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Re: www.RenHelp.net [message #210899 is a reply to message #210898] |
Tue, 01 August 2006 18:45 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Mad Ivan
Messages: 513 Registered: February 2003 Location: United Kingdom
Karma: 0
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Colonel |
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PaRaDoX wrote on Wed, 02 August 2006 04:32 | Boolean makes a mess of your mesh.
Better of deleteing the poly and welding the mesh to your hallway then detaching it when you texture it.
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Yes, that would work better ![Smile](images/smiley_icons/icon_smile.gif)
I was thinking of apllying the boolean modifier to the terrain mesh and using the "subtract" (can't recall the exact name atm) option with a box.
And on the box - edit mesh modifier to manipulate some vertexes, Extrude and then Vertex Collapse to create a hallway.
For this to actualy work, the box has to be 1 Segment long, 3 Sedments wide and 3 Segments high.
But, indeed, yours is better
My LinkedIn profile
[Updated on: Tue, 01 August 2006 18:50] Report message to a moderator
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Re: www.RenHelp.net [message #210908 is a reply to message #210756] |
Tue, 01 August 2006 19:44 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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RenX or 3DS Max, ever since the W3d Exporter got released i cant use RenX anymore, too limited.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: www.RenHelp.net [message #212053 is a reply to message #210838] |
Sun, 06 August 2006 12:15 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
CPUKiller
Messages: 17 Registered: June 2005
Karma: 0
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Recruit |
![244811](/theme/Renegade_Forums/images/icq.png) ![cpukiller9](/theme/Renegade_Forums/images/yahoo.png)
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Oblivion165 wrote on Tue, 01 August 2006 15:44 | Well i could release what i have, but its not Incorporated into the new scripts.dll
My brother made me some scripts off of some outlines i gave him, but then decided not to release the source code to JonWil. My brother is not an open source kinda guy. However the scripts with my brother's in it are compiled into that Advanced Bots pkg. They are use able but you wont be up to date with them.
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That isn't how it went down, I said that I wasn't going to release the scripts until they were cleaned up and ready. I'm also not releasing any binaries or anything either until it's ready so it's not a GPL violation.
![http://www.viralsound.com/get/cpukiller.php](http://www.viralsound.com/get/cpukiller.php)
[Updated on: Sun, 06 August 2006 12:17] Report message to a moderator
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Re: www.RenHelp.net [message #214201 is a reply to message #210756] |
Sun, 20 August 2006 13:04 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Bumped for final news
Ok guys the database is now fully comverted over to the new website and we have a new User Files addition to allow users to upload images and files for their tutorials.
If you have anything to contribute to the comunity, you can now do it with little interaction from us. Some of you with no interaction at all.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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