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Flying! [message #232779] Sun, 03 December 2006 03:17 Go to next message
Ryu is currently offline  Ryu
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Does anyone know the name of the script that makes you fly?

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Flying! [message #232795 is a reply to message #232779] Sun, 03 December 2006 11:05 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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JFW_Flying_Infantry

Re: Flying! [message #232899 is a reply to message #232779] Mon, 04 December 2006 06:45 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Thanks!

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Flying! [message #232920 is a reply to message #232795] Mon, 04 December 2006 10:52 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Jerad Gray wrote on Sun, 03 December 2006 12:05

JFW_Flying_Infantry



Causes Level Edit to crash for me.
Re: Flying! [message #232949 is a reply to message #232920] Mon, 04 December 2006 13:59 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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[quote title=bluethen wrote on Mon, 04 December 2006 10:52]
Jerad Gray wrote on Sun, 03 December 2006 12:05

JFW_Flying_Infantry


Try "JFW_Flying_Infantry_Custom" remember this scripts message, and then attach the script "JFW_Timer_Custom" to the infantry, and have it send the specified message to an object (remember the objects id) that has the script "JFW_Reflect_Custom" attached to it (the object on your level not the infantry)!
Try that, if you need help just ask!

Although it shouldn't crash level editor, because level editor does not actually read the scripts, it will only crash if you leave a parameter blank, check and make sure that all the objects have the correct (or existing) 3d models to match, this is well know for crashing level editor.


[Updated on: Mon, 04 December 2006 14:02]

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Re: Flying! [message #233064 is a reply to message #232779] Tue, 05 December 2006 15:07 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Didn't crash Level Edit for me. Dont Get It

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Flying! [message #233091 is a reply to message #233064] Tue, 05 December 2006 19:43 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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And it shouldn't.

Re: Flying! [message #233167 is a reply to message #232779] Wed, 06 December 2006 13:51 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Ah. nevermind. Just crashed like it does in other random moments :/ I'll just have to remember to save every two seconds.
Re: Flying! [message #233171 is a reply to message #233167] Wed, 06 December 2006 14:03 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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If you are doing a lot with level editor watch out for the following things: CNC_GDI_APC, CNC_GDI_Orca, CNC_NOD_APC, CNC_NOD_Apache, leaving script presets blank, if you set up a .3d model in level editor and forget to put .w3d at the end, doing any of these things will crash level editor.

Re: Flying! [message #233596 is a reply to message #232779] Sun, 10 December 2006 01:40 Go to previous message
Veyrdite is currently offline  Veyrdite
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dont those scripts have in/out versions?

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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