Changing models. [message #214827] |
Thu, 24 August 2006 01:11 |
Orca
Messages: 31 Registered: July 2006
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Is there any way to change character models to different ones from singleplayer? For example, I've seen GDI Mp skins for the minigunner but i want to change the actual model of the GDI solider to the MP model or even civilian models. I'd obviously want to use them in multiplayer mode. If this is possible can it be done for tanks as well?
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Re: Changing models. [message #214871 is a reply to message #214827] |
Thu, 24 August 2006 08:20 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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Are you talking serversided?
then you only need to change these setting in objechts.ddb
You have LE? and now how it works a little?
Moding can be real Fun...
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Re: Changing models. [message #215053 is a reply to message #214827] |
Fri, 25 August 2006 03:40 |
Orca
Messages: 31 Registered: July 2006
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Client side. I have LE but im pretty sure that has nothing to do with this. I want to change my character models into the singleplayer models. Is this doable? I have seen the "reborn soldier" replace the gdi soldier so i believe there must be a way.
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Re: Changing models. [message #215055 is a reply to message #214827] |
Fri, 25 August 2006 03:51 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
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General (1 Star) Viva la Resistance! |
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do you run renguard?
cos if you run renguard you can change the models but renguard wont let you connect.
This is a signature. Reading this is wasting your time.
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Re: Changing models. [message #215062 is a reply to message #214827] |
Fri, 25 August 2006 05:05 |
Orca
Messages: 31 Registered: July 2006
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I want MODELS not SKINS. For example a civilian model from single player mode brought over to multiplayer mode. Is it possible to make it work online? Ive tried putting objects.ddb with different models but that didnt work and i tried renaming the civilian models to the gdi soldier model name and that didnt work either... can anyone help me out?
[Updated on: Fri, 25 August 2006 05:06] Report message to a moderator
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Re: Changing models. [message #215074 is a reply to message #214827] |
Fri, 25 August 2006 06:06 |
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futura83
Messages: 1285 Registered: July 2006 Location: England
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General (1 Star) Viva la Resistance! |
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i think he means on every server he plays, and ssaow dosnt change model it just changes what you spawn as.
he wants it so that the normal minigunner model is changed to that of a single player model
think of the 'big-head' cheat, but instead of heads being big, the model is completely different
This is a signature. Reading this is wasting your time.
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Re: Changing models. [message #215076 is a reply to message #215074] |
Fri, 25 August 2006 06:10 |
Orca
Messages: 31 Registered: July 2006
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the17doctor wrote on Fri, 25 August 2006 08:06 | i think he means on every server he plays, and ssaow dosnt change model it just changes what you spawn as.
he wants it so that the normal minigunner model is changed to that of a single player model
think of the 'big-head' cheat, but instead of heads being big, the model is completely different
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Yea thats what im after
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Re: Changing models. [message #215078 is a reply to message #215076] |
Fri, 25 August 2006 06:28 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Orcaflam3 wrote on Fri, 25 August 2006 15:10 |
the17doctor wrote on Fri, 25 August 2006 08:06 | i think he means on every server he plays, and ssaow dosnt change model it just changes what you spawn as.
he wants it so that the normal minigunner model is changed to that of a single player model
think of the 'big-head' cheat, but instead of heads being big, the model is completely different
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Yea thats what im after
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As they would probably have different sizes, it would be considered cheating.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Changing models. [message #215094 is a reply to message #215078] |
Fri, 25 August 2006 07:31 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Yes, if you have an enemy, it would be a different model, means that he might be bigger then normal, if you it him on a part that is bigger, you cheat.
But if you want to, you must use LE to change it, but then you need to use a modified object.ddb, version mismatch.
Moding can be real Fun...
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Re: Changing models. [message #215381 is a reply to message #215078] |
Sat, 26 August 2006 15:34 |
Orca
Messages: 31 Registered: July 2006
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Goztow wrote on Fri, 25 August 2006 08:28 |
Orcaflam3 wrote on Fri, 25 August 2006 15:10 |
the17doctor wrote on Fri, 25 August 2006 08:06 | i think he means on every server he plays, and ssaow dosnt change model it just changes what you spawn as.
he wants it so that the normal minigunner model is changed to that of a single player model
think of the 'big-head' cheat, but instead of heads being big, the model is completely different
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Yea thats what im after
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As they would probably have different sizes, it would be considered cheating.
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Characters such as the MP and the GDI POWS are the same size as regular soldiers. If i wanted to cheat id go put bigheads now but thats not what i want. I just wanna change the look of my characters nothing else gained from it honestly.
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Re: Changing models. [message #215499 is a reply to message #214827] |
Sun, 27 August 2006 05:52 |
Orca
Messages: 31 Registered: July 2006
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Yes i know how to use LE very well. I tried changing the GDI spawner to the MP model and that didnt work. I also tried replacing the object/soldier/gdi soldier model to MP as well and that didnt work either. Im running out of ideas.
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Re: Changing models. [message #215518 is a reply to message #215501] |
Sun, 27 August 2006 07:38 |
Orca
Messages: 31 Registered: July 2006
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LR01 wrote on Sun, 27 August 2006 06:13 | the CnC_GDI_MiniGunner_0?
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Yes that one. I even changed every single gdi soldier in that list and it didnt work. It worked offline but not online. Server side only?
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