Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Let's talk about C&C3
Re: Let's talk about C&C3 [message #232624 is a reply to message #232203] Fri, 01 December 2006 11:18 Go to previous messageGo to next message
Tiesto is currently offline  Tiesto
Messages: 600
Registered: June 2006
Karma: 0
Colonel
I would love to beta test C&C3...

Exodus Senior Moderator
For a commwar against Exodus, pm me.
Re: Let's talk about C&C3 [message #232637 is a reply to message #232203] Fri, 01 December 2006 13:09 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
Speaking of beta, there is an open multiplayer beta for Supreme Commander that is out right now (it's an RTS that is being made by the same people who did Total Annihilation, with the same project leader too). I only needed to play it for 10 minutes to figure out how freaking awesome it is.
Re: Let's talk about C&C3 [message #232655 is a reply to message #232203] Fri, 01 December 2006 15:29 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
Karma: 0
General (3 Stars)

That game PWNED!
Very Happy


Renguard is a wonderful initiative
Toggle Spoiler
Re: Let's talk about C&C3 [message #232675 is a reply to message #232203] Fri, 01 December 2006 18:10 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
i dont see what is wrong with Generals? can someone enlighten me?
Re: Let's talk about C&C3 [message #232676 is a reply to message #232675] Fri, 01 December 2006 18:22 Go to previous messageGo to next message
bigejoe14 is currently offline  bigejoe14
Messages: 1302
Registered: February 2003
Karma: 0
General (1 Star)
help-linux wrote on Fri, 01 December 2006 18:10

i dont see what is wrong with Generals? can someone enlighten me?

GRRR NO NOD OR GDI EA MAKE GAME AND USE CNC NAME ONLY FOR MONEY EA RAWR!

As an RTS game in itself, there was nothing really wrong with it. It was pretty solid and fun to play. The complaints come from the fact that it retained nothing from the previous C&C games, throwing out most of what made C&C recognizable and replacing it with generic RTS formulas that have been done to death.


WHATEVER, FAGGOT
Re: Let's talk about C&C3 [message #232678 is a reply to message #232203] Fri, 01 December 2006 18:38 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
i wouldn't of though "Command and Conquer" would automaticly assume the game has "Nod" and "GDI" in it? You command units such as the "Quad Cannon" (i love this one) and you "Conquer" other players with them.
Re: Let's talk about C&C3 [message #232680 is a reply to message #232203] Fri, 01 December 2006 18:48 Go to previous messageGo to next message
fl00d3d is currently offline  fl00d3d
Messages: 1107
Registered: August 2003
Location: Iowa, USA
Karma: 0
General (1 Star)
Viva la Resistance!
I think EA was just trying to guarantee a successful product by leeching the C&C name. They knew it had absolutely nothing to do with the old C&C story lines, but thats what people were familiar with. Generals is a great game (and probably would have been even better if Westwood had made it), and Zero Hour is not bad either. Generals is very balanced in my opinion - and zero hour is somewhat balanced (easier to abuse the misbalances). C&C3 promises to be a great game and I definitely plan on buying it. I have purchased, played, defeated, and mastered every C&C game ever made and EA has just given me another one to tamper with. I truely hope it turns out to be a balanced RTS.
Re: Let's talk about C&C3 [message #232690 is a reply to message #232678] Fri, 01 December 2006 21:13 Go to previous messageGo to next message
bigejoe14 is currently offline  bigejoe14
Messages: 1302
Registered: February 2003
Karma: 0
General (1 Star)
help-linux wrote on Fri, 01 December 2006 18:38

i wouldn't of though "Command and Conquer" would automaticly assume the game has "Nod" and "GDI" in it? You command units such as the "Quad Cannon" (i love this one) and you "Conquer" other players with them.

It just came as a shock to a lot of people when it was announced that it was going to be set in a modern warfare setting, as opposed to the Tiberian and Red Alert universes that we were used to from the past four games. And like I said, it didn't keep it from being a solid and fun RTS game, and the tasteless atmosphere the game had made it all the more fun for me.


WHATEVER, FAGGOT
Re: Let's talk about C&C3 [message #232700 is a reply to message #232680] Sat, 02 December 2006 00:09 Go to previous messageGo to next message
terminator 101 is currently offline  terminator 101
Messages: 822
Registered: March 2003
Location: Toronto
Karma: 0
Colonel
fl00d3d wrote on Fri, 01 December 2006 20:48

Generals is very balanced in my opinion

In my opinion, it is not. Most of the time it is like this GLA>CHINA>USA>GLA
USA Examples:
Pathfinder/Ranger>(stealth)Rebel, stinger site,
Tomahawk>Buggy, Technical
China Examples:
Gattling Tank/Gattlink tower>All USA air units
MIG>pretty much any thing that USA has
GLA Examples:
Anthrax(shells)> Any chineese infantry
BombTruck can can easily get past all china defences(except for mines)

I can't think of any more examples because I have not played the game in some time, but it is basically like rock/paper/scissors

[Updated on: Sat, 02 December 2006 00:09]

Report message to a moderator

Re: Let's talk about C&C3 [message #232717 is a reply to message #232203] Sat, 02 December 2006 06:07 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

