causes it but it will just work sometimes and not others. If i get it to work i'll let you know what i did.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Help! VIS won't work. [message #23884] Fri, 06 June 2003 11:39 Go to previous messageGo to next message
Captkurt
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I have never, ever had this problem,
Help! VIS won't work. [message #23893] Fri, 06 June 2003 13:39 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
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Did you place the human pathfind generator?

Help! VIS won't work. [message #23899] Fri, 06 June 2003 14:49 Go to previous messageGo to next message
Captkurt
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SomeRhino

Did you place the human pathfind generator?


I believe if this were the case, it would've just kicked out to desktop, not giving any type of error MSG... at least that's what I remember happening when I did that. Lol
Help! VIS won't work. [message #23900] Fri, 06 June 2003 15:13 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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SomeRhino

Did you place the human pathfind generator?


I'm just doing what the tutorials say. The majority of them say that you apply VIS before the path find generator. I'll give it a try too see what happens.
Help! VIS won't work. [message #23908] Fri, 06 June 2003 15:55 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Yeah that was the problem, this is the first time I've ever done this. Thankyou all for your time and help. Smile
Help! VIS won't work. [message #23916] Fri, 06 June 2003 16:54 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Well now that I have applied VIS, most of the objects on the map just disappear. I know this is what is meant too happen but too much of the map disappears. Can anyone recommend what settings would be best for my map? It's quite an open map with a large battlefield area similar to C&C_Field and has tunnels.
Help! VIS won't work. [message #23920] Fri, 06 June 2003 18:01 Go to previous messageGo to next message
Captkurt
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Sanada78

Well now that I have applied VIS, most of the objects on the map just disappear. I know this is what is meant too happen but too much of the map disappears. Can anyone recommend what settings would be best for my map? It's quite an open map with a large battlefield area similar to C&C_Field and has tunnels.


get my tutroial, for LevelEdit Commands
it will walk you right through to the end.
Help! VIS won't work. [message #23921] Fri, 06 June 2003 18:23 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Well I did everything your tutorial said but still lots of things dissapear. Like the Ref in this pic.

http://www.n00bstories.com/image.fetch.php?id=1172546189
Help! VIS won't work. [message #23925] Fri, 06 June 2003 19:32 Go to previous messageGo to previous message
Captkurt
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I don’t think it's in my tutorial because it would be in the more advance part and that tutorial is for the newer or just a referral for the novice, but if you did your vis correctly while in RenX, then while your in Level Edit, you do you're walk through and at the places that your stuff disappears, you would add a manual vis point, by pressing the alt+tild keys, this will put a little camera afloat just behind where your standing and also all of a sudden your stuff will at once, come back and be visible.
There are tutorials out there on how to do this, and I may put one out myself also, but for now, you'll have to just do some searching, till you get it, this I can’t just whip out, sorry.. but maybe I can, Basically, in a nut shell, while in RenX, just make a copy of the each piece that you would be able to walk too, like your plane for instance, just make a copy of it, name it vis^Ground, or what ever it is named that you copied it from, the little ^ just means it's out side, you could just name it vis_Ground also. the imporant thing here is the vis.... part of the name., and then on the left hand side go to the little hammer thingy, Utilities, then W3D Tools and select “Hide” and vis “ for those properties. Then when you go to Level Edit you’ll be able to add the camera thingy as I’ve already described. Hope this helps as a quick tutorial. Lol, if not let me know.

Now because I did try and rush this out and get it too you, it may have some errors, that I over loolked as well, but I think I got it all.
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