scripts question : Vehicle driver [message #229549] |
Tue, 07 November 2006 16:33 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Does anyone know a way to force a player into a vehicle by using scripts.dll? I have searched through the commands in scripts.cpp and engine.cpp but none of them seem to do this, the only similar scripts are for getting the ID of the driver, or counting how many people are in the vehicle.
There seems to be about 10 different scripts related to kicking players out of a vehicle, or damaging them inside the vehicle, but nothing to actually put them inside it in the first place.
[Updated on: Tue, 07 November 2006 16:34] Report message to a moderator
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Re: scripts question : Vehicle driver [message #229565 is a reply to message #229549] |
Tue, 07 November 2006 17:35 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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If you use that script could you make like a remote controlled turret?
Say you are in a underground bunker.
There is a turret above ground.
Whell youre in the underground bunker you can go to a console hit use and control the turret above ground then when it dies you are still alive underground?
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: scripts question : Vehicle driver [message #229570 is a reply to message #229558] |
Tue, 07 November 2006 18:20 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Jerad Gray wrote on Wed, 08 November 2006 00:15 | I have one thing to say "MDB_Remote_Controlled_Vehicle" it seems to actually teleport you to the vehicle and then you get in.
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THANK YOU! That's exactly what I needed, can't believe I didn't spot that. Sometimes you just can't see things that are right in front of you.
Although.. the way he does it does not seem to allow you to specify which vehicle to put the player into... although it must work somehow. I will see what I can do with it.
[Updated on: Tue, 07 November 2006 18:24] Report message to a moderator
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Re: scripts question : Vehicle driver [message #229609 is a reply to message #229549] |
Wed, 08 November 2006 02:49 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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Hmm, I got it working with how MDB has it setup, but it requires a 1 second delay before you put the player into the vehicle, preferable I would like to put them in instantly, is this possible in anyway?
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