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Re: Let's talk about C&C3 [message #232624 is a reply to message #232203] Fri, 01 December 2006 11:18 Go to previous messageGo to next message
Tiesto is currently offline  Tiesto
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I would love to beta test C&C3...

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Re: Let's talk about C&C3 [message #232637 is a reply to message #232203] Fri, 01 December 2006 13:09 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Speaking of beta, there is an open multiplayer beta for Supreme Commander that is out right now (it's an RTS that is being made by the same people who did Total Annihilation, with the same project leader too). I only needed to play it for 10 minutes to figure out how freaking awesome it is.
Re: Let's talk about C&C3 [message #232655 is a reply to message #232203] Fri, 01 December 2006 15:29 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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That game PWNED!
Very Happy


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Re: Let's talk about C&C3 [message #232675 is a reply to message #232203] Fri, 01 December 2006 18:10 Go to previous messageGo to next message
jnz is currently offline  jnz
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i dont see what is wrong with Generals? can someone enlighten me?
Re: Let's talk about C&C3 [message #232676 is a reply to message #232675] Fri, 01 December 2006 18:22 Go to previous messageGo to next message
bigejoe14 is currently offline  bigejoe14
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help-linux wrote on Fri, 01 December 2006 18:10

i dont see what is wrong with Generals? can someone enlighten me?

GRRR NO NOD OR GDI EA MAKE GAME AND USE CNC NAME ONLY FOR MONEY EA RAWR!

As an RTS game in itself, there was nothing really wrong with it. It was pretty solid and fun to play. The complaints come from the fact that it retained nothing from the previous C&C games, throwing out most of what made C&C recognizable and replacing it with generic RTS formulas that have been done to death.


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Re: Let's talk about C&C3 [message #232678 is a reply to message #232203] Fri, 01 December 2006 18:38 Go to previous messageGo to next message
jnz is currently offline  jnz
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i wouldn't of though "Command and Conquer" would automaticly assume the game has "Nod" and "GDI" in it? You command units such as the "Quad Cannon" (i love this one) and you "Conquer" other players with them.
Re: Let's talk about C&C3 [message #232680 is a reply to message #232203] Fri, 01 December 2006 18:48 Go to previous messageGo to next message
fl00d3d is currently offline  fl00d3d
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Viva la Resistance!
I think EA was just trying to guarantee a successful product by leeching the C&C name. They knew it had absolutely nothing to do with the old C&C story lines, but thats what people were familiar with. Generals is a great game (and probably would have been even better if Westwood had made it), and Zero Hour is not bad either. Generals is very balanced in my opinion - and zero hour is somewhat balanced (easier to abuse the misbalances). C&C3 promises to be a great game and I definitely plan on buying it. I have purchased, played, defeated, and mastered every C&C game ever made and EA has just given me another one to tamper with. I truely hope it turns out to be a balanced RTS.
Re: Let's talk about C&C3 [message #232690 is a reply to message #232678] Fri, 01 December 2006 21:13 Go to previous messageGo to next message
bigejoe14 is currently offline  bigejoe14
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help-linux wrote on Fri, 01 December 2006 18:38

i wouldn't of though "Command and Conquer" would automaticly assume the game has "Nod" and "GDI" in it? You command units such as the "Quad Cannon" (i love this one) and you "Conquer" other players with them.

It just came as a shock to a lot of people when it was announced that it was going to be set in a modern warfare setting, as opposed to the Tiberian and Red Alert universes that we were used to from the past four games. And like I said, it didn't keep it from being a solid and fun RTS game, and the tasteless atmosphere the game had made it all the more fun for me.


WHATEVER, FAGGOT
Re: Let's talk about C&C3 [message #232700 is a reply to message #232680] Sat, 02 December 2006 00:09 Go to previous messageGo to next message
terminator 101 is currently offline  terminator 101
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fl00d3d wrote on Fri, 01 December 2006 20:48

Generals is very balanced in my opinion

In my opinion, it is not. Most of the time it is like this GLA>CHINA>USA>GLA
USA Examples:
Pathfinder/Ranger>(stealth)Rebel, stinger site,
Tomahawk>Buggy, Technical
China Examples:
Gattling Tank/Gattlink tower>All USA air units
MIG>pretty much any thing that USA has
GLA Examples:
Anthrax(shells)> Any chineese infantry
BombTruck can can easily get past all china defences(except for mines)

I can't think of any more examples because I have not played the game in some time, but it is basically like rock/paper/scissors

[Updated on: Sat, 02 December 2006 00:09]

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Re: Let's talk about C&C3 [message #232717 is a reply to message #232203] Sat, 02 December 2006 06:07 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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The problem I had with Generals is that the gameplay is more like Starcraft or Warcraft than any C&C game.
If C&C3 brings back the classic C&C gameplay, I will be happy.


