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Re: Renhelp.net - Contribute your models! [message #219450 is a reply to message #219446] |
Thu, 14 September 2006 11:55 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
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General (1 Star) Moderator - Mod Forum |
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Theboom69 wrote on Thu, 14 September 2006 13:41 | Im not a lier if you dont think i made it that is your problem not mine.
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What do you think of this, Oblivion?
Edit: Nevermind, I don't see it on Renhelp anymore.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
[Updated on: Thu, 14 September 2006 11:56] Report message to a moderator
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Re: Renhelp.net - Contribute your models! [message #219509 is a reply to message #219492] |
Thu, 14 September 2006 15:40 |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
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Colonel |
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CPUKiller wrote on Thu, 14 September 2006 17:29 |
Halo38 wrote on Thu, 14 September 2006 13:42 |
I just uploaded all the unfinished models and textures from WW2: Warpath it's what Genocide wanted
I have even included the map meshes and vis for Tobruk - hybrid_forest forgotton_town and dm_utah so you can see how truly bad at map making I was back then but it maybe helpful for the new guys
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I just took a look @ your warpath archive, it'll take probably until tommorrow to sort out but I just wanted to say there is a lot of great stuff in there. Too bad that mod had to end.
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yeah I would of sorted it out myself but everything is all over the place and most unfinished - my stuff is organised though I'll be uploading in a few days
Edit: heres some of the unfinished stuff I'm putting together
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
[Updated on: Thu, 14 September 2006 16:19] Report message to a moderator
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Re: Renhelp.net - Contribute your models! [message #219520 is a reply to message #219450] |
Thu, 14 September 2006 16:25 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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YSLMuffins wrote on Thu, 14 September 2006 14:55 |
Theboom69 wrote on Thu, 14 September 2006 13:41 | Im not a lier if you dont think i made it that is your problem not mine.
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What do you think of this, Oblivion?
Edit: Nevermind, I don't see it on Renhelp anymore.
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I will be respecting the rights to authors, I obviously wont be checking every single file that comes in to the world wide web but in situations like this with very little doubt, I will of course remove it from the database.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Renhelp.net - Contribute your models! [message #219522 is a reply to message #219509] |
Thu, 14 September 2006 16:26 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Halo38 wrote on Thu, 14 September 2006 18:40 |
CPUKiller wrote on Thu, 14 September 2006 17:29 |
Halo38 wrote on Thu, 14 September 2006 13:42 |
I just uploaded all the unfinished models and textures from WW2: Warpath it's what Genocide wanted
I have even included the map meshes and vis for Tobruk - hybrid_forest forgotton_town and dm_utah so you can see how truly bad at map making I was back then but it maybe helpful for the new guys
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I just took a look @ your warpath archive, it'll take probably until tommorrow to sort out but I just wanted to say there is a lot of great stuff in there. Too bad that mod had to end.
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yeah I would of sorted it out myself but everything is all over the place and most unfinished - my stuff is organised though I'll be uploading in a few days
Edit: heres some of the unfinished stuff I'm putting together
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Wow, nice collection
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
[Updated on: Thu, 14 September 2006 16:27] Report message to a moderator
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Re: Renhelp.net - Contribute your models! [message #219550 is a reply to message #218668] |
Thu, 14 September 2006 19:27 |
Blazea58
Messages: 408 Registered: May 2003
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Commander |
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Wow just when i thought people would never get so devious, we see 2 identical models of a grenade done by two seperate people yet both have physcic abilities to come out with the exact same smoothing and polygon structure. I would hate to say it Theboom69, but if you cant supply evidence you made it, nobody will believe you. Why not show some of the early progress on it, an earlier save even? Show some of your other work, that can't be all you have ever made can it? Lol you got busted.
Aside from that The forklift owns, did it ever get textured? Some pretty good looking models you got there halo38. I like that castle on the mountain, has a nice overall effect. And what is that picture in the second set, at the top right? Is it a maze? looks very complicating.
