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Re: C&C 3 Making a come back? [message #215870 is a reply to message #215853] Mon, 28 August 2006 17:38 Go to previous messageGo to previous message
NukeIt15 is currently offline  NukeIt15
Messages: 987
Registered: February 2003
Location: Out to lunch
Karma:
Colonel
It sounds like he's describing the exact same construction system that was used in TD through RA2. Click the building icon and, assuming you have the cash, the timer counts down. When the icon clears, the building is finished and may be placed as fully constructed. This is a very good thing. It means that the construction of buildings works like it did before Generals.

The only difference I see is that he said your power state affected your ability to build- in the past, low power slowed down construction but did not disable it. If lack of power halts construction, one can only wonder how it would be possible to build more power plants, though... it sounds as if there's a peice missing yet which has not been announced.

Either way, +1 for EA. They're getting some things right, at least- I'm still very skeptical about the finished product, though. I'll believe the hype when they can back it up with gameplay, and it's far too early for that.


"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine

Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
 
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