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Re: Let's talk about C&C3 [message #232728 is a reply to message #232203] Sat, 02 December 2006 11:46 Go to previous messageGo to next message
TheGunrun is currently offline  TheGunrun
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If you want a more balanced Generals game, download my mod. Zero Hour Retarded. Shameless plug: http://retarded.moddb.com

Proud Creator of "Zero Hour Retarded" as seen on http://www.cncden.com and http://www.cnc-files.com

And Proud Creator of "C&C Retarded" http://www.cncRetarded.com

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icon13.gif  Re: Let's talk about C&C3 [message #232789 is a reply to message #232203] Sun, 03 December 2006 08:30 Go to previous messageGo to next message
gufu is currently offline  gufu
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Also: if they game won't suck - it will be kinda boring without Frank Klepacki's music Sad

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Re: Let's talk about C&C3 [message #232827 is a reply to message #232203] Sun, 03 December 2006 18:27 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Ummmmmm... have you not seen the trailers that have Frank's music in them? It makes it kind of obvious that they are using his music still, and that hopefully they will try to do it themselves.
Re: Let's talk about C&C3 [message #232844 is a reply to message #232203] Sun, 03 December 2006 20:00 Go to previous messageGo to next message
superj69 is currently offline  superj69
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wow i kno this has been said b4 but is there any system requirements...... like im getting all excited over this stuff and by time it comes out ill go to buy it and be like nooooooooooooooooooooooooo my computer sux too much.

so could someone put my hopes down now and post the systeme requirements plzzzz
Re: Let's talk about C&C3 [message #232860 is a reply to message #232203] Sun, 03 December 2006 22:05 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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If I remember right, game makers don't generally post the requirements until the game is closer to completion.

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Re: Let's talk about C&C3 [message #232864 is a reply to message #232203] Sun, 03 December 2006 22:45 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
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Look at the requirements for Generals. Then increase the disk size and the required video card. That's a beginning frame of reference.

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Re: Let's talk about C&C3 [message #232866 is a reply to message #232203] Sun, 03 December 2006 23:23 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Start with the system requirements for BFME2 and increase them a little and you will get an idea of what C&C3 will require.


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Re: Let's talk about C&C3 [message #232901 is a reply to message #232203] Mon, 04 December 2006 06:59 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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/me adds a brand new custom pc to his christmas list.

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Re: Let's talk about C&C3 [message #232922 is a reply to message #232203] Mon, 04 December 2006 11:15 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Re: Let's talk about C&C3 [message #232923 is a reply to message #232203] Mon, 04 December 2006 11:15 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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ew...
Re: Let's talk about C&C3 [message #232935 is a reply to message #232203] Mon, 04 December 2006 12:52 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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/me is perfectly happy with his X1650 Pro 512MB

<3 Processor needs changing though, P4D... hmmpmh.

OnT: I'm sure they can get the music to sound good Smile



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Re: Let's talk about C&C3 [message #232955 is a reply to message #232203] Mon, 04 December 2006 15:18 Go to previous messageGo to next message
bandie63 is currently offline  bandie63
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I really hope they have a new version of Hell March.

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Re: Let's talk about C&C3 [message #232959 is a reply to message #232203] Mon, 04 December 2006 15:29 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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I really hope they don't, because they'd fuck it up somehow.
Re: Let's talk about C&C3 [message #232963 is a reply to message #232203] Mon, 04 December 2006 16:18 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I really hope they don't, because Hell March belongs to the Red Alert universe, not the Tiberian universe.
Re: Let's talk about C&C3 [message #232976 is a reply to message #232203] Mon, 04 December 2006 17:18 Go to previous messageGo to previous message
superj69 is currently offline  superj69
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does it rly matter a good song is a good song?
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