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Invulnerability [message #229700] Wed, 08 November 2006 17:20 Go to next message
BlueThen is currently offline  BlueThen
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General (2 Stars)
I'm just curious in how to create invulnerability in servers.
I see blamo doesn't work?
Just curious in how so I can observe cheaters in my [future] server so I can ban them Very Happy

[Updated on: Wed, 08 November 2006 17:24]

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Re: Invulnerability [message #229734 is a reply to message #229700] Thu, 09 November 2006 02:05 Go to previous messageGo to next message
dead6re is currently offline  dead6re
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Colonel
Wrong forum, use the "Mods " subforum next time.

What you can do is use the damage event in the scripts.dll and check to see who was damaged and set their health and shield back to the maxium after being hit.


Let all your wishes be granted except one, so you will still have something to strieve for.
Re: Invulnerability [message #229792 is a reply to message #229734] Thu, 09 November 2006 13:44 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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General (2 Stars)
dead6re wrote on Thu, 09 November 2006 03:05

Wrong forum, use the "Mods " subforum next time.

What you can do is use the damage event in the scripts.dll and check to see who was damaged and set their health and shield back to the maxium after being hit.


Sorry, I was thinking about my FDS, and not OBJECT mod or anything like that :/

And how do I edit scripts.dll? I know there's a program... Visual Basics was it? Sad Visual Basics won't install for me.

[Updated on: Thu, 09 November 2006 13:45]

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Re: Invulnerability [message #229821 is a reply to message #229700] Thu, 09 November 2006 16:17 Go to previous messageGo to next message
scguy318 is currently offline  scguy318
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scripts.dll is written in C++; you will need to obtain the source for scripts.dll from SourceForge.
Re: Invulnerability [message #229883 is a reply to message #229700] Fri, 10 November 2006 02:10 Go to previous message
dead6re is currently offline  dead6re
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Colonel
As said above, the scripts.dll is written in C++ therefore you need Visual C++ 2003 or Visual Studio .net 2003 in order to edit the scripts. As of yet, I am unable to compile using 2005 whereas others are able to use 2005 so I can't tell you much about that!

You can't change the RenegadeFDS, although there may already be a script inside the scripts.dll to perform this function.


Let all your wishes be granted except one, so you will still have something to strieve for.

[Updated on: Fri, 10 November 2006 02:11]

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