Hi im a fan of Renegade but im geting board with the old Renegade [message #216164] |
Tue, 29 August 2006 18:17 |
Theboom69
Messages: 222 Registered: August 2006
Karma: 0
|
Recruit |
|
|
Im gonna make a Mod for Renegade called BF 1942 Battlefield 1942.
But i need help.
If you want prove that i can do stuff i will take pic's of what i got now.
The following is what i need help with.
models
unwraps
texturing
mapping
scripting
getting everything ingame
changing the GUI
finishing touches
routing out bugs
alpha testing
beta testing
public release
patches (if necessary)
I can do the following but still need help with it.
Mapping,Model's,Texturing,Building's
And learning more.
|
|
|
|
|
|
|
|
|
|
|
Re: Hi im a fan of Renegade but im geting board with the old Renegade [message #216246 is a reply to message #216164] |
Wed, 30 August 2006 08:00 |
|
LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
|
Colonel |
|
|
Theboom69 wrote on Wed, 30 August 2006 03:17 | Im gonna make a Mod for Renegade called BF 1942 Battlefield 1942.
But i need help.
If you want prove that i can do stuff i will take pic's of what i got now.
The following is what i need help with.
models
unwraps
texturing
mapping
scripting
getting everything ingame
changing the GUI
finishing touches
routing out bugs
alpha testing
beta testing
public release
patches (if necessary)
I can do the following but still need help with it.
Mapping,Model's,Texturing,Building's
And learning more.
|
If you need testers, I would love to test,
and I wish I was good enough to help modeling
och, and C&C Renegade is the only game I know where you can let bots do in MP what you want, and its easy do use, and the community is very nice
Moding can be real Fun...
|
|
|
|
|
|
|
|
Re: Hi im a fan of Renegade but im geting board with the old Renegade [message #216341 is a reply to message #216164] |
Wed, 30 August 2006 16:27 |
Theboom69
Messages: 222 Registered: August 2006
Karma: 0
|
Recruit |
|
|
Erm i think i am gonna be changeing the name cus im adding alot more diff stuff than BF.
Here is my Ship Yard. i know i just put it togather so ppl can see like i said it will be better in game. It's Kinda hard to see. Mero watched me make it. Well most of it.
Maybe smaller than that tho.
Im not making this stuff from a pic im thinking of and and making it.
I might be able to get a pic of the new Tran's mero helped me outa bit.
I'll keep you updated.
[Updated on: Wed, 30 August 2006 16:28] Report message to a moderator
|
|
|
Re: Hi im a fan of Renegade but im geting board with the old Renegade [message #216448 is a reply to message #216305] |
Thu, 31 August 2006 07:56 |
|
LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
|
Colonel |
|
|
FynexFox wrote on Wed, 30 August 2006 23:17 | This is delicious
I still don't wanna sound like an ass, but theres plenty of other original mods to play to keep you into Renegade, I just never got the whole "Ima make a mod that recreates a game thats already on a better engine" deal. Don't get me wrong, I'm not here to keep you from modding, I support anyone willing to mod a game, but I am just saying maybe try making a mod thats themed a bit differently. Also, how are you ganna make stuff different, while MOST of the stuff is the same?
|
I agree with you, what is de fun of remaking a game anyway?
(Good that you change more !)
Moding can be real Fun...
|
|
|
|
Re: Hi im a fan of Renegade but im geting board with the old Renegade [message #216489 is a reply to message #216164] |
Thu, 31 August 2006 11:54 |
|
Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
|
Colonel |
|
|
Not trying to be a a pessimist here, but trying to make a mod on your own with limited knowledge is never a good idea, I wouldn't think of creating a mod all by myself unless it was very basic like a stick man mod maybe (lol) to keep the work load as small as possible.
The best way to go about improving your experience of renegade (which is your goal right?) is to keep your ideas big (but focused on particular aspects of your work) and your work load small that way you will always have something to show for your efforts.
e.g. look at that new xbox PS2 game BLACK only 8 levels! and no multi player! how on earth did they sell that?? because of the ideas of course
So how about a map to start with using all the ww stuff? then make some new vehicles, if your still up to the challenge they can be easily implemented in to your new map, then buildings then characters (as they are a little bit harder than vechiles) then build it up from there.
If at any point you decide that you don't want to do anymore atleast you can say I have at least a working ren map not just a collection of random models that wont do anything.
good luck all the same.
oh and personally I can't stand mods of games that already exist be creative you might find some inspiration in this new thread i just made --> http://www.renegadeforums.com/index.php?t=msg&th=21090&a mp;a mp;start=0&rid=170
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
[Updated on: Thu, 31 August 2006 11:55] Report message to a moderator
|
|
|
|
|