Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215306] |
Sat, 26 August 2006 07:21 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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...I'm confused tbh. Has Kane been captured by CABAL, or cloned, or kept alive? Is CABAL Kane?
Furthermore, which C&C storyline will C&C3 follow? Tiberian Sun or Firestorm?
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215335 is a reply to message #215312] |
Sat, 26 August 2006 11:34 |
icedog90
Messages: 3483 Registered: April 2003
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General (3 Stars) |
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Ma1kel wrote on Sat, 26 August 2006 07:58 | Another question about TS endings; why does Kane have a metal plate covering a half of his head and why is the other half damaged?
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Probably because in the last cut scene where you beat the GDI missions, they show Kane walking in the Temple of Nod and being crushed by falling debris.
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215348 is a reply to message #215335] |
Sat, 26 August 2006 12:36 |
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havoc9826
Messages: 562 Registered: April 2006 Location: California, USA
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Colonel |
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icedog90 wrote on Sat, 26 August 2006 11:34 |
Ma1kel wrote on Sat, 26 August 2006 07:58 | Another question about TS endings; why does Kane have a metal plate covering a half of his head and why is the other half damaged?
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Probably because in the last cut scene where you beat the GDI missions, they show Kane walking in the Temple of Nod and being crushed by falling debris.
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Actually, in the original C&C (Tiberian Dawn, which is the game icedog90 was actually referring to), if you destroy the Temple of Nod with an Ion Cannon instead of just regular attacks, the end of that video changes. Does anyone know which ending is supposed to be the one that actually happened in the C&C Canon? Take a look at the difference:
Regular Temple Destruction
Ion Cannon Temple Destruction
[Updated on: Sat, 26 August 2006 12:36] Report message to a moderator
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215369 is a reply to message #215306] |
Sat, 26 August 2006 14:14 |
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Mad Ivan
Messages: 513 Registered: February 2003 Location: United Kingdom
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Colonel |
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MaidenTy1 wrote on Sat, 26 August 2006 17:21 | Furthermore, which C&C storyline will C&C3 follow? Tiberian Sun or Firestorm?
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None so far. EA is being a bitch:
-ignoring the Firestorm storyline (except for the inclusion of the Juggernaught).
-ignoring 90% of the Tiberian Sun storyline:
--Earth is seperated in blue, red and yellow zones, while it should actualy be yellow and red only
--The unit and building design is Rather Tiberium Dawn-ish than post-Tiberian Sun.
--No mechs for GDI ( ) while Nod gets some bigass Avatar Robot which is a direct rip-off of Westwood's original Tiberian Sun Nod Scavanger Tank Idea. They probably used some of TJFrame's concepts as well...
--No trace of Cyborgs (probably sparing them for the expansion pack).
--No trace of Stealth Generators.
--Overal Bright Environment
--Tiberium's possibilities confilict with themself (if you need explenation on this one, just ask).
--No trace of earlier Tiberium Mutations.
And the list goes on. So to put it in simple terms: Currently C&C3 is not true to Westwood C&C Canon.
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[Updated on: Sat, 26 August 2006 14:15] Report message to a moderator
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215376 is a reply to message #215306] |
Sat, 26 August 2006 14:38 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
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Colonel |
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Look in the TS manual- in the section that references Kane's "return from the dead" it mentions that there was evidence of digital alteration in his transmission to the Philadelphia. The only possible explanation is that Kane had his transmissions edited on-the-fly to hide his injury and make it appear as if he had never been wounded in the first place. It is even possible that the metal plate conceals some sort of holographic projector that would make his face appear normal (so that he could appear in front of Nod troops and still appear unharmed), but that's just speculation. He did, at least, screw with his appearance in video transmissions (the bulk of his appearances in TS are in such transmissions rather than face-to-face with another character).
Remember, Kane is a master of trickery and propaganda; he knows well the value of a leader that appears to be invinceable. If he allowed anyone but his inner circle to know how badly he'd been hurt in the final GDI assault in TD, that would be proof that he was only human and could, in fact, be hurt and killed. By hiding that injury, however, he looks like a demigod to his followers and delivers a double blow to GDI morale- the rank and file see that not only did their greatest enemy get away, he got away unharmed. We all know he came very close to being killed- more times than one- but Kane doesn't want anybody to know just how close he came to death.
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215432 is a reply to message #215369] |
Sat, 26 August 2006 22:22 |
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PlastoJoe
Messages: 647 Registered: October 2005
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Mad Ivan wrote on Sat, 26 August 2006 16:14 |
None so far. EA is being a bitch:
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A few of these are explainable.
Quote: | -ignoring the Firestorm storyline (except for the inclusion of the Juggernaught).
-ignoring 90% of the Tiberian Sun storyline:
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We really don't know much about the storyline yet. As far as I've seen, what is verified is that 1) GDI has been able to relax and clean up the planet a little, 2) Nod has become the dominant world power in its dormancy, 3) the Philadelphia is nuked, and 4) Kane is back somehow.
