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Renegade Texture: I NEED HELP!!!! [message #22477] Tue, 27 May 2003 23:59 Go to next message
TheatreRaptor is currently offline  TheatreRaptor
Messages: 11
Registered: May 2003
Location: Phoenix, AZ
Karma: 0
Recruit

:gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod
Shocked What is going on!!! I have downloaded the textures in tga format. I ran through the proper sequence in renx to apply them to my objects.
[list]
[*]Click on Renegade Material Editor
[*]Give it a name and type of material
[*]Click on Texture Tab
[*]Check Stage 1 Texture box
[*]Click on None
[*]Locate and open the wanted texture
[*]Click on Display
[*]Click on Apply to Material
[*]Go to the Modify tab
[*]Click on the Modifier list Drop Down Menu
[*]Click on UVW Map
[*]Select shape (in this case Box)
[*]Input Numbers until it looks good
[*]Export Mod File
[*]Put all used textures in editor cache under the name of the used mod package in Comando Editor
[*]Add map to terrain list
[*]Make New Terrain [/list:u]

At this point I get my map but it has no texture in Comando. It looked fine in RenX but not in Comando. Does anyone know how to correct this problem. If you could help me that would be great. Reply to this, Email me at CandCControl@AOL.com or IM me at that name. Thank you much.

:gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod


Thanks,
Bret R.
Renegade Texture: I NEED HELP!!!! [message #22479] Wed, 28 May 2003 00:34 Go to previous messageGo to next message
Ferhago is currently offline  Ferhago
Messages: 1013
Registered: March 2003
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General (1 Star)
I certainly hope you wont type all your messages like that. I sure hope ACK doesnt come in here or he'll have a ball with this one
Renegade Texture: I NEED HELP!!!! [message #22482] Wed, 28 May 2003 00:39 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
A picture would be helpful, and tone down the post, too bright... (the colors, they hurt my head...)

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Renegade Texture: I NEED HELP!!!! [message #22485] Wed, 28 May 2003 01:01 Go to previous messageGo to next message
TheatreRaptor is currently offline  TheatreRaptor
Messages: 11
Registered: May 2003
Location: Phoenix, AZ
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Sorry bout the brightness and the size. Didn't know that was not liked. I'm new to the forum. Um, about an image, I dont know how to do that other than just E-Mail it to you. The prob is I know about the Img thing but I dont know how to get my picture on the net to begin with. I dont have a site or antyhing. If you could help me by accepting an E-Mail or by telling me another way that is great. Another way to contact me is CandCControl@AOL.com

Thanks,
Bret R.
Renegade Texture: I NEED HELP!!!! [message #22487] Wed, 28 May 2003 01:18 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
I will send you an email, normaly we use n00bstories to post pictures, but it has been down for a while, I don't know why Confused

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Renegade Texture: I NEED HELP!!!! [message #22508] Wed, 28 May 2003 05:01 Go to previous messageGo to next message
Captkurt
Messages: 488
Registered: February 2003
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Commander
Make sure you have the textures you used in RenX also copied into your Level Edit\EditorCache folder also.
Renegade Texture: I NEED HELP!!!! [message #22530] Wed, 28 May 2003 08:49 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
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Colonel

Captkurt01

Make sure you have the textures you used in RenX also copied into your Level Edit\EditorCache folder also.


do that please


viva Mexico cabrones
~g
Renegade Texture: I NEED HELP!!!! [message #22540] Wed, 28 May 2003 10:41 Go to previous messageGo to next message
TheatreRaptor is currently offline  TheatreRaptor
Messages: 11
Registered: May 2003
Location: Phoenix, AZ
Karma: 0
Recruit

:gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod
Um, This is what I did. I placed all texture files used in C:\ProgramFiles\RenegadePublicTools\LevelEdit\Infantry Only\EditorCache Infantry Only being my mod package name. :bomb:
Captkurt01

Arrow Make sure you have the textures you used in RenX also copied into your Level Edit\EditorCache folder also.

:gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod :gdi: Nod


Thanks,
Bret R.
Renegade Texture: I NEED HELP!!!! [message #22542] Wed, 28 May 2003 10:58 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
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Commander
put your textures in:
#:\program files\RenegadePublicTools\LevelEdit\#your mod folder#\levels
you can do that too.


Renegade Texture: I NEED HELP!!!! [message #22544] Wed, 28 May 2003 11:01 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
I have always just put them in my mod folder,

#:\program files\RenegadePublicTools\LevelEdit\#your mod folder#\


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Re: Renegade Texture: I NEED HELP!!!! [message #22547] Wed, 28 May 2003 11:31 Go to previous messageGo to next message
NeoSaber is currently offline  NeoSaber
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TheatreRaptor

Check Stage 1 Texture box


That's your problem. Use Stage 0.


NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
Renegade Texture: I NEED HELP!!!! [message #22559] Wed, 28 May 2003 12:31 Go to previous messageGo to next message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
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Colonel

cant you just type in a message as normal tesxt without smilies overload undeline or such a uselss thing?
Underline and Bold as well as Italic and all other format options are to higlight something, make it more easer to understand or mark somthing important.
Format all you post with underline/red or very big will not make it easy to read, and belive me some people even won't reply to those topics.

btw: NeoSaber is right, use Stage 0, stage 1 is for detail mapping

For images you can use http://www.imageupload.de.vu/


www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
Re: Renegade Texture: I NEED HELP!!!! [message #22572] Wed, 28 May 2003 14:01 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
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General (1 Star)
TheatreRaptor

[list]
[*]Check Stage 1 Texture box [/list:u]


I didn't even catch that...


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help [message #22591] Wed, 28 May 2003 16:52 Go to previous messageGo to next message
rawapple is currently offline  rawapple
Messages: 5
Registered: March 2003
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If you guys have this guy's problem figured out could you plz help me??
All my textures are fine until I place a modified/created texture in the EditorCache or Levels folder Arrow the same folder that I put my .w3d file in.
When I do this all of the textures turn into that w3d Westwood logo while viewing in the COMMANDO level editor (the same logo used on unknown textures).
I've tried these folders:
1. */RenegadePublicTools/LevelEditor/MODNAME/
2. */RenegadePublicTools/LevelEditor/MODNAME/EditorCache
3. */RenegadePublicTools/LevelEditor/MODNAME/Levels

Any Help would be appreciated :biggrin:


raw = war
apple = a day keeps the medic away
put it together for a perfect renegade
Renegade Texture: I NEED HELP!!!! [message #22592] Wed, 28 May 2003 17:02 Go to previous messageGo to next message
Captkurt
Messages: 488
Registered: February 2003
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Commander
RenegadePublicTools/LevelEditor/MODNAME/EditorCache


is the right one, as long as it's your mod folder's Editor Cache.
Renegade Texture: I NEED HELP!!!! [message #22594] Wed, 28 May 2003 17:04 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
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Colonel

be sure your textures all al in .tga format

viva Mexico cabrones
~g
Renegade Texture: I NEED HELP!!!! [message #22606] Wed, 28 May 2003 18:56 Go to previous messageGo to next message
rawapple is currently offline  rawapple
Messages: 5
Registered: March 2003
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All my textures are in .tga format and in EditorCache folder and it doesn't work. The COMMANDO level editor makes ALL textures (even basic textures) a WW logo when I do this!
When I don't put my textures in my EditorCache folder or my Levels folder the only textures that are WW logos are the created/edited ones.
Mad Geeze this is anoying. Mad
If anyone can figure out the solution I would be very gratefull. I use Paint Shop Pro and am trying to build a nice map with a slow 400mhz (stupid i know) and am using Win98.


raw = war
apple = a day keeps the medic away
put it together for a perfect renegade
Renegade Texture: I NEED HELP!!!! [message #22616] Wed, 28 May 2003 21:18 Go to previous message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
There is a little box at the bottom of your commando screen with a buch of text in it, load the program fresh, open up your terrain, copy all of it into note pad, and read through it, looking for the name of your textures, what does it say about them?

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