Need cnc_c130drop Help [message #232078] |
Sun, 26 November 2006 18:52 |
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gr8patman
Messages: 25 Registered: November 2006
Karma: 0
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Recruit |
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OK, I create just little simple drop mods, like bots or flying apcs and just stupid things. So I need help with the coding, and what to put when you are only using create_object rrather than create_real_object, or just any help/advice you can give me. Reply and i will appreciate very much.
[Updated on: Sun, 26 November 2006 18:52] Report message to a moderator
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Re: Need cnc_c130drop Help [message #232211 is a reply to message #232078] |
Mon, 27 November 2006 19:51 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
Karma: 0
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General (1 Star) PLECOS MASTER |
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In my opinion, the best way to learn how to make c130s is just to get your hands on a few scripts and mess around using different things found in those scripts. C130 is mostly a lot of copying and pasting.
[Updated on: Mon, 27 November 2006 19:51] Report message to a moderator
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Re: Need cnc_c130drop Help [message #232213 is a reply to message #232078] |
Mon, 27 November 2006 20:07 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
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Colonel |
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I made this when I used to drop mod. Hope it helps.
-1 Create_Object, 1, "V_NOD_cargop_sm"
-1 Play_Animation, 1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1 Play_Audio, "C130_IDLE_02", 1, "Cargo"
-360 Destroy_Object, 1
-1 Attach_To_Bone, 3, 1, "Cargo"
-180 Attach_To_Bone, 3, -1, "Cargo"
-900 Attach_Script, 3, "M02_PLAYER_VEHICLE", ""
Name it cnc_c130drop
Scripts:
Mx0_opelisk_weapon_dls <---> invisible
M00_Disable_Physical_Collision_JDG <---> disable collision
M00_damage_modifier_dme" ,"0,1,1,0,0" <---> unlimited health
M05_Nod_gun_emplacement
GTH_credit_trickle", "250" <---> money
M01_hunt_the_player_JDG <---> chase the player
Real_Ojects
Cnc_Gdi_orca <---> orca
Nod_ssm_launcher_player <---> ssm launcher
Cnc_Nod_Recon_bike <--> recon bike
Gdi_chameleon <---> chameleon with flamethrower
Cnc_Nod_buggy <---> Nod buggy
Cnc_Nod_Harvester <---> Nod harvester
Big_gun_phat <---> Shore defense cannon
Cnc_Nod_Mobile_artillery <---> nod mobile artillery
Nod_turret <---> Nod turret
Nod_comanche <---> Comanche
Gdi_A10_flyover <---> A10
PCT_zone_nod <---> Nod pt
Pct_zone_gdi <---> gdi PT
Cnc_nod_truck_player_secret <---> Cargo Truck
cnc_gdi_humm-vee <---> hummer
gdi_hovercraft <---> hovercraft
M01_gdi_gunboat <---> gunboat
CnC_civilian_pickup01_secret <----> Pickup Truck
Mx0_nod_obelisk <---> Obelisk Ceilling Gun
Attach_to_bone:
m_muzzle <---> muzzle
wheelp01 <---> wheel
muzzlea0 <---> muzzle
Create_Object:
V_NOD_cargop_sm <---> Cargo Plane
V_jet <---> Nod Jet
fireball <---> fireball
V_submarine <---> Submarine
Creator: AoBFrost
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Re: Need cnc_c130drop Help [message #232478 is a reply to message #232213] |
Wed, 29 November 2006 18:51 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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I have some really old drop mods from the days of C&C Ammo. I took out one of the textures as it was to big to fit.
nopol10=Nopol=nopol(GSA)
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