Quote: | --Earth is seperated in blue, red and yellow zones, while it should actualy be yellow and red only
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If, as they say, GDI has been able to develop effective ways to fight tiberium (with the help of the Tacitus?), then the existence of blue zones is reasonable to believe.
Quote: | --No mechs for GDI ( ) while Nod gets some bigass Avatar Robot
--No trace of Cyborgs (probably sparing them for the expansion pack).
--No trace of Stealth Generators.
--No trace of earlier Tiberium Mutations.
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So far. I'm sure the game's not even close to fully developed yet. Remember how they did Renegade? Push back, push back...
*speculation* Maybe they've given Nod the power advantage and GDI the stealth advantage...
Quote: | --Overal Bright Environment
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Why not?
Quote: | --Tiberium's possibilities confilict with themself (if you need explenation on this one, just ask).
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Would like explanation, if for no other reason than edification. But of course the theories on tiberium could've been completely wrong before the Tacitus was read.
You may be a fundamentalist atheist if...
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tzarmind wrote on Sat, 06 January 2007 20:52 | Not only did you immaturely edit what J_Ball said in your quote. But you fucking got in the irony truck and drove it straight off a cliff.
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Canadacdn wrote on Tue, 23 October 2007 12:04 | California burns down every year. I think it's part of nature's cycle.
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215440 is a reply to message #215306] |
Sat, 26 August 2006 23:49 |
icedog90
Messages: 3483 Registered: April 2003
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General (3 Stars) |
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directed toward Mad Ivan.
I feel like you just nitpicked C&C 3 because EA is making it. Everything you listed there has nothing to do with the storyline, and most of what you said is unnecessary because the game isn't even close to being finished. There WILL BE MORE MECHS, stop making yourself believe that what you see now is it and there will be no more. They've barely showed anything yet. The "bright environment" is just one type of environment out of many others you'll see when they are able to show them.
Also, you just contradicted yourself. You said that there will be juggernauts, and yet you made up the fact that GDI doesn't have and will not have mechs.
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215490 is a reply to message #215440] |
Sun, 27 August 2006 04:52 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
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General (1 Star) |
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Notice that in the latest video showing Kane in C&C 3 that Kane does not have the half cyborg thing on his head. All evidence points to the fact that Kane is probably a clone.
How?
The cloning vats of RA2:YR.
Many do not consider it canon but the last mission of Renegade obviously says differently. Apocalypse Tank Photo that is.
So EA said that Nod has a message that will "chill the spines" of everyone. And that is probably that they have millions of Kanes in dormancy.
And blue zones can exist. GDI is said to use sonic disruption technology to retard growth of Tiberium so its more than possible.
nopol10=Nopol=nopol(GSA)
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215521 is a reply to message #215306] |
Sun, 27 August 2006 07:46 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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That's the stupidest map I've ever seen. Since when does Tiberium infestation follow political boundries? And there seems to be no logical pattern in placing the blue zones.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215532 is a reply to message #215306] |
Sun, 27 August 2006 08:24 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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And the great sheep-grazing land of England gets off without anything? BS.
I can understand Scandonavia being a Blue Zone. Those Vikings probably scared all the tiberium away.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215552 is a reply to message #215306] |
Sun, 27 August 2006 08:52 |
icedog90
Messages: 3483 Registered: April 2003
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Shut up guys. I really fail to see what's wrong here. You just have to keep beating it and beating it, and you've only been beating things that don't even matter or don't affect the game most of the time.
This isn't even about bashing C&C 3. If you want to bash it at least start your own thread.
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215559 is a reply to message #215306] |
Sun, 27 August 2006 09:08 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
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General (2 Stars) |
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C&C 3 will be a fine game. C&C Generals was a fine game too. It was entertaining and added several strategic elements that were absent in previous Command & Conquer games. The problem with Generals was that, despite it's name, it was not a C&C.
That's the main concern with C&C 3. I have no doubt that it will be a fun, entertaining, strategically minded game. The qualls with it are over the storyline. EA has already released that they've invented some new theory to how Tiberium works, instead of following proven formula in the previous two. They've all but ignored FireStorm, and are shitting all over the Tiberian Sun storyline. What the fuck?
EA needs to understand that they are creating a sequal, and need to keep it in line with the previous games created in the series.
Then again, the game is in it's embroyotic stages. For all I know, EA could be doing everything fine and just not releasing the info.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Interpreting the Nod ending for C&C Tib Sun- Firestorm [message #215626 is a reply to message #215525] |
Sun, 27 August 2006 14:56 |
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Spoony
Messages: 3915 Registered: January 2006
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Ma1kel wrote on Sun, 27 August 2006 09:55 | Yup, how the fuck can Antartica, the North and South Pole be infected with Tiberium, have you ever seen a plant there?
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According to the previous C&C games, Tiberium can flourish in frozen regions but does so at a slower pace than in warmer climates... hence why it isn't a red zone. On the flipside nobody's trying to halt Tiberium's infestation at the poles, for the simple reason that it doesn't really matter to anybody.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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