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Re: Which Building Would YOU Kill First? [message #219299 is a reply to message #219286] |
Wed, 13 September 2006 20:16 |
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Feetseek
Messages: 239 Registered: February 2006 Location: Los Gatos, California, Ho...
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E) or A), depending on the situation.
"I wumbo, you wumbo, he, she, wombo, wombo, wombo-ing, wobology, the study of wombo, it's first grade SpongeBob" - Patrick Star.
Burntfirex
Feetseek
Oompaball
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Re: Which Building Would YOU Kill First? [message #219305 is a reply to message #219286] |
Wed, 13 September 2006 22:46 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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Depends on the map, but if It's possible to kill real quick (Before the first harvester dump), I'd go with the refinary. If not, than the barracks/hand of nod, because I think infantry are the differance betweeen victory and defeat in Renegade.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Which Building Would YOU Kill First? [message #219309 is a reply to message #219305] |
Wed, 13 September 2006 23:13 |
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nukchebi0
Messages: 58 Registered: April 2006
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Dover wrote on Thu, 14 September 2006 00:46 | Depends on the map, but if It's possible to kill real quick (Before the first harvester dump), I'd go with the refinary. If not, than the barracks/hand of nod, because I think infantry are the differance betweeen victory and defeat in Renegade.
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Yeah. Enough expensive infantry can kill off beacon covering vehicles.
Refinery first, then don't pointwhore.
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Re: Which Building Would YOU Kill First? [message #219394 is a reply to message #219392] |
Thu, 14 September 2006 08:28 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
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General (1 Star) Viva la Resistance! |
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help-linux wrote on Thu, 14 September 2006 08:23 | i go for the pp
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same here; that way, they(the enemy) get double costs, slower income, and no base defence, which outweighs taking out any other building.
but if there were the ref, war factory(strip and wf) and a soldier factory(hon/bar) then i would take out the soldier factory
This is a signature. Reading this is wasting your time.
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Re: Which Building Would YOU Kill First? [message #219395 is a reply to message #219286] |
Thu, 14 September 2006 08:29 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
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General (5 Stars) |
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Repair Facility
nah, j/k. Depends on the map, and how the game is being played, but if I had a choice..
On base defense maps -> the PP definatly, disables base defenses AND doubles purchase costs
On non-base defense maps -> Refinary, having no money can really cripple any team.
[Updated on: Thu, 14 September 2006 08:29] Report message to a moderator
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Re: Which Building Would YOU Kill First? [message #219649 is a reply to message #219286] |
Fri, 15 September 2006 09:58 |
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rs4015
Messages: 44 Registered: August 2006 Location: on my comfortable couch
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i say base defenses if any,
i enjoy a challenge but at the same time i would like to know that i can crush my enemy without the worry of the bloody obelisk or agt shooting at my ass
these are the times when ur like why God WHY!!!???
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Re: Which Building Would YOU Kill First? [message #219667 is a reply to message #219286] |
Fri, 15 September 2006 10:23 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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Depends on the map, game size, and opportunity.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: Which Building Would YOU Kill First? [message #219985 is a reply to message #219286] |
Sun, 17 September 2006 02:49 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
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i prfer the tib refinery as its normally near a tunnel, you can send an engie in to blow it up without getting shredded by base defences. the other team will become defencive and therefore wont earn any credits by killin ya, therefore wasting away to standard infantry.
this is different on a map with a tib silo of course, i'd choose to blow up the power plant on one of those for the same reasons.
and yes, they normally have the pp near a tunnel on a map with silos. well...... most maps....
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Which Building Would YOU Kill First? [message #220334 is a reply to message #219286] |
Mon, 18 September 2006 18:05 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
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General (1 Star) |
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A mistake some people make is destroying the Weapons Factory first. It's useful at first, however there are tonnes of downsides to it.
Firstly, the team will eventually come together with some anti-tank weapons: PICS, Ravs, Gunners, mobius', you get the idea. A whole team with weapons like those would be able to tear apart tank rushes and air units.
The other team will get desperate. They'll start buying snipers to take out the infantry. However, it's likely that the team without a WF would have a couple snipers on their team as well, which would counter that.
The third point is that killing the most expensive type of infantry will only earn you 100 points. However, a pack of infantry shooting vehicles would gain more than that. For example, minigunners. If soldiers shoot a stank with their rifle, they're able to get TONNES of points, while the tank would only get 2 or 3 points for killing the soldier.
So I conclude, if a team decides to kill the WF first, there is a good chance the other will win by points.
Unreal Tournament 3 Total Conversion to C&C: Renegade
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Mod Wars Veteran
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Re: Which Building Would YOU Kill First? [message #222365 is a reply to message #220515] |
Mon, 25 September 2006 22:23 |
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Tzar469
Messages: 29 Registered: June 2006
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Merovingian wrote on Wed, 20 September 2006 12:12 | The Hand of Nod/Barracks and the Weapons Factory/AirStrip since what's the use of having money/power if you have nothing to spend/use it on?
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They can still get beacons. Your team can still lose.
Sometimes I get the ref first. What's the use of Hand of Nod/Barracks and the Weapons Factory/AirStrip if you don't have any money to spend?
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Re: Which Building Would YOU Kill First? [message #222441 is a reply to message #222365] |
Tue, 26 September 2006 08:06 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
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tzar469 wrote on Tue, 26 September 2006 00:23 |
What's the use of Hand of Nod/Barracks and the Weapons Factory/AirStrip if you don't have any money to spend?
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What'S the use of a Reff/PP if you can't spend your money for vehicles/infs?
And Beacons, its very hard to get with only standart infantry througt base defenses espacially for Nod the AGT kills like one to three dozens of soldiers.
If i have the choice to destroy a building i blow it up. No matter what it is and what it does. But if I can choose my target because all enemys are away i usually blow pp or ref... on walls as GDI sometimes even the HoN ... no SBH's Sakuras in this map are a huge disadvantage ...
Thanks.
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Re: Which Building Would YOU Kill First? [message #223100 is a reply to message #219286] |
Thu, 28 September 2006 09:01 |
puddle_splasher
Messages: 595 Registered: May 2006 Location: Scotland, UK
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Just be wary about leaving the BAR/HON intact. Try to take it as early as possible.
If you leave it to late they will base camp and destoy anything that you bring in.
Helos are dead by snipers, tanks by Sydney, soldiers by Moby and so on.
Oh dear!
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