Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Proper lightmapping in renegade will soon be possible
Re: Proper lightmapping in renegade will soon be possible [message #238707 is a reply to message #238703] Thu, 11 January 2007 21:25 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3809
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
Renx wrote on Thu, 11 January 2007 21:06

Didn't someone do this a while ago and not release it?


Ya, I remember someone bragging about that awhile ago, but I think in the end it ended up having to do with vertex paint.

Renx wrote on Thu, 11 January 2007 21:06


SomeRhino made dynamic lighting a couple years ago. It reduced framerates too much.

No he set up texture projectors, and form my experience it has no effect on fps (unless you have a piece of crap graphics card).


 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: check if 2 objects are in eachother
Next Topic: Infantry Barracks WIP
Goto Forum:
  


Current Time: Mon Nov 04 10:52:22 MST 2024

Total time taken to generate the page: 0.01228 seconds