Problem [message #235192] |
Wed, 20 December 2006 23:44 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Theboom69
Messages: 222 Registered: August 2006
Karma: 0
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Ok i have this map but i can't get the wf to work or the air strip.
It drop's the unit's but done move them i put way point's for them to go but they dont.
And the nod harve does its owwn thing does follow my path i tell it to.
How do i fix this?
I also got a problem with the turnet's from lightwave2 yes i have permission from titant1x77 to use them.
I set them up but they dont attack you.
[Updated on: Wed, 20 December 2006 23:45] Report message to a moderator
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Re: Problem [message #235206 is a reply to message #235192] |
Thu, 21 December 2006 04:31 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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For the turrets add the script: JFW_Base_Defence.
For the harvester you probably have to set the waypath settings this way: Ground vehicle, Double Waypath, Innate vehicle. That should make it work. The rest of the vehicle waypaths only require the ground vehicle and innate vehicle, not the double waypath.
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Re: Problem [message #235297 is a reply to message #235192] |
Thu, 21 December 2006 15:18 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
Theboom69
Messages: 222 Registered: August 2006
Karma: 0
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Yes i put scripts on the tib.
I wasnt useing a innate waypath but i was useing a waypath.
As for the turnet's that is what i have it set to i will get pic's to show u what they look like.
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