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Re: You can't kill the Messiah! [message #214876 is a reply to message #214606] |
Thu, 24 August 2006 08:31 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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You'd be a lot more credible if you learned to use punctuation.
I'm reserving judgement until I play the game. If it is good, the EA will have redeemed itself in my eyes. At least partly.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: You can't kill the Messiah! [message #214877 is a reply to message #214606] |
Thu, 24 August 2006 08:38 |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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Is it just me or does this look like it's set between Tiberian Dawn and Sun? I haven't followed much at all concerning CNC3 so far, so correct me if there's evidence suggesting otherwise or if that's already old news.
lol
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Re: You can't kill the Messiah! [message #214883 is a reply to message #214606] |
Thu, 24 August 2006 08:45 |
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warranto
Messages: 2584 Registered: February 2003 Location: Alberta, Canada
Karma: 0
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General (2 Stars) |
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After Tiberium Sun. Quotes from the website:
Quote: | The Mammoth has gone through a number of engineering redesigns in the decades after its development, but in 2047, GDI has returned to the tried-and-true “supertank” style chassis. The treads and low center of gravity allow the Mammoth to carry extremely heavy weaponry while keeping the basic speed up and vulnerability down. The rocket pods have been retained to support the many different tactics that have arisen over nearly 30 years of combat experience.
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So basically (just to establish the timeline) they went from the tank, to the walker, back to the tank.
Quote: | In 2047, the Orca has retained the rockets while gaining enhanced scouting capabilities. The air frame is heavier than that of the first generation Orca, granting increased survivability and the ability to carry a more powerful sensor suite. In response to Nod’s penchant for fielding stealth technology, the Orca can activate its radar to scan the immediate area for stealthed units. This allows groups of Orcas to secure flanks and seek out Stealth Tanks and other hidden enemies. Upgraded Orcas carry a sensor probe that fires into the ground to provide detection in a fixed area. Although the technology is new to the field, some pilots have already been reported firing these probes into enemy armored vehicle hulls. This allowed GDI to track the movements of those Nod vehicles until the sensors were disabled by Nod technicians.
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Re: You can't kill the Messiah! [message #214949 is a reply to message #214606] |
Thu, 24 August 2006 13:59 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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Since when does Nod go for huge units?
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: You can't kill the Messiah! [message #214984 is a reply to message #214606] |
Thu, 24 August 2006 16:36 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
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General (3 Stars) |
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There is information all over the place that says that the whole concept of the construction yard is back, and that you build buildings the same exact way. The harvester is also back too and works the same way. I don't understand why nobody is bothering to go to my links.
[Updated on: Thu, 24 August 2006 16:36] Report message to a moderator
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Re: You can't kill the Messiah! [message #214987 is a reply to message #214984] |
Thu, 24 August 2006 16:38 |
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Kamuix
Messages: 1247 Registered: May 2005 Location: Ontario, Canada
Karma: 0
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General (1 Star) |
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icedog90 wrote on Thu, 24 August 2006 19:36 | There is information all over the place that says that the whole concept of the construction yard is back, and that you build buildings the same exact way. The harvester is also back too and works the same way. I don't understand why nobody is bothering to go to my links.
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Well i read alot of things C&C 3 will be including, but i never seen that one
Good to hear though, that was one of the things i hated most about Generals, that and the sidebar( Or as I should say down bar) GET IT!!!! hahahahhahahah
[Updated on: Thu, 24 August 2006 16:39] Report message to a moderator
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Re: You can't kill the Messiah! [message #214992 is a reply to message #214985] |
Thu, 24 August 2006 17:07 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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Kamuix wrote on Thu, 24 August 2006 19:36 |
Kanezor wrote on Thu, 24 August 2006 19:14 |
NukeIt15 wrote on Thu, 24 August 2006 15:59 | Since when does Nod go for huge units?
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Since I told them to.
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What else have you told them
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Just that you like to give out my MSN address to random people, and for that, you're ineligible to be a member of the Brotherhood of Nod because you're a major security risk.
Also, the secret levels will be of giant cookies trying to take over the oceans. Damn it, those were my best cookies, too!
---
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Re: You can't kill the Messiah! [message #214999 is a reply to message #214995] |
Thu, 24 August 2006 17:22 |
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Kamuix
Messages: 1247 Registered: May 2005 Location: Ontario, Canada
Karma: 0
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General (1 Star) |
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Kanezor wrote on Thu, 24 August 2006 20:07 |
Kamuix wrote on Thu, 24 August 2006 19:36 |
Kanezor wrote on Thu, 24 August 2006 19:14 |
NukeIt15 wrote on Thu, 24 August 2006 15:59 | Since when does Nod go for huge units?
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Since I told them to.
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What else have you told them
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Just that you like to give out my MSN address to random people, and for that, you're ineligible to be a member of the Brotherhood of Nod because you're a major security risk.
Also, the secret levels will be of giant cookies trying to take over the oceans. Damn it, those were my best cookies, too!
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They were just girls who were bored and needed someone cool to talk to, and we all know who is, Kanezor! was the first to mind
Merovingian wrote on Thu, 24 August 2006 20:13 |
Kamuix wrote on Thu, 24 August 2006 18:38 |
Good to hear though, that was one of the things i hated most about Generals, that and the sidebar( Or as I should say down bar) GET IT!!!! hahahahhahahah
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You forgot to lauph!!!!!!
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