.lsd file causes doors not to open [message #217250] |
Mon, 04 September 2006 09:47 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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sycar
Messages: 144 Registered: February 2006 Location: Reading, UK
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on my recently modified map i need to include the lsd file in the server to make my waypaths work correctly. however the lsd file seems to cause the doors to buildings not open, and instead you lag through them.
any ideas? Thanks!
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Re: .lsd file causes doors not to open [message #217612 is a reply to message #217494] |
Wed, 06 September 2006 06:40 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Quote: | there isnt a .lvl from westwood for city_flying so i opened up city and added the presets to make it city_flying
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So did you used the .lvl of city ore not?
Moding can be real Fun...
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Re: .lsd file causes doors not to open [message #217931 is a reply to message #217250] |
Thu, 07 September 2006 15:04 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
matty3k10
Messages: 96 Registered: January 2005 Location: Michigan
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I always just opened up the >mapname<.lsd in level edit and went to work, the only problem with this method is once you close level edit and reload the map the terrain dosnt reappear -_-.
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