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Re: How to distinguish a good player and a damage hack? [message #222177 is a reply to message #222120] Mon, 25 September 2006 13:32 Go to previous messageGo to previous message
=HT=T-Bird is currently offline  =HT=T-Bird
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Registered: June 2005
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Some damage hacks (like Final Renegade or Kamikaze Hack) are just too dang obvious NOT to notice, others (right click-double damage is a bad one in particular) are rather subtle, but in most cases, either a test is called or an abnormal damage value appears in the admin channel logs. However, it might still be possible to integrate a form of damage-hack detection into the FDS by looking at player and vehicle damage in concert with C4 detonations (such a system would require two intercommunicating scripts though, which I do not know is doable in Renegade). Lastly, repair hacks are usually quite obvious to an experienced player and can be automatically detected using some code in the FDS scripts.dll.

HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
 
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