Nod overpowered [message #21850] |
Thu, 22 May 2003 18:25 |
Iluvguns
Messages: 6 Registered: May 2003
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is it just me, or on maps where there is no adv guard tower, its WAY too easy for stealth trooper to sneak in with nuke?
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Nod overpowered [message #21855] |
Thu, 22 May 2003 19:06 |
HTDana
Messages: 62 Registered: February 2003
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No, not at all. I have noticed that GDI's buildings seem to explode a lot easier on non-defense maps, though--sometimes it seems like they even blow up when there's nobody around.
HTDana
HazardTeam
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Nod overpowered [message #21856] |
Thu, 22 May 2003 19:26 |
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npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
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Colonel |
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There's two good defences from stealth nukers...
1) Proximity mine any bottlenecks into your base.
2) Buy a mobius and scout around the base continually firing the gun (if you hit a SBH, he'll be visible for ages because of the electricity burning).
Cheaper alternatives are to use a patch or tiberium rifle sydney, they work just as well to keep the stealths out, (tiberium burn keeps the SBH visible for longer).
Hope this helps.
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
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Nod overpowered [message #21899] |
Fri, 23 May 2003 06:30 |
HTDana
Messages: 62 Registered: February 2003
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On a serious note, it's also a good idea to keep an eye on your refinery, especialy if the harvester is about to deliver its payload. A good SBH will drop the nuke just before the harvester arrives, making it harder to get at the nuke...
HTDana
HazardTeam
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Nod overpowered [message #21937] |
Fri, 23 May 2003 12:31 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
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General (1 Star) |
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Well on maps that your gonna be nuked on such as Islands and Complex then the best way is a hotwire in a hum-vee. Place both of your remotes on your hum-vee and refill. This was if you need to get out to disarm a nuke you can self-destruct your hum-vee in case a SBH tries to pull a fast one on you. APC's are too slow, too heavily armoured and tracked making them not ideal for the job of nuke or SBH hunting.
_General HAvoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Nod overpowered [message #22141] |
Sun, 25 May 2003 12:57 |
PsY
Messages: 85 Registered: February 2003
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Blazer what do you mean? Like if a patch stood right next to a SBH and a mon stood next to one it would be more visible to the mob over the patch? Or do you mean by the fact the patch gun CAN miss the sbh, where as the volt rifle wont?
Renegade/Generals: LtPsY
Planet Side/WC3: Falcon0r
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Nod overpowered [message #22146] |
Sun, 25 May 2003 15:03 |
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DaveGMM
Messages: 484 Registered: February 2003 Location: England, UK
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Commander |
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Simple.
1) Is the nuke outside the building? Yes..... goto 2.
If not, goto 3.
2) Kill the SBH. Do a QUICK sweep to see if there is another SBH around. Disarm Nuke.
3) If the nuke is inside, Ditch the vehicle, get in there. Is there a SBH? Yes, goto 2.
If not, Disarm Nuke, goto 4.
4) Has Nod taken your tank/vehicle? Yes.... goto 5.
No - Take it and go back to business.
5) Remember, you saved a building. Give yourself a pat on the back, the tank can be killed and another bought, a building cannot.
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Nod overpowered [message #22157] |
Sun, 25 May 2003 16:51 |
HTDana
Messages: 62 Registered: February 2003
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That's good advice, Dave. You never want to let Nod run you over with your own vehicle while you're disarming a nuke, but otherwise the armor/bldg trade is almost always a good one.
Part of me can't help but picture Wile E. Coyote, though...remember how he would read the directions to himself while using a grenade?
"Step 3. Pull the pin. . . . Step 4. Count to three and throw
the grenade. Remember, you only have a few seconds to
throw the grenade befo--*boom*"
HTDana
HazardTeam
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Nod overpowered [message #22207] |
Mon, 26 May 2003 01:41 |
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DaveGMM
Messages: 484 Registered: February 2003 Location: England, UK
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Yes, but I highly doubt someone is going to be in this situation:
"Nuclear Strike Beacon Deployed"
Ahhhh! Where is it?!
"SBH fires at soldier, misses and gets killed"
Right.... so here is the beacon... what do I do? Ah! I know! Ill look up the guide!
"After much flicking"..
Ok... Step one, outside the building... goto 2.
Killed the SBH, there are no others.. so I should dis..
"Boom".
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