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I need some help/info [message #22434] Tue, 27 May 2003 17:08 Go to previous messageGo to previous message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma:
General (5 Stars)
Go into the material editor. Go to the pass that you want to be larger\smaller\whatever, hit the vertex material tab.

At the very bottom is a spinner called UV, defaulted to 1. That's the first UVW channel. Change that to UV = 2.

Now, with the mesh still selected, apply a new UVWMap modifier to the mesh and change the UV to 2. Muck around with the settings as usual, and you have your textures blended as smoothly as possible. You'll notice I do this on every map I've released for like the past six months.
 
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