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Knife Ingame [message #227364] Thu, 19 October 2006 18:07 Go to next message
FynexFox is currently offline  FynexFox
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Hey everyone. Here with a "t3h own" moment. I got bored one day last week and decided to rig a knife for renegade. Well pah-ching! Its here. All the animations are done, all that has to be done is a 3rd person model and setup in LE. Video!

http://www.treyb.com/fynexfox/knife.avi

Im debating wether or not to release this for all of you to use in your mods, but it is for sure going into the Roleplay 2 map.
Re: Knife Ingame [message #227365 is a reply to message #227364] Thu, 19 October 2006 18:10 Go to previous messageGo to next message
bandie63 is currently offline  bandie63
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I'm 99% sure Slash0x did that a while ago... cool anyway.

http://img.photobucket.com/albums/v703/Bandie63/Daniels/userbar1.jpg
Re: Knife Ingame [message #227368 is a reply to message #227365] Thu, 19 October 2006 18:26 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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bandie63 wrote on Thu, 19 October 2006 20:10

I'm 99% sure Slash0x did that a while ago... cool anyway.

Slash0x is a noob Razz btw long time no see Surprised

Pretty cool nonetheless


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Thu, 19 October 2006 18:27]

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Re: Knife Ingame [message #227369 is a reply to message #227364] Thu, 19 October 2006 18:27 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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Im aware that it has been done before. But seeing as it hasnt been done many times, I figured id let yall know.
Re: Knife Ingame [message #227377 is a reply to message #227364] Thu, 19 October 2006 20:21 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Yeah, that knife will add a lot of fun gameplay elements to Rp2.
You can get the latesat beta by clicking the picture in my sig.

It's the newest one, rp2prebeta3. Released this month.
Re: Knife Ingame [message #227378 is a reply to message #227364] Thu, 19 October 2006 20:29 Go to previous messageGo to next message
Viking is currently offline  Viking
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I was gonna do this eventully with the same knife model but I am to dam lazy so cool!

Make a level with knives only lol and swords and mabe a axe for some 1 hit kill action!

CROSSBOW FTW! Big Ups



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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Knife Ingame [message #227386 is a reply to message #227364] Fri, 20 October 2006 01:26 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Try making the swipe animation a LOT faster. It'll look much more realistic that way. Also, you should post a video of killing someone with it to demonstrate the range it has and damage it deals.
Re: Knife Ingame [message #227405 is a reply to message #227364] Fri, 20 October 2006 05:24 Go to previous messageGo to next message
Zion is currently offline  Zion
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Make right click do a side slash too, so there's more than one animation. Or randomize the animation between the two.

Great work nonetheless.
Re: Knife Ingame [message #227487 is a reply to message #227364] Fri, 20 October 2006 18:51 Go to previous messageGo to next message
Viking is currently offline  Viking
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Oh and when you are setting up the firing.

Make it like a shotgun so you can hit somone easier not only one shot at a time like the handgun!

I dont know if you understand me noone dose... Huh



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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Knife Ingame [message #227488 is a reply to message #227364] Fri, 20 October 2006 19:07 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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I understand what your saying. I will work it out with canada, well come up with what works best etc etc.
Re: Knife Ingame [message #227490 is a reply to message #227487] Fri, 20 October 2006 19:09 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Viking wrote on Fri, 20 October 2006 19:51

Oh and when you are setting up the firing.

Make it like a shotgun so you can hit somone easier not only one shot at a time like the handgun!

I dont know if you understand me noone dose... Huh


I do, of course I am making a Legend of Zelda multi player game for Renegade (I have all of its weapons so far including swords and I do use a shotgun bullet spray effect on the swords to make it easier hit your enemies).


[Updated on: Fri, 20 October 2006 19:10]

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Re: Knife Ingame [message #227501 is a reply to message #227364] Sat, 21 October 2006 01:03 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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ZELDA!!!! Big Grin Big Grin Big Grin
which version of zelda?


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Knife Ingame [message #227521 is a reply to message #227501] Sat, 21 October 2006 07:13 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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dthdealer wrote on Sat, 21 October 2006 02:03

ZELDA!!!! Big Grin Big Grin Big Grin
which version of zelda?


All 3d versions (Excluding Wind Waker, and the newest one [obviously because I haven't played it yet]), but it is only going to be multiplayer, and it actually is going to have all of the places from OCT, and Majora's Mask (all in one super big level).


Re: Knife Ingame [message #227538 is a reply to message #227364] Sat, 21 October 2006 09:35 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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Hey Jerad, im looking forward to this. That sounds like itll be a lot of fun.

I am going to rework alll animations. The enter and exit will be more involved. The first attack anaimation will be a slash, second is stab. Slash does less damage but can be done faster.
Re: Knife Ingame [message #227577 is a reply to message #227521] Sat, 21 October 2006 15:31 Go to previous messageGo to next message
Spice
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Remember not to rip from N64 games. Big Ups

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: Knife Ingame [message #227588 is a reply to message #227364] Sat, 21 October 2006 16:48 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Lol, i think its too late...

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: Knife Ingame [message #227618 is a reply to message #227588] Sat, 21 October 2006 19:05 Go to previous message
Jerad2142 is currently offline  Jerad2142
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No, actually I did not rip anything from the N64 game, I made it all myself (but thats only because I did not have any way to rip the 3d models from the game).

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