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BlazeRegulator.Net [message #224164] Mon, 02 October 2006 23:02 Go to next message
Dante
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Registered: February 2003
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General (1 Star)
Who actually still uses this application?

I am trying to get a decent count on the current usage of the app.

If you do use it, what do you like, don't like?


Re: BlazeRegulator.Net [message #224184 is a reply to message #224164] Tue, 03 October 2006 02:32 Go to previous messageGo to next message
Dante
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http://www.renevo.com/members/dante/images/fds_wrapper/ren/myfds_01.jpg
http://www.renevo.com/members/dante/images/fds_wrapper/ren/myfds_02.jpg
http://www.renevo.com/members/dante/images/fds_wrapper/ren/myfds_03.jpg


Re: BlazeRegulator.Net [message #224232 is a reply to message #224164] Tue, 03 October 2006 10:35 Go to previous messageGo to next message
dead6re is currently offline  dead6re
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Registered: September 2003
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Colonel
Thats looking very nice, I have to say most people have stopped using BlazeRegulator because no more updates were being released.

Let all your wishes be granted except one, so you will still have something to strieve for.
Re: BlazeRegulator.Net [message #224249 is a reply to message #224164] Tue, 03 October 2006 11:45 Go to previous messageGo to next message
Dante
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Registered: February 2003
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yeah, i figured as much.

i am in the process of building a framework to support multiple games and input types. i am just using the renegade one because it is easily available.

that GUI is just for testing, and parsing the logs.

i am also not using any type of remote protocol to communicate with the server, i am "swallowing it" so to speak, and what you see, is the FDS there.


Re: BlazeRegulator.Net [message #224251 is a reply to message #224164] Tue, 03 October 2006 11:52 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
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Commander
If it was updated, i would use it Smile

Oldest Renegade Repository (10yrs worth of maps!)
http://renegade.dmehosting.com/
Re: BlazeRegulator.Net [message #224255 is a reply to message #224249] Tue, 03 October 2006 12:20 Go to previous messageGo to next message
fl00d3d is currently offline  fl00d3d
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Registered: August 2003
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General (1 Star)
Viva la Resistance!
Dante wrote on Tue, 03 October 2006 14:45

yeah, i figured as much.

i am in the process of building a framework to support multiple games and input types. i am just using the renegade one because it is easily available.

that GUI is just for testing, and parsing the logs.

i am also not using any type of remote protocol to communicate with the server, i am "swallowing it" so to speak, and what you see, is the FDS there.



Yeah, I spoke with Blazer about something like that about a year ago. I have a project of my own that I started to layout (high level) and never bothered to finish. When BR was ressurected and passed from one person to another - I suggested a lot of ideas that I had planned for my control panel - and he said that no one really knew vb.net and mac was MIA. I'm a little rusty, but if you're looking for help - I'm available. Especially for ideas as I have already laid many of them out.
Re: BlazeRegulator.Net [message #224315 is a reply to message #224164] Tue, 03 October 2006 16:24 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
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I used to swear by BR.Net, heck I used to pretty good at scripting my own commands. I've loved how using xml you could do that.

Once no updates were available and newer options came out I was 'forced' to change to another bot. I tried various solutions and chose BRenBot in the end.
Re: BlazeRegulator.Net [message #224342 is a reply to message #224164] Tue, 03 October 2006 17:49 Go to previous message
Dante
Messages: 1039
Registered: February 2003
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General (1 Star)
as soon as i get more in a development state, rather then a configuration state for the parser, i will open up a thread to take ideas on my forum.

i hope that you all stop by, as they just won't be used in renegade, they will be used in all games that the software will support (currently slated for at least 5).


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