The problem I had with Generals is that the gameplay is more like Starcraft or Warcraft than any C&C game.
If C&C3 brings back the classic C&C gameplay, I will be happy.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Let's talk about C&C3 [message #232728 is a reply to message #232203] Sat, 02 December 2006 11:46 Go to previous messageGo to next message
TheGunrun is currently offline  TheGunrun
Messages: 801
Registered: April 2003
Location: nj
Karma: 0
Colonel

If you want a more balanced Generals game, download my mod. Zero Hour Retarded. Shameless plug: http://retarded.moddb.com

Proud Creator of "Zero Hour Retarded" as seen on http://www.cncden.com and http://www.cnc-files.com

And Proud Creator of "C&C Retarded" http://www.cncRetarded.com

http://moddb.com/images/topsite/44/4449/banner.jpg
icon13.gif  Re: Let's talk about C&C3 [message #232789 is a reply to message #232203] Sun, 03 December 2006 08:30 Go to previous messageGo to next message
gufu is currently offline  gufu
Messages: 96
Registered: April 2005
Location: In the middle on obelisk-...
Karma: 0
Recruit
Also: if they game won't suck - it will be kinda boring without Frank Klepacki's music Sad

I am a visceroid, Ph34r me!
http://www.ppmsite.com/forum/files/animation1_139.gif
Re: Let's talk about C&C3 [message #232827 is a reply to message #232203] Sun, 03 December 2006 18:27 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
Ummmmmm... have you not seen the trailers that have Frank's music in them? It makes it kind of obvious that they are using his music still, and that hopefully they will try to do it themselves.
Re: Let's talk about C&C3 [message #232844 is a reply to message #232203] Sun, 03 December 2006 20:00 Go to previous messageGo to next message
superj69 is currently offline  superj69
Messages: 309
Registered: September 2005
Location: Hamilton , Ontario
Karma: 0
Recruit
wow i kno this has been said b4 but is there any system requirements...... like im getting all excited over this stuff and by time it comes out ill go to buy it and be like nooooooooooooooooooooooooo my computer sux too much.

so could someone put my hopes down now and post the systeme requirements plzzzz
Re: Let's talk about C&C3 [message #232860 is a reply to message #232203] Sun, 03 December 2006 22:05 Go to previous messageGo to next message
Crimson is currently offline  Crimson
Messages: 7429
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (5 Stars)
ADMINISTRATOR
If I remember right, game makers don't generally post the requirements until the game is closer to completion.

I'm the bawss.
Re: Let's talk about C&C3 [message #232864 is a reply to message #232203] Sun, 03 December 2006 22:45 Go to previous messageGo to next message
PlastoJoe is currently offline  PlastoJoe
Messages: 647
Registered: October 2005
Karma: 0
Colonel
Look at the requirements for Generals. Then increase the disk size and the required video card. That's a beginning frame of reference.

http://qntm.org/files/board/current.png


You may be a fundamentalist atheist if...


Toggle Spoiler
Re: Let's talk about C&C3 [message #232866 is a reply to message #232203] Sun, 03 December 2006 23:23 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

Start with the system requirements for BFME2 and increase them a little and you will get an idea of what C&C3 will require.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Let's talk about C&C3 [message #232901 is a reply to message #232203] Mon, 04 December 2006 06:59 Go to previous messageGo to next message
Ryu is currently offline  Ryu
Messages: 2833
Registered: September 2006
Location: Liverpool, England.
Karma: 0
General (2 Stars)

/me adds a brand new custom pc to his christmas list.

Razz


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Let's talk about C&C3 [message #232922 is a reply to message #232203] Mon, 04 December 2006 11:15 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
Time to replace my good ol' 5200FX...
Re: Let's talk about C&C3 [message #232923 is a reply to message #232203] Mon, 04 December 2006 11:15 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
ew...
Re: Let's talk about C&C3 [message #232935 is a reply to message #232203] Mon, 04 December 2006 12:52 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
Karma: 0
General (3 Stars)

/me is perfectly happy with his X1650 Pro 512MB

<3 Processor needs changing though, P4D... hmmpmh.

OnT: I'm sure they can get the music to sound good Smile



Renguard is a wonderful initiative
Toggle Spoiler
Re: Let's talk about C&C3 [message #232955 is a reply to message #232203] Mon, 04 December 2006 15:18 Go to previous messageGo to next message
bandie63 is currently offline  bandie63
Messages: 353
Registered: November 2004
Karma: 0
Commander
I really hope they have a new version of Hell March.

http://img.photobucket.com/albums/v703/Bandie63/Daniels/userbar1.jpg
Re: Let's talk about C&C3 [message #232959 is a reply to message #232203] Mon, 04 December 2006 15:29 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
I really hope they don't, because they'd fuck it up somehow.
Re: Let's talk about C&C3 [message #232963 is a reply to message #232203] Mon, 04 December 2006 16:18 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
I really hope they don't, because Hell March belongs to the Red Alert universe, not the Tiberian universe.
Re: Let's talk about C&C3 [message #232976 is a reply to message #232203] Mon, 04 December 2006 17:18 Go to previous messageGo to previous message
superj69 is currently offline  superj69
Messages: 309
Registered: September 2005
Location: Hamilton , Ontario
Karma: 0
Recruit
does it rly matter a good song is a good song?
Previous Topic: quagmire
Next Topic: Scam or no Scam?
Goto Forum:
  


Current Time: Sat Nov 30 11:51:45 MST 2024

Total time taken to generate the page: 0.01447 seconds