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Re: My new computer [message #225611 is a reply to message #213826] |
Sun, 08 October 2006 23:53 |
ADM
Messages: 133 Registered: March 2003
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At E3 they had Alan Wake running flawlessly on a quad-core setup, and according to the developers, the game was completely built around a multi-threaded environment. Infact the development team said that once the game is released, you'll need at least dual-core processor to run the game on medium quality settings.
Check out the Alan Wake demo, it looks brilliant.
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Re: My new computer [message #225927 is a reply to message #225796] |
Tue, 10 October 2006 14:07 |
ADM
Messages: 133 Registered: March 2003
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Renx wrote on Mon, 09 October 2006 22:36 |
ADM wrote on Mon, 09 October 2006 03:53 | At E3 they had Alan Wake running flawlessly on a quad-core setup, and according to the developers, the game was completely built around a multi-threaded environment. Infact the development team said that once the game is released, you'll need at least dual-core processor to run the game on medium quality settings.
Check out the Alan Wake demo, it looks brilliant.
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http://www.theinquirer.net/default.aspx?article=34916
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That is The Inquirer, they make stuff up on the spot. I'm a professional games developer, I know the advantages that can be obtained with application of four cores. It's not hard to design an engine to cope with this, it just takes planning and thorough designing.
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Re: My new computer [message #225946 is a reply to message #225942] |
Tue, 10 October 2006 15:36 |
djlaptop
Messages: 160 Registered: February 2003 Location: Hollywood, CA, USA
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Comrade wrote on Tue, 10 October 2006 18:24 | Hope the CPU dies so I can lol.
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Strange, this post first showed up as being posted by Blazer, then it changed.
????
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Re: My new computer [message #225965 is a reply to message #213826] |
Tue, 10 October 2006 16:42 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
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Blazer wrote on Fri, 25 August 2006 17:04 | I have zero desire for a quad core, and neither should anyone else who isnt doing graphics rendering or something like that. Quad cores are designed for servers, not gaming machines.
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I play games with about a dozen or two programs in the background. Quad core processors are for me.
Not to mention that games can in fact make use of more than two cores
#1: working on current frame's physics
#2 (one step behind #1): working on current frame's graphics
#3: actively loading needed data, passively loading data that could be needed soon
any additional cores could work on AI processing (imagine having 16 cores... that'd give you some 12 cores for AI... most games can put about 16 bots per CPU with no decrease in framerate, so imagine games of 192 bots... lol)
an alternate setup would be to keep the physics core one step ahead of player processing, you could then have additional cores processing players' movements instead of AI movements... no more lag when you have 50+ people in the game. that is, unless your GPU sucks.
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Re: My new computer [message #226044 is a reply to message #225965] |
Wed, 11 October 2006 06:40 |
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Renx
Messages: 2321 Registered: April 2003 Location: Canada
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General (2 Stars) Category Moderator |
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Kanezor wrote on Tue, 10 October 2006 20:42 |
Blazer wrote on Fri, 25 August 2006 17:04 | I have zero desire for a quad core, and neither should anyone else who isnt doing graphics rendering or something like that. Quad cores are designed for servers, not gaming machines.
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Not to mention that games can in fact make use of more than two cores
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They could, but it'll be a long time before they do. Games are just barely starting to take advantage of two cores.
http://www.theinquirer.net/default.aspx?article=34916
Knowing me though, I'll probably still end up getting one next fall.
~Canucck
[Updated on: Wed, 11 October 2006 06:48] Report message to a moderator
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