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Re: x64 [message #226043 is a reply to message #217374] |
Wed, 11 October 2006 06:28 |
Sven
Messages: 29 Registered: February 2003
Karma: 0
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What's 'soon' in days, weeks, months, years?
I mean.... the Wiki says:
Quote: | It's been a very long time since we've had a RenGuard update for you. However, I am happy to announce (on behalf of the rest of BlackHand Studios) that RenGuard 1.04 is nearing completion. In fact, we are so close that we are hereby announcing the first private RenGuard 1.04 beta test in ONE WEEK.
| - Posted there on Oct. 31 2005 - almost a year ago^^
['fp]
CnC Foren
CnC Community News
[Updated on: Wed, 11 October 2006 06:41] Report message to a moderator
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Re: x64 [message #226045 is a reply to message #217374] |
Wed, 11 October 2006 06:44 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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You'll know it when the time is there, I guess.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: x64 [message #226046 is a reply to message #217374] |
Wed, 11 October 2006 06:49 |
Sven
Messages: 29 Registered: February 2003
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Well, the problem is that I'm using WinX64 only and w/o a working RG version I can't even join most of the servers.
With the release of Windows Vista I assume that many users will install the 64bit version of it if their hardware is capable (all versions of Vista will be on the same DVD so there won't be as much of a problem getting the Vista64 version as it was or XP64)
['fp]
CnC Foren
CnC Community News
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Re: x64 [message #226085 is a reply to message #217581] |
Wed, 11 October 2006 10:17 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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Blazer wrote on Wed, 06 September 2006 04:19 | soon
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... wow what a shocking answer that is. To bad you guys have been using "soon" for over a year. Why don't you just come out and say it's never going to happen?
N00bstories Director Of Operations
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Re: x64 [message #226257 is a reply to message #217374] |
Thu, 12 October 2006 04:47 |
Sven
Messages: 29 Registered: February 2003
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I'm just wondering what's so difficult in replacing a 16bit call with a 32bit one?
I mean: If the problem is known and it's just this call that is preventing RG from working in a x64 environment...
I think everyone would even be happy if it was a, let's say RG1.03b or 1.03x64 version and not a full 1.04 release.
['fp]
CnC Foren
CnC Community News
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Re: x64 [message #226420 is a reply to message #226260] |
Thu, 12 October 2006 23:48 |
0x90
Messages: 142 Registered: September 2006 Location: Germany
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danpaul88 wrote on Thu, 12 October 2006 14:51 | The 64 bit problem is not a problem in RenGuard itself, but in the software used to package RenGuard, which also causes the infamous svkp problem.
RenGuard 1.04 will use different software, which does not have these problems.
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are you sure about this?!
i also thought about this and i was pretty sure that only the runtime executable packer (svkp) is causing the 64bit issue
greets
0x90
[Updated on: Fri, 13 October 2006 04:47] by Moderator Report message to a moderator
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Re: x64 [message #226475 is a reply to message #217374] |
Fri, 13 October 2006 10:32 |
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pyroacidk
Messages: 72 Registered: October 2003 Location: Australia
Karma: 0
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13 November, 2005 - RenGuard 1.04 looking for beta testers!
Blackhand Studios is seeking a few players to participate in Phase 1 of our private beta test for RenGuard 1.04. At this time we are looking for players matching one of two qualifications to participate. If you want to help test RenGuard 1.04, your opportunity is coming soon! Look for the announcement for the public beta test.
These are the people we are looking for:
# Players running Windows 2000 who occassionally or frequently suffer the "Buffer Overrun" error.
# Players using a 64-bit Operating System
If you match any of these qualifications, or know someone who does, please contact us by email at "rg104beta -at- blackhand-studios.org" letting us know who you are and why you'd like to participate.
Thanks again, and happy gaming!
Futuristic Post:
YAY FINALLY RENGUARD IS RELEASED>....
Real-Time RenGuard Statistics: (Futuristic)
112 players have logged into RenGuard in the last 24 hours. There are currently 396 players logged into RenGuard, 6 of which are currently playing on RenGuard-protected servers. 2 servers are currently online and protected by RenGuard.
/me is totally discusted that you asked for money to help pay for the packing program, and yet have had no public release information since then. I'm farking glad I decided not to donate!
Owner of PyRoSeRv - http://www.pyroserv.us
Owner of a0000002n: PyRoSeRv [Crazy-CTF]
Partner of non00bs - http://non00bs.net/
Offical Beta-Tester of NightRegulator - http://www.aohost.co.uk/
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Re: x64 [message #226532 is a reply to message #226475] |
Fri, 13 October 2006 17:32 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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They collected donations so BHS could get different software to package the new RG (1.04). It was a decent amount and it only took a few days to get it. Fast forward to almost a year later when those people who donated get a "soon" and "I can't talk about that" for their troubles.
N00bstories Director Of Operations
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Re: x64 [message #226556 is a reply to message #217374] |
Fri, 13 October 2006 20:36 |
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pyroacidk
Messages: 72 Registered: October 2003 Location: Australia
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Yes, that's correct the amount was $150 and was asked for over 1 year ago, and yet no evidence they didn't blow it at the pub.
I'd be happy to donate if they want to show some evidence, and give us a reason to donate.
E.g beta access or something as an incentive.
Owner of PyRoSeRv - http://www.pyroserv.us
Owner of a0000002n: PyRoSeRv [Crazy-CTF]
Partner of non00bs - http://non00bs.net/
Offical Beta-Tester of NightRegulator - http://www.aohost.co.uk/
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