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Tank design recruiting [message #231757] Thu, 23 November 2006 21:18 Go to next message
Stallion is currently offline  Stallion
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I want a very special tank for my map. It will (if possible) be a mech type where it walks, crouches to very low height, jumps, has one gun, has a turbo boost (which would mearly be a second gun muzzle on the back that I would set up in l.e. to make the actual turbo), and walks slowly.

If this is possible, would anyone care to take on the challenge?


Level edit is my play ground
Re: Tank design recruiting [message #231770 is a reply to message #231757] Thu, 23 November 2006 23:27 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
I don't think vehicles can jump in Renegade. Or crouch.

[Updated on: Thu, 23 November 2006 23:27]

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Re: Tank design recruiting [message #231771 is a reply to message #231757] Thu, 23 November 2006 23:29 Go to previous messageGo to next message
Stallion is currently offline  Stallion
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I wouldn't be suprised if it can't be done, but figured someone might be able to set it up with the movements of a soldier. If it's not possible I do still need someone to be able to make the tank itself. I know I can at least give it a turbo boost.

Level edit is my play ground
Re: Tank design recruiting [message #231776 is a reply to message #231771] Thu, 23 November 2006 23:52 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Both can be done!!!
The Jumping can be done through the weapon recoil feature, and the crouch can be done through key press hooks and animation.


Re: Tank design recruiting [message #231778 is a reply to message #231757] Fri, 24 November 2006 00:21 Go to previous messageGo to next message
Stallion is currently offline  Stallion
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The weapon recoil was actually how I was going to do the turbo booster. Will the crouch part be possible in a new map without having to edit the scripts?

Level edit is my play ground
Re: Tank design recruiting [message #231780 is a reply to message #231778] Fri, 24 November 2006 00:56 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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You will have to use scripts to get the crouch to work.

Re: Tank design recruiting [message #231782 is a reply to message #231757] Fri, 24 November 2006 01:26 Go to previous messageGo to next message
Stallion is currently offline  Stallion
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My problem isn't using scripts, it's having to make one or use one that other servers wouldn't have. Is the script one that is already there and if so what would it be?

Level edit is my play ground
Re: Tank design recruiting [message #231783 is a reply to message #231782] Fri, 24 November 2006 01:40 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Yes, actually you will need a few scripts:
JFW_Enable_Disable_Animation_On_Custom
JFW_Timer_Custom_On_Off
MDB_Send_Custom_On_Key
You will also need a object on the level with the script "JFW_Reflect_Custom" attached to it.


Re: Tank design recruiting [message #231791 is a reply to message #231757] Fri, 24 November 2006 02:15 Go to previous messageGo to next message
reborn is currently offline  reborn
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Stallion, from what you have been discussing recently is sounds more like you want to make a small mod rather then a kick-ass map.


Re: Tank design recruiting [message #231792 is a reply to message #231757] Fri, 24 November 2006 03:04 Go to previous messageGo to next message
Stallion is currently offline  Stallion
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It does seem that way, but it's more that I keep coming up with these awesome ideas I keep wanting to put into it.

How would I need to use those scripts? (I know how to put them into it, but what if any special settings if any would I need to set each script to?)


Level edit is my play ground
Re: Tank design recruiting [message #231793 is a reply to message #231757] Fri, 24 November 2006 04:07 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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The saying 'less is more' comes to mind at this time.

If you put too many different things into it, people might just get confused and move on to something else, try not to forget that.


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Re: Tank design recruiting [message #231800 is a reply to message #231757] Fri, 24 November 2006 07:32 Go to previous messageGo to next message
c0vert7 is currently offline  c0vert7
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Yes to clear it, me and stallion are working on this map, I am making the terrain based on his ideas. When the terrain is done he will being doing the level edit stuff cause I am too lazy and he wants to learn some of the basic stuff like that. He knows most of level edit but he never really worked on maps and placeing buildign controllers, pts, spawners, waypaths, ect. And that too was my worry, this map is gonna have a bit too many features. And not many servers will host it for the fact some players can have the advantage over the others. E.G he wants armor u can buy that can go up to like 2000 hp. Someone joins in late and there are like 3 people with all these after they saved there cash up. He cant kill them no matter how hard he tries.
Re: Tank design recruiting [message #231821 is a reply to message #231800] Fri, 24 November 2006 12:29 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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This is how you would set up a crouch toggel:
index.php?t=getfile&id=2053&private=0
The object "100334" has the script "JFW_Reflect_Custom" attached to it.
The object "Invisibleboxtostopmovement" is not a real preset, you will have to make you own invisible object to stop it from moving when it is crouched.
Make sure that the crouch animation is a real animation, (or you could use the script "JFW_Set_Model_On_Custom" to change its model to a crouched model and then use "JFW_Set_Model_On_Custom" again to change its model back to the default model when it receives the custom 2.


Re: Tank design recruiting [message #231824 is a reply to message #231757] Fri, 24 November 2006 14:30 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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couldn't you just mege different bones from different models for the mech?

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Tank design recruiting [message #231849 is a reply to message #231757] Fri, 24 November 2006 20:14 Go to previous messageGo to next message
Stallion is currently offline  Stallion
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I've never made a tank at all before, I was actually hoping for someone to do it for me.

Level edit is my play ground
Re: Tank design recruiting [message #331967 is a reply to message #231757] Mon, 26 May 2008 07:26 Go to previous message
Stallion is currently offline  Stallion
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I'm still looking for someone to make me a mech type of tank, anyone wanna volunteer?

Level edit is my play ground
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