Server DLLs [message #216284] |
Wed, 30 August 2006 12:35 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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i was wondering if i could get in contact with someone who know C++ well enough to modify the server scripts for me??
i need console commands added to the server to make my bot work properly
if anyone can help me, plz contact me at one of the following areas:
MSN: bhmath@hotmail.com
Email: bhmath@gmail.com - I don't check my hotmail that often.
Xfire: MathK1LL
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Re: Server DLLs [message #216343 is a reply to message #216287] |
Wed, 30 August 2006 16:30 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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ghost wrote on Wed, 30 August 2006 14:20 | What type of commands are you planning on doing?
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I want to make a console command to drop bot reinforcements down at a player's location and another command to withdraw credits from someone's credits
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Re: Server DLLs [message #216397 is a reply to message #216349] |
Thu, 31 August 2006 00:09 |
dead6re
Messages: 602 Registered: September 2003
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Colonel |
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help-linux wrote on Wed, 30 August 2006 19:44 | i can do both but i cannot add commands, that is in bhs.dll.
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And various other DLL's around the place, including my BlackIntel.dll which contains reserved slots.
Let all your wishes be granted except one, so you will still have something to strieve for.
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Re: Server DLLs [message #216453 is a reply to message #216343] |
Thu, 31 August 2006 08:06 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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MathK1LL wrote on Thu, 31 August 2006 01:30 |
ghost wrote on Wed, 30 August 2006 14:20 | What type of commands are you planning on doing?
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I want to make a console command to drop bot reinforcements down at a player's location and another command to withdraw credits from someone's credits
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I thought about this before, Can't this be done with creating a Dave's arrow at the location of the player?
Moding can be real Fun...
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Re: Server DLLs [message #216504 is a reply to message #216399] |
Thu, 31 August 2006 13:27 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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vloktboky wrote on Thu, 31 August 2006 02:23 | I have a suggestion to this community. Has anyone ever tossed around the idea of having an external script or at the very least an XML feed that could allow someone to make their own console commands? The code takes whatever the user typed and can either look it up in an XML feed or pass it through a callback routine in an external script and the end user can define what happens when that command gets called. I'm sure a lot of server hosts may find such a feature quite useful to their needs.
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Actually...what should be done is Add_Console_Command (void (*f) (int, char**), char* name)
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: Server DLLs [message #216513 is a reply to message #216284] |
Thu, 31 August 2006 14:09 |
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Dan
Messages: 395 Registered: August 2003 Location: UK
Karma: 0
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Commander |
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The main concern is that if people have easy access to creating console commands, then it would be so easy for people to create cheats. Having a console command to replenish your health/ammo, do a various amount of other things would be very bad.
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Re: Server DLLs [message #216524 is a reply to message #216284] |
Thu, 31 August 2006 15:02 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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Yes, there are a lot of potential evil uses of console commands. I'm doing some lag testing and added 3 console commands. I have only released the compiled versions for the blackintel team though, as I know it is possible to exploit these to cheat... :/
If it weren't that dangerous, I would certainly show the code to add a command, but I think it's not a smart thing to do...
Wasn't this the (one of the) most important reason(s) for bhs.dll to be closed source?
[edit]
server side only could imo be released, however with a little bit of asm knownlege you will probably be able to figure out how to do it for the client side too, when you can see how it's done for the server side... I think you need only one or two memory addresses...
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Thu, 31 August 2006 15:04] Report message to a moderator
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Re: Server DLLs [message #216534 is a reply to message #216284] |
Thu, 31 August 2006 15:53 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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There is no such function. He was just suggesting that it be added.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: Server DLLs [message #216535 is a reply to message #216284] |
Thu, 31 August 2006 16:00 |
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jnz
Messages: 3396 Registered: July 2006 Location: 30th century
Karma: 0
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General (3 Stars) |
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oh, damm i really wanted somthing like that for my bot. o well.
if someone really did reverse engernear scripts.dll to find how it was done and change the client side scripts.dll wouldn't rengaurd detect it?
[Updated on: Thu, 31 August 2006 16:01] Report message to a moderator
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Re: Server DLLs [message #216611 is a reply to message #216284] |
Fri, 01 September 2006 00:32 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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Exactly why BHS.dll is closed source.
Let all your wishes be granted except one, so you will still have something to strieve for.
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