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CTF-Map [message #229541] Tue, 07 November 2006 14:38 Go to next message
Babekida is currently offline  Babekida
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Hello

im try to make a CTF map of my Field.mix

i have now make 2 Pedals
i make a Script_Zone_Star on it with the Script TDA_CTF_Zone
i use the Marker Flag els flag.

the problem is now els im try pick up my flag I Cant Walk.

I use the SSAOW 1.5 Scripts
Re: CTF-Map [message #229559 is a reply to message #229541] Tue, 07 November 2006 17:17 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Flag must have physical collisions enabled on it.
Attach the script "JFW_Disable_Physical_Collision" to it.


Re: CTF-Map [message #229618 is a reply to message #229541] Wed, 08 November 2006 05:41 Go to previous messageGo to next message
Zion is currently offline  Zion
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Or just use SSCTF ported to 2.9.2 (alot faster than the older version) and write down the co-ords in the ctf.dat file. Simple.
Re: CTF-Map [message #229624 is a reply to message #229618] Wed, 08 November 2006 06:13 Go to previous messageGo to next message
reborn is currently offline  reborn
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Merovingian wrote on Wed, 08 November 2006 07:41

Or just use SSCTF ported to 2.9.2 (alot faster than the older version) and write down the co-ords in the ctf.dat file. Simple.


I dodn't know that even existed as a public download :-/ I was going to make that and release it...

Do you have a link to it?



Re: CTF-Map [message #229648 is a reply to message #229541] Wed, 08 November 2006 10:36 Go to previous messageGo to next message
Babekida is currently offline  Babekida
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Thanks im Fix now a The pick up problem

i have Attach the script "JFW_Disable_Physical_Collision" to the flag

more else im pick up my flag and walk whit it i got walk with a lag or Somthing im walk not good.

Re: CTF-Map [message #229656 is a reply to message #229624] Wed, 08 November 2006 12:15 Go to previous messageGo to next message
Zion is currently offline  Zion
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Reborn wrote on Wed, 08 November 2006 13:13

Merovingian wrote on Wed, 08 November 2006 07:41

Or just use SSCTF ported to 2.9.2 (alot faster than the older version) and write down the co-ords in the ctf.dat file. Simple.


I dodn't know that even existed as a public download :-/ I was going to make that and release it...

Do you have a link to it?


Yeah, cat998 done it for NR and the CTF users since it needs to use commands in 2.9.2.

Thumbs Up www.aohost.co.uk/SSCTF.zip Thumbs Up
Re: CTF-Map [message #229932 is a reply to message #229541] Fri, 10 November 2006 13:54 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Renegade CTF is really lame. Usually it's just a big ramjetfest.
Re: CTF-Map [message #229936 is a reply to message #229932] Fri, 10 November 2006 14:47 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Canadacdn wrote on Fri, 10 November 2006 13:54

Renegade CTF is really lame. Usually it's just a big ramjetfest.


Then disable the ramjet.


Re: CTF-Map [message #230027 is a reply to message #229541] Sat, 11 November 2006 14:47 Go to previous messageGo to next message
Babekida is currently offline  Babekida
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Els im use that CTF Mod my Server dont show in list

i have install a new FDS (Worked Serial)
im Downloading The CTF Mod.
i have install the CTF Mod.
im starting my server and he dont show in the list..
Re: CTF-Map [message #230719 is a reply to message #229932] Thu, 16 November 2006 10:03 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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Canadacdn wrote on Fri, 10 November 2006 14:54

Renegade CTF is really lame. Usually it's just a big ramjetfest.

I usually find atleast half of the Nod Players are SBH.

Edit, whenever I try to 'make' any flag presets it crashes LE, which preset are you supposed to use? Do you need to temp one?


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Thu, 16 November 2006 10:21]

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Re: CTF-Map [message #230729 is a reply to message #229541] Thu, 16 November 2006 11:11 Go to previous messageGo to next message
Zion is currently offline  Zion
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Try the ones in Objects under Simple 'DSAPO' > CTF stuff or something similar. If not, SSCTF will place the presets when the map loads in the positions listed in ctf.dat.
Re: CTF-Map [message #230763 is a reply to message #230729] Thu, 16 November 2006 13:08 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Make sure all script fields are filled in, and the w3d model is correct.

Re: CTF-Map [message #230902 is a reply to message #229541] Fri, 17 November 2006 15:42 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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it would make it more of a team game if you added a disable stealth script to both flags (only gdi if you dont have stealth powerups) and made holders' butter fingers apart from the mellee power of the flag pole.
can you drop a flag without having to die?


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: CTF-Map [message #230903 is a reply to message #230902] Fri, 17 November 2006 15:44 Go to previous message
Jerad2142 is currently offline  Jerad2142
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I haven't seen any mods like that in Renegade yet, but it wouldn't be hard to do.

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