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Re: scripts.dll 3.0 [message #214177 is a reply to message #212967] Sun, 20 August 2006 08:59 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

More stuff planned for 3.0:
Fix any bugs people want to report to me and that I am able to fix
Fix (if possible/necessary) any issues to do with fog color
Change/eliminate the limitations on the size of PT/purchase icon textures (the icons themselves would still be limited to 128 x 128 like they are now though)
Optional sounds for when stuff is purchased with the sidebar (one sound for refill, one for infantry and one for vehicles, set through hud.ini)
Several fixes from blackintel (used with permission):
turret turn fix
UDP short message fix
change so that you dont need to use -multi anymore if you are running a server and want to run the client as well
change to prevent the WFDS from writing to the registry startup entry
the other UDP fix from the black-cell server.dat
Disable the MapName= keyword so that its not required anymore
Also, I am going to look at a location that has been identified to see if it is suitable as a place to hook for the leave hook that so many people want (exactly WHY so many people want it I dont know Smile
Also, I am considering implementing resereved slots (something I was thinking about for 2.9 but wasnt able to implement in time)



Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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