Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Technical Support » Win32 FDS » Official SBot Thread  () 3 Votes
Re: Official SBot Thread [message #226905 is a reply to message #215844] Mon, 16 October 2006 15:24 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
yeah, i noticed with NR lol. i wat more experience with GUI so i will give it a shot, i will always make a non-GUI version available. then we are all happy Smile lol.
Re: Official SBot Thread [message #226915 is a reply to message #215844] Mon, 16 October 2006 17:39 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
NR doesn't use much resources does it?

http://neronhost.com/images/logo.gif
Re: Official SBot Thread [message #226930 is a reply to message #226915] Mon, 16 October 2006 19:23 Go to previous messageGo to next message
AmunRa is currently offline  AmunRa
Messages: 574
Registered: September 2005
Location: Lilburn, Georgia
Karma: 0
Colonel

Matix wrote on Mon, 16 October 2006 20:39

NR doesn't use much resources does it?

it can, but not usually.
Re: Official SBot Thread [message #226941 is a reply to message #215844] Tue, 17 October 2006 00:19 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
about 17Mb of RAM, SBot uses about 5Mb

the 17Mb used is worth it though, i would prefer to have a GUI that a console.

[Updated on: Tue, 17 October 2006 00:20]

Report message to a moderator

Re: Official SBot Thread [message #226951 is a reply to message #215844] Tue, 17 October 2006 02:15 Go to previous messageGo to next message
dead6re is currently offline  dead6re
Messages: 602
Registered: September 2003
Karma: 0
Colonel
I hate GUIs for bots. You want processing power, not a pretty looking thing.

Let all your wishes be granted except one, so you will still have something to strieve for.
Re: Official SBot Thread [message #226954 is a reply to message #226951] Tue, 17 October 2006 02:36 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

Dead6re has a point there imo, although a GUI looks nice and is easy to maintain, you don't see it all that much. Atleast you dont want to see it all that much, since you prefferedly run it o a dedicated server.

http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Official SBot Thread [message #226961 is a reply to message #215844] Tue, 17 October 2006 04:15 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
Why run GUI? I mean, ok, it takes a bit longer to setup your console based server, big whoop. That extra time gives you more processing power for your server, if you have GUI, quick setup, shit processing (not meaning to offend NR or anything). And once your done with the GUI based thing, you don't even look at it unless you need to change something! (can be easily done as wel in console mode)

http://neronhost.com/images/logo.gif
Re: Official SBot Thread [message #226966 is a reply to message #215844] Tue, 17 October 2006 05:12 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9737
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
Mak a GUI that sets up the command line config files. You only need to run it as a wizard to setup things.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Official SBot Thread [message #226972 is a reply to message #215844] Tue, 17 October 2006 07:32 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
yeah, i see your point. and im sure i can do all the features in console as i would gui.

but Goztow has a good idea, use the gui to set up everything for the bot. it could also be useful for setting up the FDS.

[Updated on: Tue, 17 October 2006 07:32]

Report message to a moderator

Re: Official SBot Thread [message #226975 is a reply to message #226966] Tue, 17 October 2006 07:56 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
Goztow wrote on Tue, 17 October 2006 13:12

Mak a GUI that sets up the command line config files. You only need to run it as a wizard to setup things.


blazer made something like that a long time ago, but for the FDS Huh


Re: Official SBot Thread [message #227042 is a reply to message #215844] Tue, 17 October 2006 13:47 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
I agree with the GUI installtion idea. But it can be a problem with servers that host allot of servers, which would cause installers rather unstable. Your pick.

http://neronhost.com/images/logo.gif
Re: Official SBot Thread [message #227267 is a reply to message #215844] Thu, 19 October 2006 10:00 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

Like I said above, make the bot itself CLI. For the installation/configuration you should be able to at least configure the files manually, a GUI can be made to make it a little easier, but I wouldn't want to need to go through a wizard if I can just change a simple text config file and change something there by FTP.

Consoles can be quite easy too, in some cases easier than a GUI. I agree that the default fds console is rather bad, but I changed it for a reason. (http://www.black-intel.net/images/console.gif)


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Official SBot Thread [message #227342 is a reply to message #215844] Thu, 19 October 2006 15:10 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
hmm, i need FDSTalk.lib anyone got it? without it i cannot do anything with it.
Re: Official SBot Thread [message #227351 is a reply to message #215844] Thu, 19 October 2006 16:28 Go to previous messageGo to next message
Matix is currently offline  Matix
Messages: 128
Registered: July 2006
Karma: 0
Recruit
That console from BI looks excellent. You see pages from Player A to Player B, etc, timestamp in it as well, also, foukbug6 is a hacker, banned from everywhere, aparently not from your server tho lol.

http://neronhost.com/images/logo.gif
Re: Official SBot Thread [message #227396 is a reply to message #227351] Fri, 20 October 2006 03:38 Go to previous messageGo to next message
Cat998
Messages: 1081
Registered: January 2004
Location: Austria, Vienna
Karma: 0
General (1 Star)
Moderator/Captain

Matix wrote on Fri, 20 October 2006 01:28

That console from BI looks excellent. You see pages from Player A to Player B, etc, timestamp in it as well, also, foukbug6 is a hacker, banned from everywhere, aparently not from your server tho lol.


