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Re: Server FPS Problem [message #218655 is a reply to message #218554] Mon, 11 September 2006 00:45 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
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General (2 Stars)

The SFPS is stored as 1/sfps, rounded down. Eg. if you set a sfps of 60, it will store (1/60) 0,01666666667, in milliseconds: 16,6666667, rounded down: 16. Now calculate the sfps again: 1000/16 = 62.5, that's the actual sfps Wink

I don't see the problem with having 2 fps more though Razz


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