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C&C Creekdale Final! [message #227686] Sun, 22 October 2006 11:23 Go to next message
Ozzz is currently offline  Ozzz
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Registered: December 2005
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A new Map is born for Renegade and here is the Final Version of it.

We hope u like the Map and play it on few Servers. Big Grin

http://www.trauti.de/inetfiles/cccreekdalefly_v1.0.zip

For more Info or tell us for a bug visit www.ut-ccr.de



Re: C&C Creekdale Final! [message #227696 is a reply to message #227686] Sun, 22 October 2006 12:13 Go to previous messageGo to next message
Spice
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Registered: November 2003
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This is a pretty map. I like it. Very impressive.

There are screenshots in the archive.

I did a quick play test, I noticed two missing textures.

There you're missing the hedgehog texture.
index.php?t=getfile&id=1927&private=0

Here the texture on the inside of the silo is missing and also looks like the aggregate for it isn't appearing. Missing W3D maybe.

index.php?t=getfile&id=1928&private=0

I didn't want to register on your forums to point those two things out. Otherwise, nice map. 4/5




http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: C&C Creekdale Final! [message #227736 is a reply to message #227696] Sun, 22 October 2006 15:14 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I love the map, it is really cool. I like that little village thing. And the water texture. And the waterfall.

And another thing, I am not missing those textures, I have them.
Re: C&C Creekdale Final! [message #227748 is a reply to message #227686] Sun, 22 October 2006 16:21 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Look's Nice from the screenshot's! Thumbs Up

I will give it a whirl in a min


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: C&C Creekdale Final! [message #227820 is a reply to message #227686] Mon, 23 October 2006 03:05 Go to previous messageGo to next message
Ozzz is currently offline  Ozzz
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I can't find any missing Textures on the map. Dont Get It

Re: C&C Creekdale Final! [message #227834 is a reply to message #227686] Mon, 23 October 2006 06:53 Go to previous messageGo to next message
Spice
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You need to get the texture files used on those two objects and place them in your editors cache then re-export the map.

The textures are probably in other maps you have in your data folder. Eitherway, just go into gmax and open the material editor on those those objects so you know what the textures are then do as above.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif

[Updated on: Mon, 23 October 2006 06:54]

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Re: C&C Creekdale Final! [message #227855 is a reply to message #227686] Mon, 23 October 2006 09:24 Go to previous messageGo to next message
DL60 is currently offline  DL60
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Damn! I forgot to add the silo-aggregates.

But the thing with the missing texture is strange. I thought I fixed the problem because I added the needed texture....
icon14.gif  Re: C&C Creekdale Final! [message #227932 is a reply to message #227686] Mon, 23 October 2006 21:30 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Deleted
Hi,

Can you please upload it to our site:
http://unrules.com/FileSharing/tabid/63/Default.aspx

this should give you a fast mirror for downloads


Re: C&C Creekdale Final! [message #228007 is a reply to message #227686] Tue, 24 October 2006 12:28 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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I maybe mistaken but if those hedehogs are the ones that were made for warpath and use the same texture you can download DM_Utah and you will have them


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Re: C&C Creekdale Final! [message #228110 is a reply to message #227686] Wed, 25 October 2006 09:02 Go to previous messageGo to next message
Ozzz is currently offline  Ozzz
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Hmmm,when u have one of the CP2 Maps the Textureproblem is fixed,it´s not a strange Problem then! Big Ups
Re: C&C Creekdale Final! [message #228140 is a reply to message #227686] Wed, 25 October 2006 11:48 Go to previous message
DL60 is currently offline  DL60
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@Alkaline: okay I'm goin to upload the map tomorrow. (to tired for this now)
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