New weapon (poly) [message #22159] |
Sun, 25 May 2003 16:59 |
Creedy
Messages: 19 Registered: March 2003
Karma: 0
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Hey guys
Can I just ask how many polygons would you use in a boss weapon
e.g. volt rifle
because I have made an assult rifle but I don't know if it has too many polygons in it.
Polygons = 1479
After I have sorted this area out I will move on to skinning and boning and then I will release it (If all goes well).
Thx
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New weapon (poly) [message #22166] |
Sun, 25 May 2003 17:46 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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I'm not a weapons modeler, but have to say “Polygons = 1479” sounds high after looking at WW’s models. If you did do the weapon you have in the link it looks very good. Better than I have done for weapons.
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New weapon (poly) [message #22222] |
Mon, 26 May 2003 03:25 |
Creedy
Messages: 19 Registered: March 2003
Karma: 0
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Thx
I will use a very low polygon count for the 3rd person view
I thought that there were too many polygons but the gun deadeye has
has a polygon count of 1300 so I wasn't sure if this was ok
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New weapon (poly) [message #22298] |
Mon, 26 May 2003 16:35 |
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That m4 looks alright except for the butt stock (the back of the gun). The handle on top of the gun, and the body/center of the gun could use some work. The m203 could use alot of work also, it's missing the trigger, and it isn't part of the m4. (And I don't know if it's just the screenshot, but the m4's magazine is supposed to be seperate from the m4, or at least look like it is)
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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New weapon (poly) [message #22303] |
Mon, 26 May 2003 16:59 |
Creedy
Messages: 19 Registered: March 2003
Karma: 0
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Yeah I see what you mean it does need a lot of work
That screenshot is so very c*** are there any other programs that I can use to show this gun better? Like W3d but better.
I will get to work on trying to make this model better right now.
The problem is I found a picture on the net and the back of the gun is just like that so I'm not sure on what I can do to alter this
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