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Re: Proper lightmapping in renegade will soon be possible [message #238707 is a reply to message #238703] Thu, 11 January 2007 21:25 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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Renx wrote on Thu, 11 January 2007 21:06

Didn't someone do this a while ago and not release it?


Ya, I remember someone bragging about that awhile ago, but I think in the end it ended up having to do with vertex paint.

Renx wrote on Thu, 11 January 2007 21:06


SomeRhino made dynamic lighting a couple years ago. It reduced framerates too much.

No he set up texture projectors, and form my experience it has no effect on fps (unless you have a piece of crap graphics card).


 
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