Do you use the custom scripts.dll? [message #233554] |
Sat, 09 December 2006 18:57 |
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Do you use the custom scripts.dll?
If so, which version?
If not, why not?
If you are running something other than the latest version (2.9.2), why are you not running the latest version?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Do you use the custom scripts.dll? [message #233578 is a reply to message #233554] |
Sat, 09 December 2006 21:40 |
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How does having the latest version help with seeing when tanks are aiming at you?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Do you use the custom scripts.dll? [message #233613 is a reply to message #233602] |
Sun, 10 December 2006 05:15 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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havoc9826 wrote on Sun, 10 December 2006 03:31 | I've been using 2.9.2 for months now with probably 1-3 crashes at most. A few days ago, I got Black Intel's turret lag fix version of 2.9.2. The difference between how the turrets act is like night and day.
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No doubt! I run 2.9.2 with the turret and wall lag fixes and the difference is HUGE.
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: Do you use the custom scripts.dll? [message #233619 is a reply to message #233554] |
Sun, 10 December 2006 06:20 |
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Just to let everyone know, the turret lag fix, the wall lag fix and a new fix for ladders also by Black-Intel (which makes vehicles not get stuck in or near or around them anymore) will be included in scripts.dll 3.0.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Do you use the custom scripts.dll? [message #233622 is a reply to message #233554] |
Sun, 10 December 2006 07:18 |
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SlikRik
Messages: 328 Registered: December 2005
Karma: 0
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Recruit |
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Nifty! Just wanna say thanks for all the work you do in Ren, really helps out alot.
I run 2.9.0, I think. Or maybe it's 2.9.2, I'm not quite sure. If it's 2.9.0, it's cuz I'm just too lazy to upgrade, and usually wait around for the big fixes.
Roleplay 2 Website (click pic) designer, owner, and admin.
Roleplay 2 Forum admin.
Present & Past WOL Names: SlikRik (current), SlikRik19/24/07, rik1924, rik19244
Canadacdn wrote on Wed, 02 July 2008 15:52 | If you don't want EA to get any credit, destroy their Refinery. Duh.
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Re: Do you use the custom scripts.dll? [message #233642 is a reply to message #233554] |
Sun, 10 December 2006 09:25 |
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Cat998
Messages: 1081 Registered: January 2004 Location: Austria, Vienna
Karma: 0
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General (1 Star) Moderator/Captain |
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I'm using scripts.dll 2.9.2 which is pretty stable (I don't
remember any crashes caused by this scripts.dll version).
I think the best feature in scripts.dll is the faster loading time.
My Renegade is able to load maps in just one second (!).
Without scripts.dll it takes pretty long to load a map.
And I like all the features and console commands that come with
scripts.dll. Our BlackIntel server is using scripts.dll allot.
When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"
Programming is like sex: one mistake and you have to support it for the rest of your life
Want the best answers? Ask the best questions!
"So long, and thanks for all the fish."
[Updated on: Sun, 10 December 2006 09:26] Report message to a moderator
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Re: Do you use the custom scripts.dll? [message #233644 is a reply to message #233643] |
Sun, 10 December 2006 09:33 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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danpaul88 wrote on Sun, 10 December 2006 11:31 | yeah, the console commands are almost essential to the better servers now, although I would like to see kill, giveMoney, takeMoney and showMoney commands as well, and perhaps a few others...
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Thus would allow cheating in clan servers or something though.
Let all your wishes be granted except one, so you will still have something to strieve for.
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