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Re: Renhelp.net - Contribute your models! [message #219591 is a reply to message #219550] |
Fri, 15 September 2006 05:08 |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
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Colonel |
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Blazea58 wrote on Thu, 14 September 2006 22:27 | Wow just when i thought people would never get so devious, we see 2 identical models of a grenade done by two seperate people yet both have physcic abilities to come out with the exact same smoothing and polygon structure. I would hate to say it Theboom69, but if you cant supply evidence you made it, nobody will believe you. Why not show some of the early progress on it, an earlier save even? Show some of your other work, that can't be all you have ever made can it? Lol you got busted.
Aside from that The forklift owns, did it ever get textured? Some pretty good looking models you got there halo38. I like that castle on the mountain, has a nice overall effect. And what is that picture in the second set, at the top right? Is it a maze? looks very complicating.
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I was talkin to a mod leader on MSN and apparently the Theboom69 has a reputation for taking other peoples work and claiming it is his. (don't shoot the messenger though)
forklift? I guess you mean the bob cat (vehicles - bottom left) no I didn't get round to the texture but it is unwrapped and the download will include the .psd with the unwrapped co-ordinates image the model is boned and I had it working perfectly in-game on a test map
yeah the top right is a maze also part of that RPG mod I mentioned there are many paths to rooms at the sides which I intended to have powerups, the room at the far wall would hold a enemy boss - bit of inspiration from Final Fantasy 7 temple of the ancients. you'll notice that there are some big steps these I planned to have a vine texture on and place ladder nodes so players could climb up them. there are also blockers round the whole maze so that players couldn't take short cuts
Edit: heres some bigger pics of the maze
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
[Updated on: Fri, 15 September 2006 05:11] Report message to a moderator
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Re: Renhelp.net - Contribute your models! [message #219737 is a reply to message #218668] |
Fri, 15 September 2006 13:55 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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Ok, no more talk of this. It's obviously already been taken care of. Further replies on the the stolen grenade subject arc will be removed to politics/hot issues.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
[Updated on: Fri, 15 September 2006 13:56] Report message to a moderator
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Re: Renhelp.net - Contribute your models! [message #219808 is a reply to message #219763] |
Sat, 16 September 2006 05:44 |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
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Colonel |
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Blazea58 wrote on Fri, 15 September 2006 20:23 | Thats a damn nice interior map there halo, wish you would have textured it and attempted to get it ingame, would have looked dope.
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I wish I had put the maze in arid now
Would you consider any of these for a mysterious fantasy island in RP2??? I'd make the textures I had planned for the maze for you
Edit: i even had some music for the maze too i was planning to uses a limited 'sound sphere' to have diffrent music in diffrent environments
Edit2: ahhhh!! stop encouraging me to do more game stuff, lol it's not going to get me a job! i'm giving all this away so i can get out of doing too much of this sort of thing.
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
[Updated on: Sat, 16 September 2006 05:48] Report message to a moderator
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Re: Renhelp.net - Contribute your models! [message #219947 is a reply to message #218668] |
Sat, 16 September 2006 17:44 |
Blazea58
Messages: 408 Registered: May 2003
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Commander |
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Yea alot of those textures i created myself using images off of www.mayang.com. Some have been found over the net as well, so not all of them i made but a very good majority i did. Basically all the (RP) ones i did make. Here is one example of how i made a pebble texture.
I have another pack im uploading now with another 565 textures and ill edit to include link when its done.
And yea halo i wouldnt mind using something from that set although i am looking more for modern stuff just to match with the theme overall hence the bobcat. I am not sure about having an entire fantasy island cause ive already hit 160,000 polygons and if anything else were to go in it would probably be modern buildings, or a new island etc. I probably will push this map to 175k.
Here is the link for the other set, this includes alot of windows/buildings/doors/floors/walls/environment etc, but a majority of them are older or found from the net.
(Preview)
http://www.megaupload.com/?d=3H6Z4M30
[Updated on: Sat, 16 September 2006 19:14] Report message to a moderator
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