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Barret .50-Caliber anti-material rifle [message #217526] Tue, 05 September 2006 16:01 Go to next message
FynexFox is currently offline  FynexFox
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Hey everyone, Im here to let you all know then I am in the process of putting a new gun into renegade. I am debating whether to have it replace the ramjet or make it its own gun. Ill prolly do the latter. It will have enter aniamtions, reload animations, hand positions, the works. Ill keep you all updated. As for the model:

I DID NOT MAKE IT!

Just wanna make that clear, I did not make it, all I did was modify it to lessent the amount of polys.

index.php?t=getfile&id=1654&private=0

Thats the model I plan to use. I know, I still have to unwrap it and texture it, Ill get you guys a shot of it textured when Im done. Id like any advice you guys can offer.

[Updated on: Tue, 05 September 2006 16:01]

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Re: Barret .50-Caliber anti-material rifle [message #217530 is a reply to message #217526] Tue, 05 September 2006 16:14 Go to previous messageGo to next message
jnz is currently offline  jnz
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looks cool, but who did make it?
Re: Barret .50-Caliber anti-material rifle [message #217533 is a reply to message #217526] Tue, 05 September 2006 16:17 Go to previous messageGo to next message
Zion is currently offline  Zion
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And what is the poly count?
Re: Barret .50-Caliber anti-material rifle [message #217536 is a reply to message #217526] Tue, 05 September 2006 16:26 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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Im sorry, I don't know who the creator was, I belive I found it on turbosquid. Uh well the poly count is 4056. I know its high but ive gotten reassurance from Oblivion and Laeubi that it should be fine on most people's systems, if you all think thats too high I can try to bring it down more polys.

EDIT: Also I think I should give you an idea of the animations.

I hope to do this for the enter animation:

When its pulled out the scope caps will open up, then bipod will fold down, and the tote handle will shake back and forth a little. I am goiong to do up a gmax priviw for all of you.

On reload I hope I can back the bolt lock back, pull mag out, load new in, and charge the bolt. This is a learnign expericen for me and I hope to get the help from all of you.

[Updated on: Tue, 05 September 2006 16:29]

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Re: Barret .50-Caliber anti-material rifle [message #217550 is a reply to message #217526] Tue, 05 September 2006 17:36 Go to previous messageGo to next message
Zion is currently offline  Zion
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I wish you luck, it's a great model. Need any assistance on animating it just ask me.
Re: Barret .50-Caliber anti-material rifle [message #217551 is a reply to message #217526] Tue, 05 September 2006 17:41 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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My biggest problem will be un wrapping it, if anyone wants to unwrap it for me - please, you'll get credit of course.
Re: Barret .50-Caliber anti-material rifle [message #217569 is a reply to message #217526] Tue, 05 September 2006 22:11 Go to previous messageGo to next message
Spice
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or.....I could give you one of my sniper rifle models. (Which are already UVW mapped.) Like this:

http://img.photobucket.com/albums/v294/DeathAX/xerrolnightstinger2.jpg

http://img.photobucket.com/albums/v294/DeathAX/xerrolnightstinger.jpg

http://img.photobucket.com/albums/v294/DeathAX/Xerrol_Nightstinger_UVW.jpg


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: Barret .50-Caliber anti-material rifle [message #217583 is a reply to message #217526] Wed, 06 September 2006 01:23 Go to previous messageGo to next message
Zion is currently offline  Zion
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I'm not one of the best unwrappers, but i'd give it a shot.
Re: Barret .50-Caliber anti-material rifle [message #217613 is a reply to message #217583] Wed, 06 September 2006 06:44 Go to previous messageGo to next message
LR01 is currently offline  LR01
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I don't even know how to unwrap, I tried it, but it didn't unwrap completely, is that unwrap done on 3rds max?

Moding can be real Fun...
Re: Barret .50-Caliber anti-material rifle [message #217620 is a reply to message #217526] Wed, 06 September 2006 07:32 Go to previous messageGo to next message
Zion is currently offline  Zion
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Yes, using the texporter too.
Re: Barret .50-Caliber anti-material rifle [message #217661 is a reply to message #217526] Wed, 06 September 2006 12:15 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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thanks Exdeath, but I am really looking forward to getting the barrett in game.
icon4.gif  Re: Barret .50-Caliber anti-material rifle [message #217771 is a reply to message #217526] Wed, 06 September 2006 18:32 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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AWSOME GUN! But PLEASE WHAT EVER YOU DO DO NOT MAKE IT THESE COLORS!
index.php?t=getfile&id=1654&private=0

Im looking forward to it! Can you make the reloading proccess somewhat speedy please.


Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.

[Updated on: Wed, 06 September 2006 18:33]

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Re: Barret .50-Caliber anti-material rifle [message #217773 is a reply to message #217771] Wed, 06 September 2006 18:35 Go to previous messageGo to next message
thrash300 is currently offline  thrash300
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It reminds me of the KALASHIKOV family particularly the Ak-47 and the Dragunov Sniper Rifle. Your gun looks like it has both of them fused together.

Seriously people how can you fight a war on terrorism with all of your borders wide open!

The Goverment Has Failed All Of You.

Americas Founding Fathers Must Be Turing In Their Graves, As Well As Every Revolutionary, Every Soldier That Has Fought For This Great Country.

