Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » new map ive almost completed
new map ive almost completed [message #23339] Sun, 01 June 2003 20:43 Go to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
just need to create vis and make a few minor adjustments

http://renegade.the-pitts.net/index.php?act=ST&f=2&t=2908&s=648618a9b5ccd4fa1743fa507ca85b18
new map ive almost completed [message #23340] Sun, 01 June 2003 21:25 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Quote:

The unit changes will kill this map.

GDI Recon Bikes?
Stealthed Nod Recon Bikes?

What's your obsession with making everything stealthed??

I gave you my ideas before... stop modifying stuff when you're still learning. Doom yourself to failure if you want, it's highly unlikely that little experience with little gameplay experience will produce a balanced map.
new map ive almost completed [message #23343] Sun, 01 June 2003 21:33 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
It is a very intresting looking map, I await its release.

-->
new map ive almost completed [message #23345] Sun, 01 June 2003 21:40 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
Karma: 0
Colonel

Maybe it would be better without the stealthed vehicles since there are no base defenses on the map.

We'll have to play it to see...


viva Mexico cabrones
~g
new map ive almost completed [message #23349] Sun, 01 June 2003 22:33 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
Messages: 260
Registered: February 2003
Karma: 0
Recruit
The map itself doesn't look bad; try some blending on those mountains.

new map ive almost completed [message #23352] Sun, 01 June 2003 23:59 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Thanks guys i respect your feedback.

Stealth cars and pick=ups will be extras.

maps gonna take on a theme...Just a lil bit of a theme

Introducing

CnC_Grave_Yard

Very Happy
new map ive almost completed [message #23368] Mon, 02 June 2003 06:52 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
Messages: 277
Registered: April 2003
Karma: 0
Recruit

Aircraftkiller


Stealthed Nod Recon Bikes?



Actually NH used this in a closed mod, he and his friends laughed their heads off seeing what happens ith stealthed reacon bikes. I'd be glad to see something like it in a map.
new map ive almost completed [message #23369] Mon, 02 June 2003 07:23 Go to previous messageGo to next message
Ferhago is currently offline  Ferhago
Messages: 1013
Registered: March 2003
Karma: 0
General (1 Star)
Nice map. Im gonna have a shitload of fun screwing around in this one with my buddies! :twisted:
new map ive almost completed [message #23383] Mon, 02 June 2003 09:04 Go to previous messageGo to next message
xpontius is currently offline  xpontius
Messages: 259
Registered: April 2003
Location: Reno
Karma: 0
Recruit
:thumbsup: x2
Although i dont see any resemblance to a graveyard.


-Crategod
new map ive almost completed [message #23404] Mon, 02 June 2003 10:58 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
Karma: 0
Colonel
I like the layout. But yeah, try some alpha blending on those mountains. And getrid of the GDI recon bikes and stealth Nod ones. Bad idea.

-The ONLY Renegade fan to pee off a school.
http://www.n00bstories.com/image.fetch.php?id=1055662786
http://www.n00bstories.com/stats/renegade_stats.php?player=bigwig992&team=gdi
new map ive almost completed [message #23408] Mon, 02 June 2003 11:38 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma: 0
Commander
Interesting... judging by the ramps on the buildings this looks like it'll be a map with flying vehicles, and is that my tiberium?

http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
new map ive almost completed [message #23412] Mon, 02 June 2003 12:22 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Looks cool. Some good ideas.

new map ive almost completed [message #23417] Mon, 02 June 2003 13:17 Go to previous messageGo to next message
Skier222 is currently offline  Skier222
Messages: 336
Registered: March 2003
Location: Honeoye Falls, NY
Karma: 0
Recruit

good work, i dont see a graveyard either. i sure can use that last pic on the first page for a map aorund the map, easy way to find ur way around Razz Razz Razz

Modern Warfare site: http://modernwarfare.tk
new map ive almost completed [message #23455] Mon, 02 June 2003 18:09 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Yes orca those are!! Smile

Thank you and you will recieve credit for those in the readme...Unless you want me to remove them.....also i scrapped the flying idea....maybe i can add a flight roof in the future for a newer version.

There will be 2 versions of this map....a recon version and a flying or a standard version.

Does this map look like it would suit flying well for gameplay?

Im50/50 on flying.

Vis will take a bit more time
Flying add's a bit more flexablity in gameplay.

Lil' unsure about flying but it could make it in the 2nd version.
new map ive almost completed [message #23468] Mon, 02 June 2003 20:30 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
Karma: 0
Colonel

you should keep the flying vehicles in

viva Mexico cabrones
~g
new map ive almost completed [message #23492] Tue, 03 June 2003 06:59 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
Very nice map. and umm... I'm unsure about adding flying vehicles in it.

new map ive almost completed [message #23509] Tue, 03 June 2003 10:32 Go to previous message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma: 0
Commander
I say make it a flying map but only if the helipad script will work, I don't know if it'll be fixed so you won't be able to buy helicopters when the helipads are destroyed, but if it is fixable then I say go for it

BTW: You should make all the new units extras except standard nod recon bike.


http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
Previous Topic: Unit of measurement...
Next Topic: Was a replacement sound for the Beretta Pistol Made?
Goto Forum:
  


Current Time: Sun Oct 20 22:25:55 MST 2024

Total time taken to generate the page: 0.01119 seconds