Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Y does the server keep crashing on my mods
Y does the server keep crashing on my mods [message #234300] Fri, 15 December 2006 03:26 Go to next message
bgkill007 is currently offline  bgkill007
Messages: 21
Registered: November 2006
Karma: 0
Recruit
Hi all, i have modded my map for an inf only server, so i place the lsd and ldd and the objects file in the correct place on the server but it finishes loading and then crashes straight after.... Y does this keep happening?

In this zip file i have put the ldd,lsd and the objects file in, and i have scanned for viruses before uploading.

Any help would b really appreciated.
Re: Y does the server keep crashing on my mods [message #234303 is a reply to message #234300] Fri, 15 December 2006 04:08 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
Take the .lsd out. .lsd will crash the server if it is not needed.
Re: Y does the server keep crashing on my mods [message #234307 is a reply to message #234300] Fri, 15 December 2006 05:03 Go to previous messageGo to next message
bgkill007 is currently offline  bgkill007
Messages: 21
Registered: November 2006
Karma: 0
Recruit
i tried that and it didnt work
Re: Y does the server keep crashing on my mods [message #234310 is a reply to message #234300] Fri, 15 December 2006 05:11 Go to previous messageGo to next message
Spyder
Messages: 1070
Registered: March 2006
Karma: 0
General (1 Star)
Uuhm..Servers crash when you use an objects.ddb file. Rename it to objects.aow and it should be working fine. And delete the .lsd file.
Re: Y does the server keep crashing on my mods [message #234349 is a reply to message #234310] Fri, 15 December 2006 10:59 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
darksnipa wrote on Fri, 15 December 2006 12:11

Uuhm..Servers crash when you use an objects.ddb file. Rename it to objects.aow and it should be working fine. And delete the .lsd file.


Forgot about that Blush

Yeah, if you have SSAOW (recommended) change objects.ddb to objects.aow. And you don't need the .lsd file unless there's problems with doors ('lag' through them) or if you're using waypaths.
Re: Y does the server keep crashing on my mods [message #234430 is a reply to message #234300] Fri, 15 December 2006 21:23 Go to previous messageGo to next message
bgkill007 is currently offline  bgkill007
Messages: 21
Registered: November 2006
Karma: 0
Recruit
Ive tried that, the map now loads, but it doesnt load guard towers or turrets, and the harvys dont work :S
Re: Y does the server keep crashing on my mods [message #234445 is a reply to message #234300] Sat, 16 December 2006 00:47 Go to previous messageGo to next message
Spyder
Messages: 1070
Registered: March 2006
Karma: 0
General (1 Star)
Make sure you use the right presets for them, and you have to make a whole new harvester waypath if you want the harvester to drive. The tutorial on www.renhelp.net will help you out.
Re: Y does the server keep crashing on my mods [message #234465 is a reply to message #234310] Sat, 16 December 2006 03:13 Go to previous messageGo to next message
Ryu is currently offline  Ryu
Messages: 2833
Registered: September 2006
Location: Liverpool, England.
Karma: 0
General (2 Stars)

darksnipa wrote on Fri, 15 December 2006 06:11

Uuhm..Servers crash when you use an objects.ddb file. Rename it to objects.aow and it should be working fine. And delete the .lsd file.


I remember when I put a objects.ddb in a FDS data folder, server didn't crash..just Mysteriously went of the server Listings. lol

Then again, I don't think I had SSAOW installed at the time. :S


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Y does the server keep crashing on my mods [message #234487 is a reply to message #234300] Sat, 16 December 2006 08:33 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
If the harvesters get 'lost' put the .lsd in the file, that contains the waypaths.

Guard towers etc are in the .ldd file.
Re: Y does the server keep crashing on my mods [message #234495 is a reply to message #234300] Sat, 16 December 2006 10:12 Go to previous messageGo to next message
Ryu is currently offline  Ryu
Messages: 2833
Registered: September 2006
Location: Liverpool, England.
Karma: 0
General (2 Stars)

So whats the purpose of the C&C_mapname.ddb ?

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Y does the server keep crashing on my mods [message #234532 is a reply to message #234300] Sat, 16 December 2006 15:18 Go to previous messageGo to next message
sycar is currently offline  sycar
Messages: 144
Registered: February 2006
Location: Reading, UK
Karma: 0
Recruit
you need the map_name.ddb to store local edits you've made to each map, i.e temp presets you've created.
Re: Y does the server keep crashing on my mods [message #234537 is a reply to message #234300] Sat, 16 December 2006 15:59 Go to previous messageGo to next message
Ryu is currently offline  Ryu
Messages: 2833
Registered: September 2006
Location: Liverpool, England.
Karma: 0
General (2 Stars)

Ahh, I see! Smile

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Y does the server keep crashing on my mods [message #234592 is a reply to message #234300] Sun, 17 December 2006 03:26 Go to previous message
Spyder
Messages: 1070
Registered: March 2006
Karma: 0
General (1 Star)
But to view those temp presets you have to rename the file to temps20.ddb and put them in the presets folder for the map.
Previous Topic: Gameplay Pending Crash!
Next Topic: Does anyone know about obboxclass?
Goto Forum:
  


Current Time: Wed Dec 04 09:29:15 MST 2024

Total time taken to generate the page: 0.01063 seconds