[Updated on: Wed, 06 September 2006 18:36]

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Re: Barret .50-Caliber anti-material rifle [message #217798 is a reply to message #217773] Wed, 06 September 2006 20:58 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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thrash300 wrote on Wed, 06 September 2006 18:35

It reminds me of the KALASHIKOV family particularly the Ak-47 and the Dragunov Sniper Rifle. Your gun looks like it has both of them fused together.

The M82 is an American gun, and therefore has no relation to the Kalashnikova family. It may have some similarities to the Dragunov SVD since it's a sniper rifle, but the Dragunov uses 7.62 mm ammunition, whereas the M82 uses .50 cal specialized rounds. Here's a Video of the M82 in a training program. There are skips in the video at around 3:38 (maximize and click on 3:40 to continue), 5:24 (maximize and click on 5:28 to continue), and 6:57 (maximize and click on 6:59 to continue). Sorry, but this is the only video I could find, and it was hard enough to download the first time.
If you don't want to get RealPlayer to play this video, get Real Alternative.


http://img82.imageshack.us/img82/8886/CommandoSig.jpg
Re: Barret .50-Caliber anti-material rifle [message #217857 is a reply to message #217771] Thu, 07 September 2006 08:10 Go to previous messageGo to next message
LR01 is currently offline  LR01
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thrash300 wrote on Thu, 07 September 2006 03:32

AWSOME GUN! But PLEASE WHAT EVER YOU DO DO NOT MAKE IT THESE COLORS!




I dont think any1 leave a gun untextured


Moding can be real Fun...
Re: Barret .50-Caliber anti-material rifle [message #217864 is a reply to message #217526] Thu, 07 September 2006 08:22 Go to previous messageGo to next message
GeshXD is currently offline  GeshXD
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looks just like the rifle from awpmap.mix (M82) apart from the odd colours Huh

http://img131.imageshack.us/img131/8218/onewingedangelay0.png
http://img307.imageshack.us/img307/9937/alliance4500co.jpg

[Updated on: Thu, 07 September 2006 08:24]

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Re: Barret .50-Caliber anti-material rifle [message #217888 is a reply to message #217526] Thu, 07 September 2006 12:11 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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would you mind getting me a screenshot of it?
Re: Barret .50-Caliber anti-material rifle [message #217895 is a reply to message #217526] Thu, 07 September 2006 12:34 Go to previous messageGo to next message
Zion is currently offline  Zion
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Just ignore the colors from renx since their just so the modeller can tell what's what. They'll not be the colors ingame.
Re: Barret .50-Caliber anti-material rifle [message #217911 is a reply to message #217526] Thu, 07 September 2006 13:35 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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Yup Merovingian, so, if someone wans to get in one this and unwrap it and texture it, Ill rig it, and Im also making a map to play with it on. Its ganna be TS_Fall for renegade, if any of you have HL and play the specialist mod, youll know what Im talking about. Reply here, hit me on aim or msn if your interested.
Re: Barret .50-Caliber anti-material rifle [message #217936 is a reply to message #217771] Thu, 07 September 2006 15:25 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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thrash300 wrote on Wed, 06 September 2006 21:32

AWSOME GUN! But PLEASE WHAT EVER YOU DO DO NOT MAKE IT THESE COLORS!
index.php?t=getfile&id=1654&private=0

Im looking forward to it! Can you make the reloading proccess somewhat speedy please.


Do you have any idea what you're talking about?
Re: Barret .50-Caliber anti-material rifle [message #217960 is a reply to message #217526] Thu, 07 September 2006 18:05 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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was that comment directed to me or the one who you quoted?

I am just learning how to rig guns, so yall are ganna have to wait a bit, also I want the aniamtions to be as realistic as possible, so I am going to spen considerable time on that aswell. I am going to make a movie render of the animations for you guys.
Re: Barret .50-Caliber anti-material rifle [message #218122 is a reply to message #217526] Fri, 08 September 2006 15:45 Go to previous messageGo to next message
FynexFox is currently offline  FynexFox
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updates, weeeee.

I dont have yall's aniamtions video done, but I will do it!

Me and Oblivion have beebn discussing ways to make gunjams and fixing etc etc like Americas Army, I hope that could be impemented into my sniper map I am making, as I said i still ned unwrappers and texture-ers, please, if youd like to help let me know, I am currently learning the absics of boning and rigging atm, so dont think its dead or anything.
Re: Barret .50-Caliber anti-material rifle [message #218130 is a reply to message #217526] Fri, 08 September 2006 16:02 Go to previous messageGo to next message
Zion is currently offline  Zion
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IF i could texture, i would help you, but i can't.

I can do realy basic unwraps (like boxes and stuff) but i'd give it a go, not promising anything though.
Re: Barret .50-Caliber anti-material rifle [message #218210 is a reply to message #218130] Sat, 09 September 2006 01:21 Go to previous messageGo to next message
LR01 is currently offline  LR01
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hasn't this been unwraped?

Moding can be real Fun...
Re: Barret .50-Caliber anti-material rifle [message #218268 is a reply to message #217526] Sat, 09 September 2006 05:31 Go to previous messageGo to previous message
Zion is currently offline  Zion
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No, that was Exdeaths model.
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