Stealth Trooper weakness [message #21998] |
Fri, 23 May 2003 19:42 |
Iluvguns
Messages: 6 Registered: May 2003
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The only issue is finding em... They are CRAP at combat. I once snuck up behind a GDI trooper with one... a standard Gdi trooper, the one you respawn with. I unloaded into his head, he turned around and hosed me down.
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Stealth Trooper weakness [message #23319] |
Sun, 01 June 2003 16:41 |
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smwScott
Messages: 225 Registered: February 2003
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Well, it isn't very good for a $400 guy but then again his main role isn't combat. And the gun IS better than the standard auto rifle, so you really shouldn't have lost to him.
The stealth guy is good for stealing tanks, C4ing snipers, C4ing tanks, and planting beacons. IMO he's one of, if not THE best character in the game because of his versatility.
-smwScott
47% of all statistics are made up on the spot.
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Stealth Trooper weakness [message #56383] |
Sun, 30 November 2003 10:59 |
azngqboy
Messages: 60 Registered: November 2003
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i believe he is a good infantry vs infantry chars, hell wiht sneaking on the basics, u are wasting shoots, i say go for snipers, and btw, they are good over all, sure they deal like half the damage of the regualr balck hand, but they still whoops ass, i like to c4 buildings and run back to get more c4 and repeat, also i see this in under alot, take a spawned sniper, and take out oehter snipers while u are cloaked, it happen against me while i was a havock, i laughed it off, and snook up on him with a gunner and shot him in the head, long story short, theya re good!
jsut msn me to know me
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Stealth Trooper weakness [message #56960] |
Sat, 06 December 2003 09:38 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
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General (1 Star) |
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sbhs don't suck for killing infantry just get headshots lol its not hard
Homey
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Stealth Trooper weakness [message #57018] |
Sat, 06 December 2003 22:31 |
azngqboy
Messages: 60 Registered: November 2003
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ill give a few stories of me being on GDI on n00bstories
- im in my MRLS and i decide to start bombing the Power Plant, i notice my life is draining, "ITS THAT DAMN SBH!!!" can outta my mouth, and i lost it, doh! (mesa)
- im a gunner/patch, i get my ass whooped 4 times straight by 1 SBL, no i dont suck, i previously lead my team in kills in valcano, streets, and cayon!!!
-in canyon, i aim for the tib refinery, i external C4 it, i granede it, and i find spawn weapons and snipe/rocket it! (i usaully are am on top of scores without ever buying anything unless i am defending or attacking front door with team, ne ways i am a grander and a hit a sniper in the head with a gradnede, nice 2 hit kill with a norm unit, second i go up against a engineer, a nede it good, them in nedeing the tib refinery and an artilley is just missing me like by a mile, but 2 SBH start to camp it then BAM!!! sure i score more points then them (after all any hit on a SBH is mroe then the 2 points for killing a base unit, and i am attacking the TIB ref) but it eventually won them the tunnel and the sniper posts!
jsut msn me to know me
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Stealth Trooper weakness [message #57024] |
Sun, 07 December 2003 01:05 |
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gibberish
Messages: 366 Registered: May 2003
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Commander |
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Which infantry are you going up against ?
If you are saying that SBH suck against the $1000 chars you really aren't comparing like with like.
The lazer riffle is a good weapon both in terms of damage and total ammo.
I would say that if you exclude the $1000 chars and the Nod/GDI officers
In a one on one combat the SBH should win given equally competent players.
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Stealth Trooper weakness [message #57036] |
Sun, 07 December 2003 10:23 |
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amid_tha_rubble
Messages: 97 Registered: November 2003 Location: Canada
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Are you kidding me? SBH's are invaluable units!! They can do a lot of damage to tanks and they own mrls's! And they have a pretty powerful weapon. It can do quite a bit of damage to infantry, i know that i've defended my nuke beacon many a time against 4 or five enemy infantry very well with the sbh. They also have great applications for c4ing enemy infantry (sneak up and attach lol), nuke strikes, etc. Keep practising with them, you'll find that they can do a lot!
Down with the Liberal Thieves in Ottawa!
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Stealth Trooper weakness [message #57138] |
Mon, 08 December 2003 11:39 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
Karma: 0
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General (1 Star) |
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gibberish | Which infantry are you going up against ?
If you are saying that SBH suck against the $1000 chars you really aren't comparing like with like.
The lazer riffle is a good weapon both in terms of damage and total ammo.
