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Re: The KOSs2 mappack: want your map in it? [message #214720 is a reply to message #214694] Wed, 23 August 2006 15:48 Go to previous messageGo to previous message
Oblivion165 is currently offline  Oblivion165
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Ralphzehunter wrote on Wed, 23 August 2006 15:49

You also have to worry about which maps you give out because of collision between the terrain names, don't you?


Im 99% positive that leveledit will only pull the terrains out of a m*.mix, so i dont think there is a problem there.

Im sure more than one person named their terrain "terrain.w3d", so I would bet it is safe from such things.

An easy test could be done, but im too lazy to do it.


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