BlazeRegulator.Net [message #224164] |
Mon, 02 October 2006 23:02 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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Who actually still uses this application?
I am trying to get a decent count on the current usage of the app.
If you do use it, what do you like, don't like?
RenEvo
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Re: BlazeRegulator.Net [message #224232 is a reply to message #224164] |
Tue, 03 October 2006 10:35 |
dead6re
Messages: 602 Registered: September 2003
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Colonel |
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Thats looking very nice, I have to say most people have stopped using BlazeRegulator because no more updates were being released.
Let all your wishes be granted except one, so you will still have something to strieve for.
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Re: BlazeRegulator.Net [message #224249 is a reply to message #224164] |
Tue, 03 October 2006 11:45 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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yeah, i figured as much.
i am in the process of building a framework to support multiple games and input types. i am just using the renegade one because it is easily available.
that GUI is just for testing, and parsing the logs.
i am also not using any type of remote protocol to communicate with the server, i am "swallowing it" so to speak, and what you see, is the FDS there.
RenEvo
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Re: BlazeRegulator.Net [message #224255 is a reply to message #224249] |
Tue, 03 October 2006 12:20 |
fl00d3d
Messages: 1107 Registered: August 2003 Location: Iowa, USA
Karma: 0
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General (1 Star) Viva la Resistance! |
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Dante wrote on Tue, 03 October 2006 14:45 | yeah, i figured as much.
i am in the process of building a framework to support multiple games and input types. i am just using the renegade one because it is easily available.
that GUI is just for testing, and parsing the logs.
i am also not using any type of remote protocol to communicate with the server, i am "swallowing it" so to speak, and what you see, is the FDS there.
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Yeah, I spoke with Blazer about something like that about a year ago. I have a project of my own that I started to layout (high level) and never bothered to finish. When BR was ressurected and passed from one person to another - I suggested a lot of ideas that I had planned for my control panel - and he said that no one really knew vb.net and mac was MIA. I'm a little rusty, but if you're looking for help - I'm available. Especially for ideas as I have already laid many of them out.
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Re: BlazeRegulator.Net [message #224342 is a reply to message #224164] |
Tue, 03 October 2006 17:49 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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as soon as i get more in a development state, rather then a configuration state for the parser, i will open up a thread to take ideas on my forum.
i hope that you all stop by, as they just won't be used in renegade, they will be used in all games that the software will support (currently slated for at least 5).
RenEvo
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