I would say that if you exclude the $1000 chars and the Nod/GDI officers
In a one on one combat the SBH should win given equally competent players.
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You get 3 bonus headshots, hes already down to 200health then you just keep firing at his head, if hes a havoc he would be lucky/good to kill you, mobius your make it with more then enough to be stealth and a pic you would probably not even be hurt.
Homey
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Stealth Trooper weakness [message #57190] |
Tue, 09 December 2003 02:09 |
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gibberish
Messages: 366 Registered: May 2003
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Commander |
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Disclaimer: I usually play in smaller games 10 - 20 people so I can't speak for the larger games.
drkhaze | Stealth Black Hand soldiers are overused.
| Agreed
However I kind of understand why.
I think the root cause is the way money is handled in Renegade.
There are basically three sources of money.
- Attacking buildings and to a lesser extent enemy tanks
- Money from harvesters
- Money from the refinery (the slow increase)
In the original CnC series you didn't get any money unless you protected your harvesters and harvesters were quite expensive, hence it was almost as important to protect your harvesters as it was to guard the base.
This had a big effect on the overall tactics because GDI was expected to have powerful units spread out in a large area around there base protecting the harvesters and nod was able to mount a variety of hit and run type tactics.
This doesn’t really work in Renegade because Nod can still mount an effective attack even if GDI destroys all their harvesters.
Repairing was also more difficult (other that a few specialized repair units) you had to be able to get your units back to base to have them repaired.
The net result of this is that units (tanks and men) are cheap.
If you are in a tank and you have an engineer with you (or to some extent if you are an engineer) you can sit on the field blasting away with little regard for your tanks safety.
Even if your tank gets destroyed if you are reasonably competent you will probably have enough cash for another one anyway.
As a result a lot of players (some may call them noobs) just get tanks.
Unfortunately in a world of tanks conventional infantry is pretty pathetic, as an example consider the case of a group of tanks with an APC, the APC is:
A) Fast – so it can quickly close and run over men.
B) Has a machine gun which can mow down a Mobius in no time flat.
Additionally I believe that the Nod tanks are weaker than the GDI tanks.
Which means that Nod usually choose the units which can slip past the GDI tanks
Eg: Stealth tanks and SBH’s.
I do accept the argument that a well balanced team with a variety of men and armor are probably the most effective fighting force, unfortunately except in a clan game you are very unlikely to be able to organize your team into said effective fighting force.
Ideas
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About a year ago I had a “Discussion” with AircraftKiller about the strength of light tanks.
Basically when renegade first came out the gun on light tanks did about 50% more damage than it does now, but WW reduced the damage.
ACK’s view was this was appropriate because the light tank are more maneuverable hence could outmaneuver a medium tank and win a one on one battle.
However I don’t think this holds true when there is more than one tank on each side because it is difficult to avoid the cross fire from more than one tank.
ACK also stated that the original strength unbalanced the game because the light tank only costs 600; I concede this point however my solution would be to increase the cost to say 700.
I believe that if these changes were made more people would use light tanks and as a result the dynamics of the game would change significantly.
However I don’t expect WW to do this, so on a more practical note:
You could always try playing on a server with building repair turned off, this forces the more experienced players to defend the middle ground because if tanks get anywhere near the base the game is over very quickly.
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Stealth Trooper weakness [message #57487] |
Thu, 11 December 2003 21:46 |
azngqboy
Messages: 60 Registered: November 2003
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i remvber wehn light tanks wher that dam good, but u also have to remebr this
only light tanks are small enoguh to open doors
i notice the can shoot the MCT of the tib refine / AGT / and a few other buildings, which more them well makes up for any in damage! also about taking off repair, then u got ppl like me who would be vary cheap in games like this. i do not admit this often, but im the type of player who tends to run into a base on a sucide misson to plant as much C4 as i can to damage buildings to gain $$ fast early in the game or catch up to other players, of course you would also have to look into tunnel nukes, but yes i do like the idea!
back to stealth (typob4 edit)troopers, i did this
after my HON get blown to peices, and i see 2 other stealth troopers, me and them when into the enimey base (walls flyin) and put 3 time C4 on the WF ... it was so funny, but only a SBH could do it .. right, with all those MRLS being an ass!, also we got lucky not to be seen and no mines cause of the mass MRLS'ers
jsut msn me to know me
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Stealth Trooper weakness [message #86486] |
Mon, 10 May 2004 12:21 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
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Posted: Thu Dec 11, 2003
Posted: Sun May 09, 2004
Anyone else see a little problem?
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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