And pay attention to the special input box at the bottom Wink

help-linux wrote on Fri, 20 October 2006 00:10

hmm, i need FDSTalk.lib anyone got it? without it i cannot do anything with it.


Sure http://ice-gfx.com/files/renegade/FDSTalk.lib

But I prefer using an own native socket connection for RenRem Razz


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."

[Updated on: Fri, 20 October 2006 03:38]

Report message to a moderator

Re: Official SBot Thread [message #227422 is a reply to message #215844] Fri, 20 October 2006 07:43 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
thanks! lol, i have downloaded from Cat998 a few times. i really apriciate it.

i am assuming RenRem is the protocal FDSTalk.dll uses to talk to renegade FDS? if it is, i don't know the protocal. i don't think anyone else should know anyway for security purposes.
Re: Official SBot Thread [message #227423 is a reply to message #215844] Fri, 20 October 2006 07:47 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

Yes, the separate input at the bottom also supports the arrow keys (up/down to use previously typed commands, left/right is obvious), tab completion, etc. F2 is mapped to the text "msg ", F3 will show game and player info. F5 will clear the screen. Also the size can be set in the config. Working with the console is 10 times easier Wink.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Official SBot Thread [message #240257 is a reply to message #215844] Sat, 20 January 2007 10:00 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
Ok, i thought i would give an update on the Sbot.

First of all, im doing in GUI. like NR. Second of all, its going to be like BR - decreet, uses low memory. its also going to be like NR, very cusomisable and has lots of commands to offer. Your thinking, is he mad!? a GUI, well. i got a way of desroying the GUI and leaving the program running. so when you want to edit anything inGame yo just bring the GUI back and there you have it. when you want to leave it, just minimise it and its using low memory. At the moment, withough any code (just the GUI) it uses 1.5Mb of RAM minimized.

index.php?t=getfile&id=2387&private=0

index.php?t=getfile&id=2388&private=0

Re: Official SBot Thread [message #240384 is a reply to message #215844] Sun, 21 January 2007 07:15 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
As soon as i finish the last few things, ill post some screenies so you get the idea of how this will work.
Re: Official SBot Thread [message #240386 is a reply to message #215844] Sun, 21 January 2007 07:59 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
index.php?t=getfile&id=2391&private=0
index.php?t=getfile&id=2392&private=0
index.php?t=getfile&id=2393&private=0
index.php?t=getfile&id=2394&private=0
index.php?t=getfile&id=2395&private=0
index.php?t=getfile&id=2396&private=0
index.php?t=getfile&id=2397&private=0
index.php?t=getfile&id=2398&private=0
index.php?t=getfile&id=2399&private=0
index.php?t=getfile&id=2400&private=0
  • Attachment: 1.png
    (Size: 22.51KB, Downloaded 1379 times)
  • Attachment: 2.png
    (Size: 14.29KB, Downloaded 1351 times)
  • Attachment: 3.png
    (Size: 18.71KB, Downloaded 1369 times)
  • Attachment: 4.png
    (Size: 22.92KB, Downloaded 1382 times)
  • Attachment: 5.png
    (Size: 23.55KB, Downloaded 1363 times)
  • Attachment: 6.png
    (Size: 23.26KB, Downloaded 1356 times)
  • Attachment: 7.png
    (Size: 23.64KB, Downloaded 1360 times)
  • Attachment: 8.png
    (Size: 21.88KB, Downloaded 1347 times)
  • Attachment: 9.png
    (Size: 18.59KB, Downloaded 1368 times)
  • Attachment: 10.png
    (Size: 20.36KB, Downloaded 1373 times)
Re: Official SBot Thread [message #240387 is a reply to message #215844] Sun, 21 January 2007 08:02 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
index.php?t=getfile&id=2401&private=0
index.php?t=getfile&id=2402&private=0
  • Attachment: 11.png
    (Size: 18.33KB, Downloaded 1380 times)
  • Attachment: 12.png
    (Size: 17.60KB, Downloaded 1350 times)
Re: Official SBot Thread [message #240397 is a reply to message #215844] Sun, 21 January 2007 08:59 Go to previous messageGo to next message
Fifaheld is currently offline  Fifaheld
Messages: 349
Registered: October 2005
Karma: 0
Recruit
you need a ´gamespy plugin like brenbot Smile
Re: Official SBot Thread [message #240398 is a reply to message #215844] Sun, 21 January 2007 09:00 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
what do you mean? like you put a dll in the folder and it will load and call it?

[Updated on: Sun, 21 January 2007 09:01]

Report message to a moderator

Re: Official SBot Thread [message #240423 is a reply to message #215844] Sun, 21 January 2007 11:23 Go to previous messageGo to next message
Fifaheld is currently offline  Fifaheld
Messages: 349
Registered: October 2005
Karma: 0
Recruit
brenbot can send information off the game to gamespy/ase and homepage server viewer script, brenbot use for this the gamespyqueryport
Re: Official SBot Thread [message #240427 is a reply to message #215844] Sun, 21 January 2007 12:11 Go to previous messageGo to previous message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
sure that can be done. although i would need more infomation on how to do this.
Previous Topic: [Resolved] Few SSGM questions
Next Topic: FDS and BrenBot
Goto Forum:
  


Current Time: Sun Nov 03 19:19:43 MST 2024

Total time taken to generate the page: 0.01655 seconds